Allow theming animation editor

This commit is contained in:
passivestar 2024-06-25 02:38:46 +04:00
parent 5ca419e32c
commit 6120786ddc
4 changed files with 291 additions and 189 deletions

View File

@ -54,7 +54,7 @@ void AnimationBezierTrackEdit::_draw_track(int p_track, const Color &p_color) {
int limit = timeline->get_name_limit();
int right_limit = get_size().width;
//selection may have altered the order of keys
// Selection may have altered the order of keys.
RBMap<real_t, int> key_order;
for (int i = 0; i < animation->track_get_key_count(p_track); i++) {
@ -111,11 +111,11 @@ void AnimationBezierTrackEdit::_draw_track(int p_track, const Color &p_color) {
int to_x = (offset_n - timeline->get_value()) * scale + limit;
int point_end = to_x;
if (from_x > right_limit) { //not visible
if (from_x > right_limit) { // Not visible.
continue;
}
if (to_x < limit) { //not visible
if (to_x < limit) { // Not visible.
continue;
}
@ -132,15 +132,15 @@ void AnimationBezierTrackEdit::_draw_track(int p_track, const Color &p_color) {
float h;
if (j == point_end) {
h = end.y; //make sure it always connects
h = end.y; // Make sure it always connects.
} else if (j == point_start) {
h = start.y; //make sure it always connects
} else { //custom interpolation, used because it needs to show paths affected by moving the selection or handles
h = start.y; // Make sure it always connects.
} else { // Custom interpolation, used because it needs to show paths affected by moving the selection or handles.
int iterations = 10;
float low = 0;
float high = 1;
//narrow high and low as much as possible
// Narrow high and low as much as possible.
for (int k = 0; k < iterations; k++) {
float middle = (low + high) / 2.0;
@ -153,7 +153,7 @@ void AnimationBezierTrackEdit::_draw_track(int p_track, const Color &p_color) {
}
}
//interpolate the result:
// Interpolate the result.
Vector2 low_pos = start.bezier_interpolate(out_handle, in_handle, end, low);
Vector2 high_pos = start.bezier_interpolate(out_handle, in_handle, end, high);
@ -236,27 +236,29 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
int limit = timeline->get_name_limit();
const Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
const int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
const Color color = get_theme_color(SceneStringName(font_color), SNAME("Label"));
const Color h_line_color = get_theme_color(SNAME("h_line_color"), SNAME("AnimationBezierTrackEdit"));
const Color v_line_color = get_theme_color(SNAME("v_line_color"), SNAME("AnimationBezierTrackEdit"));
const Color focus_color = get_theme_color(SNAME("focus_color"), SNAME("AnimationBezierTrackEdit"));
const Color track_focus_color = get_theme_color(SNAME("track_focus_color"), SNAME("AnimationBezierTrackEdit"));
const int h_separation = get_theme_constant(SNAME("h_separation"), SNAME("AnimationBezierTrackEdit"));
const int v_separation = get_theme_constant(SNAME("h_separation"), SNAME("AnimationBezierTrackEdit"));
if (has_focus()) {
Color accent = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
accent.a *= 0.7;
draw_rect(Rect2(Point2(), get_size()), accent, false, Math::round(EDSCALE));
draw_rect(Rect2(Point2(), get_size()), focus_color, false, Math::round(EDSCALE));
}
Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
Color color = get_theme_color(SceneStringName(font_color), SNAME("Label"));
int hsep = get_theme_constant(SNAME("h_separation"), SNAME("ItemList"));
int vsep = get_theme_constant(SNAME("v_separation"), SNAME("ItemList"));
Color linecolor = color;
linecolor.a = 0.2;
draw_line(Point2(limit, 0), Point2(limit, get_size().height), linecolor, Math::round(EDSCALE));
draw_line(Point2(limit, 0), Point2(limit, get_size().height), v_line_color, Math::round(EDSCALE));
int right_limit = get_size().width;
track_v_scroll_max = vsep;
track_v_scroll_max = v_separation;
int vofs = vsep + track_v_scroll;
int vofs = v_separation + track_v_scroll;
int margin = 0;
RBMap<int, Color> subtrack_colors;
@ -286,7 +288,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
Vector<int> tracks = E.value;
// NAMES AND ICON
// Names and icon.
