From 608d41a969c4f11e8a8522c9764ee9ea938a95c0 Mon Sep 17 00:00:00 2001
From: Lasuch <stylizedstickman@gmail.com>
Date: Tue, 14 Nov 2023 21:53:02 +0100
Subject: [PATCH] Expose copy_effects copy compute shader in Mobile backend

---
 .../rendering/renderer_rd/effects/copy_effects.cpp   | 12 +++---------
 1 file changed, 3 insertions(+), 9 deletions(-)

diff --git a/servers/rendering/renderer_rd/effects/copy_effects.cpp b/servers/rendering/renderer_rd/effects/copy_effects.cpp
index 87033cb559f..c9f0008998c 100644
--- a/servers/rendering/renderer_rd/effects/copy_effects.cpp
+++ b/servers/rendering/renderer_rd/effects/copy_effects.cpp
@@ -71,7 +71,9 @@ CopyEffects::CopyEffects(bool p_prefer_raster_effects) {
 		for (int i = 0; i < BLUR_MODE_MAX; i++) {
 			blur_raster.pipelines[i].clear();
 		}
+	}
 
+	{
 		Vector<String> copy_modes;
 		copy_modes.push_back("\n#define MODE_GAUSSIAN_BLUR\n");
 		copy_modes.push_back("\n#define MODE_GAUSSIAN_BLUR\n#define DST_IMAGE_8BIT\n");
@@ -310,12 +312,12 @@ CopyEffects::~CopyEffects() {
 		filter.raster_shader.version_free(filter.shader_version);
 		roughness.raster_shader.version_free(roughness.shader_version);
 	} else {
-		copy.shader.version_free(copy.shader_version);
 		cubemap_downsampler.compute_shader.version_free(cubemap_downsampler.shader_version);
 		filter.compute_shader.version_free(filter.shader_version);
 		roughness.compute_shader.version_free(roughness.shader_version);
 	}
 
+	copy.shader.version_free(copy.shader_version);
 	specular_merge.shader.version_free(specular_merge.shader_version);
 
 	RD::get_singleton()->free(filter.coefficient_buffer);
@@ -335,8 +337,6 @@ CopyEffects::~CopyEffects() {
 }
 
 void CopyEffects::copy_to_rect(RID p_source_rd_texture, RID p_dest_texture, const Rect2i &p_rect, bool p_flip_y, bool p_force_luminance, bool p_all_source, bool p_8_bit_dst, bool p_alpha_to_one) {
-	ERR_FAIL_COND_MSG(prefer_raster_effects, "Can't use the compute version of the copy_to_rect shader with the mobile renderer.");
-
 	UniformSetCacheRD *uniform_set_cache = UniformSetCacheRD::get_singleton();
 	ERR_FAIL_NULL(uniform_set_cache);
 	MaterialStorage *material_storage = MaterialStorage::get_singleton();
@@ -386,8 +386,6 @@ void CopyEffects::copy_to_rect(RID p_source_rd_texture, RID p_dest_texture, cons
 }
 
 void CopyEffects::copy_cubemap_to_panorama(RID p_source_cube, RID p_dest_panorama, const Size2i &p_panorama_size, float p_lod, bool p_is_array) {
-	ERR_FAIL_COND_MSG(prefer_raster_effects, "Can't use the compute version of the copy_cubemap_to_panorama shader with the mobile renderer.");
-
 	UniformSetCacheRD *uniform_set_cache = UniformSetCacheRD::get_singleton();
 	ERR_FAIL_NULL(uniform_set_cache);
 	MaterialStorage *material_storage = MaterialStorage::get_singleton();
@@ -423,8 +421,6 @@ void CopyEffects::copy_cubemap_to_panorama(RID p_source_cube, RID p_dest_panoram
 }
 
 void CopyEffects::copy_depth_to_rect(RID p_source_rd_texture, RID p_dest_texture, const Rect2i &p_rect, bool p_flip_y) {
-	ERR_FAIL_COND_MSG(prefer_raster_effects, "Can't use the compute version of the copy_depth_to_rect shader with the mobile renderer.");
-
 	UniformSetCacheRD *uniform_set_cache = UniformSetCacheRD::get_singleton();
 	ERR_FAIL_NULL(uniform_set_cache);
 	MaterialStorage *material_storage = MaterialStorage::get_singleton();
@@ -462,8 +458,6 @@ void CopyEffects::copy_depth_to_rect(RID p_source_rd_texture, RID p_dest_texture
 }
 
 void CopyEffects::copy_depth_to_rect_and_linearize(RID p_source_rd_texture, RID p_dest_texture, const Rect2i &p_rect, bool p_flip_y, float p_z_near, float p_z_far) {
-	ERR_FAIL_COND_MSG(prefer_raster_effects, "Can't use the compute version of the copy_depth_to_rect_and_linearize shader with the mobile renderer.");
-
 	UniformSetCacheRD *uniform_set_cache = UniformSetCacheRD::get_singleton();
 	ERR_FAIL_NULL(uniform_set_cache);
 	MaterialStorage *material_storage = MaterialStorage::get_singleton();