Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas
This commit is contained in:
parent
14877d1f99
commit
60a255a0d0
|
@ -137,6 +137,12 @@
|
|||
<constant name="BAKE_ERROR_TEXTURE_SIZE_TOO_SMALL" value="9" enum="BakeError">
|
||||
Lightmap baking failed as the maximum texture size is too small to fit some of the meshes marked for baking.
|
||||
</constant>
|
||||
<constant name="BAKE_ERROR_LIGHTMAP_TOO_SMALL" value="10" enum="BakeError">
|
||||
Lightmap baking failed as the lightmap is too small.
|
||||
</constant>
|
||||
<constant name="BAKE_ERROR_ATLAS_TOO_SMALL" value="11" enum="BakeError">
|
||||
Lightmap baking failed as the lightmap was unable to fit into an atlas.
|
||||
</constant>
|
||||
<constant name="ENVIRONMENT_MODE_DISABLED" value="0" enum="EnvironmentMode">
|
||||
Ignore environment lighting when baking lightmaps.
|
||||
</constant>
|
||||
|
|
|
@ -110,6 +110,9 @@ void LightmapGIEditorPlugin::_bake_select_file(const String &p_file) {
|
|||
case LightmapGI::BAKE_ERROR_LIGHTMAP_TOO_SMALL: {
|
||||
EditorNode::get_singleton()->show_warning(TTR("Failed creating lightmap images. Make sure all meshes selected to bake have `lightmap_size_hint` value set high enough, and `texel_scale` value of LightmapGI is not too low."));
|
||||
} break;
|
||||
case LightmapGI::BAKE_ERROR_ATLAS_TOO_SMALL: {
|
||||
EditorNode::get_singleton()->show_warning(TTR("Failed fitting a lightmap image into an atlas. This should never happen and should be reported."));
|
||||
} break;
|
||||
default: {
|
||||
} break;
|
||||
}
|
||||
|
|
|
@ -240,7 +240,7 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_
|
|||
max = MAX(max, nearest_power_of_2_templated(atlas_size.height));
|
||||
|
||||
if (max > p_max_texture_size) {
|
||||
return BAKE_ERROR_LIGHTMAP_TOO_SMALL;
|
||||
return BAKE_ERROR_TEXTURE_EXCEEDS_MAX_SIZE;
|
||||
}
|
||||
|
||||
if (p_step_function) {
|
||||
|
@ -254,19 +254,27 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_
|
|||
int best_atlas_memory = 0x7FFFFFFF;
|
||||
Vector<Vector3i> best_atlas_offsets;
|
||||
|
||||
//determine best texture array atlas size by bruteforce fitting
|
||||
// Determine best texture array atlas size by bruteforce fitting.
|
||||
while (atlas_size.x <= p_max_texture_size && atlas_size.y <= p_max_texture_size) {
|
||||
Vector<Vector2i> source_sizes;
|
||||
Vector<int> source_indices;
|
||||
source_sizes.resize(sizes.size());
|
||||
source_indices.resize(sizes.size());
|
||||
for (int i = 0; i < source_indices.size(); i++) {
|
||||
source_sizes.write[i] = sizes[i] + Vector2i(2, 2).maxi(p_denoiser_range); // Add padding between lightmaps
|
||||
source_sizes.write[i] = sizes[i] + Vector2i(2, 2).maxi(p_denoiser_range); // Add padding between lightmaps.
|
||||
source_indices.write[i] = i;
|
||||
}
|
||||
Vector<Vector3i> atlas_offsets;
|
||||
atlas_offsets.resize(source_sizes.size());
|
||||
|
||||
// Ensure the sizes can all fit into a single atlas layer.
|
||||
// This should always happen, and this check is only in place to prevent an infinite loop.
|
||||
for (int i = 0; i < source_sizes.size(); i++) {
|
||||
if (source_sizes[i] > atlas_size) {
|
||||
return BAKE_ERROR_ATLAS_TOO_SMALL;
|
||||
}
|
||||
}
|
||||
|
||||
int slices = 0;
|
||||
|
||||
while (source_sizes.size() > 0) {
|
||||
|
|
|
@ -1104,10 +1104,12 @@ LightmapGI::BakeError LightmapGI::bake(Node *p_from_node, String p_image_data_pa
|
|||
|
||||
Lightmapper::BakeError bake_err = lightmapper->bake(Lightmapper::BakeQuality(bake_quality), use_denoiser, denoiser_strength, denoiser_range, bounces, bounce_indirect_energy, bias, max_texture_size, directional, use_texture_for_bounces, Lightmapper::GenerateProbes(gen_probes), environment_image, environment_transform, _lightmap_bake_step_function, &bsud, exposure_normalization);
|
||||
|
||||
if (bake_err == Lightmapper::BAKE_ERROR_LIGHTMAP_TOO_SMALL) {
|
||||
if (bake_err == Lightmapper::BAKE_ERROR_TEXTURE_EXCEEDS_MAX_SIZE) {
|
||||
return BAKE_ERROR_TEXTURE_SIZE_TOO_SMALL;
|
||||
} else if (bake_err == Lightmapper::BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES) {
|
||||
return BAKE_ERROR_MESHES_INVALID;
|
||||
} else if (bake_err == Lightmapper::BAKE_ERROR_ATLAS_TOO_SMALL) {
|
||||
return BAKE_ERROR_ATLAS_TOO_SMALL;
|
||||
}
|
||||
|
||||
// POSTBAKE: Save Textures.
|
||||
|
@ -1711,6 +1713,8 @@ void LightmapGI::_bind_methods() {
|
|||
BIND_ENUM_CONSTANT(BAKE_ERROR_CANT_CREATE_IMAGE);
|
||||
BIND_ENUM_CONSTANT(BAKE_ERROR_USER_ABORTED);
|
||||
BIND_ENUM_CONSTANT(BAKE_ERROR_TEXTURE_SIZE_TOO_SMALL);
|
||||
BIND_ENUM_CONSTANT(BAKE_ERROR_LIGHTMAP_TOO_SMALL);
|
||||
BIND_ENUM_CONSTANT(BAKE_ERROR_ATLAS_TOO_SMALL);
|
||||
|
||||
BIND_ENUM_CONSTANT(ENVIRONMENT_MODE_DISABLED);
|
||||
BIND_ENUM_CONSTANT(ENVIRONMENT_MODE_SCENE);
|
||||
|
|
|
@ -143,6 +143,7 @@ public:
|
|||
BAKE_ERROR_USER_ABORTED,
|
||||
BAKE_ERROR_TEXTURE_SIZE_TOO_SMALL,
|
||||
BAKE_ERROR_LIGHTMAP_TOO_SMALL,
|
||||
BAKE_ERROR_ATLAS_TOO_SMALL,
|
||||
};
|
||||
|
||||
enum EnvironmentMode {
|
||||
|
|
|
@ -143,9 +143,10 @@ public:
|
|||
};
|
||||
|
||||
enum BakeError {
|
||||
BAKE_ERROR_LIGHTMAP_TOO_SMALL,
|
||||
BAKE_OK,
|
||||
BAKE_ERROR_TEXTURE_EXCEEDS_MAX_SIZE,
|
||||
BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES,
|
||||
BAKE_OK
|
||||
BAKE_ERROR_ATLAS_TOO_SMALL,
|
||||
};
|
||||
|
||||
enum BakeQuality {
|
||||
|
|
Loading…
Reference in New Issue