{
NodePath path = animation->track_get_path(tracks[0]);
@ -304,15 +306,15 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(node, "Node");
text = node->get_name();
ofs += hsep;
ofs += h_separation;
TextLine text_buf = TextLine(text, font, font_size);
text_buf.set_width(limit - ofs - icon->get_width() - hsep);
text_buf.set_width(limit - ofs - icon->get_width() - h_separation);
int h = MAX(text_buf.get_size().y, icon->get_height());
draw_texture(icon, Point2(ofs, vofs + int(h - icon->get_height()) / 2.0));
ofs += icon->get_width();
ofs += icon->get_width() + h_separation;
margin = icon->get_width();
@ -320,31 +322,31 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
string_pos = string_pos.floor();
text_buf.draw(get_canvas_item(), string_pos, color);
vofs += h + vsep;
track_v_scroll_max += h + vsep;
vofs += h + v_separation;
track_v_scroll_max += h + v_separation;
}
}
Color dc = get_theme_color(SNAME("font_disabled_color"), EditorStringName(Editor));
const Color dc = get_theme_color(SNAME("font_disabled_color"), EditorStringName(Editor));
Ref<Texture2D> remove = get_editor_theme_icon(SNAME("Remove"));
float remove_hpos = limit - hsep - remove->get_width();
float remove_hpos = limit - h_separation - remove->get_width();
Ref<Texture2D> lock = get_editor_theme_icon(SNAME("Lock"));
Ref<Texture2D> unlock = get_editor_theme_icon(SNAME("Unlock"));
float lock_hpos = remove_hpos - hsep - lock->get_width();
float lock_hpos = remove_hpos - h_separation - lock->get_width();
Ref<Texture2D> visibility_visible = get_editor_theme_icon(SNAME("GuiVisibilityVisible"));
Ref<Texture2D> visibility_hidden = get_editor_theme_icon(SNAME("GuiVisibilityHidden"));
float visibility_hpos = lock_hpos - hsep - visibility_visible->get_width();
float visibility_hpos = lock_hpos - h_separation - visibility_visible->get_width();
Ref<Texture2D> solo = get_editor_theme_icon(SNAME("AudioBusSolo"));
float solo_hpos = visibility_hpos - hsep - solo->get_width();
float solo_hpos = visibility_hpos - h_separation - solo->get_width();
float buttons_width = remove->get_width() + lock->get_width() + visibility_visible->get_width() + solo->get_width() + hsep * 3;
float buttons_width = remove->get_width() + lock->get_width() + visibility_visible->get_width() + solo->get_width() + h_separation * 3;
for (int i = 0; i < tracks.size(); ++i) {
// RELATED TRACKS TITLES
// Related track titles.
int current_track = tracks[i];
@ -353,9 +355,9 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
Color cc = color;
TextLine text_buf = TextLine(path, font, font_size);
text_buf.set_width(limit - margin - buttons_width);
text_buf.set_width(limit - margin - buttons_width - h_separation * 2);
Rect2 rect = Rect2(margin, vofs, solo_hpos - hsep - solo->get_width(), text_buf.get_size().y + vsep);
Rect2 rect = Rect2(margin, vofs, solo_hpos - h_separation - solo->get_width(), text_buf.get_size().y + v_separation);
cc.a *= 0.7;
float h;
@ -381,14 +383,12 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
track_color.set_hsv(h, 0.2, 0.8);
}
track_color.a = 0.5;
draw_rect(Rect2(0, vofs, margin - hsep, text_buf.get_size().y * 0.8), track_color);
draw_rect(Rect2(0, vofs, margin - h_separation, text_buf.get_size().y * 0.8), track_color);
subtrack_colors[current_track] = track_color;
subtracks[current_track] = rect;
} else {
Color ac = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
ac.a = 0.5;
draw_rect(rect, ac);
draw_rect(rect, track_focus_color);
if (locked_tracks.has(selected_track)) {
selected_track_color.set_hsv(h, 0.0, 0.4);
} else {
@ -396,7 +396,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
}
}
Vector2 string_pos = Point2(margin, vofs);
Vector2 string_pos = Point2(margin + h_separation, vofs);
text_buf.draw(get_canvas_item(), string_pos, cc);
float icon_start_height = vofs + rect.size.y / 2.0;
@ -432,15 +432,16 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
subtrack_icons[current_track] = track_icons;
vofs += text_buf.get_size().y + vsep;
track_v_scroll_max += text_buf.get_size().y + vsep;
vofs += text_buf.get_size().y + v_separation;
track_v_scroll_max += text_buf.get_size().y + v_separation;
}
}
Color accent = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
const Color accent = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
{ //guides
float min_left_scale = font->get_height(font_size) + vsep;
// Guides.
