Increase color preset slots
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1fa26b969c
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606b56b5fb
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@ -247,15 +247,19 @@ void ColorPicker::_update_color(bool p_update_sliders) {
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}
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void ColorPicker::_update_presets() {
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presets_per_row = 10;
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Size2 size = bt_add_preset->get_size();
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Size2 preset_size = Size2(size.width * presets.size(), size.height);
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Size2 preset_size = Size2(MIN(size.width * presets.size(), presets_per_row * size.width), size.height * (Math::ceil((float)presets.size() / presets_per_row)));
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preset->set_custom_minimum_size(preset_size);
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preset->draw_texture_rect(get_icon("preset_bg", "ColorPicker"), Rect2(Point2(), preset_size), true);
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preset_container->set_custom_minimum_size(preset_size);
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preset->draw_rect(Rect2(Point2(), preset_size), Color(1, 1, 1, 0));
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for (int i = 0; i < presets.size(); i++) {
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preset->draw_rect(Rect2(Point2(size.width * i, 0), size), presets[i]);
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int x = (i % presets_per_row) * size.width;
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int y = (Math::floor((float)i / presets_per_row)) * size.height;
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preset->draw_rect(Rect2(Point2(x, y), size), presets[i]);
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}
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_notification(NOTIFICATION_VISIBILITY_CHANGED);
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}
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void ColorPicker::_text_type_toggled() {
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@ -288,8 +292,6 @@ void ColorPicker::add_preset(const Color &p_color) {
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presets.push_back(p_color);
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}
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preset->update();
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if (presets.size() == 10)
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bt_add_preset->hide();
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#ifdef TOOLS_ENABLED
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if (Engine::get_singleton()->is_editor_hint()) {
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@ -533,14 +535,20 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &p_event) {
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Ref<InputEventMouseButton> bev = p_event;
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if (bev.is_valid()) {
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int index = 0;
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if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) {
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int index = bev->get_position().x / (preset->get_size().x / presets.size());
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for (int i = 0; i < presets.size(); i++) {
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int x = (i % presets_per_row) * bt_add_preset->get_size().x;
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int y = (Math::floor((float)i / presets_per_row)) * bt_add_preset->get_size().y;
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if (bev->get_position().x > x && bev->get_position().x < x + preset->get_size().x && bev->get_position().y > y && bev->get_position().y < y + preset->get_size().y) {
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index = i;
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}
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}
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set_pick_color(presets[index]);
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_update_color();
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emit_signal("color_changed", color);
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} else if (bev->is_pressed() && bev->get_button_index() == BUTTON_RIGHT && presets_enabled) {
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int index = bev->get_position().x / (preset->get_size().x / presets.size());
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index = bev->get_position().x / (preset->get_size().x / presets.size());
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Color clicked_preset = presets[index];
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erase_preset(clicked_preset);
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emit_signal("preset_removed", clicked_preset);
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@ -841,6 +849,7 @@ ColorPicker::ColorPicker() :
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add_child(preset_separator);
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preset_container = memnew(HBoxContainer);
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preset_container->set_h_size_flags(SIZE_EXPAND_FILL);
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add_child(preset_container);
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preset = memnew(TextureRect);
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@ -848,8 +857,11 @@ ColorPicker::ColorPicker() :
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preset->connect("gui_input", this, "_preset_input");
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preset->connect("draw", this, "_update_presets");
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preset_container2 = memnew(HBoxContainer);
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preset_container2->set_h_size_flags(SIZE_EXPAND_FILL);
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add_child(preset_container2);
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bt_add_preset = memnew(Button);
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preset_container->add_child(bt_add_preset);
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preset_container2->add_child(bt_add_preset);
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bt_add_preset->set_tooltip(TTR("Add current color as a preset."));
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bt_add_preset->connect("pressed", this, "_add_preset_pressed");
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}
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@ -54,6 +54,7 @@ private:
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TextureRect *sample;
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TextureRect *preset;
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HBoxContainer *preset_container;
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HBoxContainer *preset_container2;
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HSeparator *preset_separator;
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Button *bt_add_preset;
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List<Color> presets;
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@ -68,6 +69,7 @@ private:
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bool edit_alpha;
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Size2i ms;
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bool text_is_constructor;
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int presets_per_row;
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Color color;
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bool raw_mode_enabled;
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