{
float min_left_scale = font->get_height(font_size) + v_separation;
float scale = (min_left_scale * 2) * timeline_v_zoom;
float step = Math::pow(10.0, Math::round(Math::log(scale / 5.0) / Math::log(10.0))) * 5.0;
@ -462,7 +463,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
iv -= 1;
}
if (!first && iv != prev_iv) {
Color lc = linecolor;
Color lc = h_line_color;
lc.a *= 0.5;
draw_line(Point2(limit, i), Point2(right_limit, i), lc, Math::round(EDSCALE));
Color c = color;
@ -475,8 +476,8 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
}
}
{ //draw OTHER curves
// Draw other curves.
{
float scale = timeline->get_zoom_scale();
Ref<Texture2D> point = get_editor_theme_icon(SNAME("KeyValue"));
for (const KeyValue<int, Color> &E : subtrack_colors) {
@ -498,12 +499,12 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
}
if (track_count > 0 && !hidden_tracks.has(selected_track)) {
//draw edited curve
// Draw edited curve.
_draw_track(selected_track, selected_track_color);
}
}
//draw editor handles
// Draw editor handles.
{
edit_points.clear();
float scale = timeline->get_zoom_scale();
@ -698,7 +699,7 @@ void AnimationBezierTrackEdit::_play_position_draw() {
int px = (-timeline->get_value() + play_position_pos) * scale + limit;
if (px >= limit && px < (get_size().width)) {
Color color = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
const Color color = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
play_position->draw_line(Point2(px, 0), Point2(px, h), color, Math::round(2 * EDSCALE));
}
}
@ -1218,7 +1219,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
}
}
//insert new point
// Insert new point.
if (mb->get_position().x >= limit && mb->get_position().x < get_size().width && mb->is_command_or_control_pressed()) {
float h = (get_size().height / 2.0 - mb->get_position().y) * timeline_v_zoom + timeline_v_scroll;
Array new_point = animation->make_default_bezier_key(h);
@ -1234,7 +1235,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", selected_track, time);
undo_redo->commit_action();
//then attempt to move
// Then attempt to move.
int index = animation->track_find_key(selected_track, time, Animation::FIND_MODE_APPROX);
ERR_FAIL_COND(index == -1);
_clear_selection();
@ -1252,7 +1253,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
return;
}
//box select
// Box select.
if (mb->get_position().x >= limit && mb->get_position().x < get_size().width) {
box_selecting_attempt = true;
box_selecting = false;
@ -1264,7 +1265,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
if (box_selecting_attempt && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
if (box_selecting) {
//do actual select
// Do actual select.
if (!box_selecting_add) {
_clear_selection();
}
@ -1292,13 +1293,13 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
}
}
} else {
_clear_selection(); //clicked and nothing happened, so clear the selection
_clear_selection(); // Clicked and nothing happened, so clear the selection.
//select by clicking on curve
// Select by clicking on curve.
int track_count = animation->get_track_count();
real_t animation_length = animation->get_length();
animation->set_length(real_t(INT_MAX)); //bezier_track_interpolate doesn't find keys if they exist beyond anim length
animation->set_length(real_t(INT_MAX)); // bezier_track_interpolate doesn't find keys if they exist beyond anim length.
real_t time = ((mb->get_position().x - limit) / timeline->get_zoom_scale()) + timeline->get_value();
@ -1334,11 +1335,11 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
List<AnimMoveRestore> to_restore;
List<Animation::HandleMode> to_restore_handle_modes;
// 1-remove the keys
// 1 - Remove the keys.
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
undo_redo->add_do_method(animation.ptr(), "track_remove_key", E->get().first, E->get().second);
}
// 2- remove overlapped keys
// 2 - Remove overlapped keys.
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
real_t newtime = animation->track_get_key_time(E->get().first, E->get().second) + moving_selection_offset.x;
@ -1348,7 +1349,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
}
if (selection.has(IntPair(E->get().first, idx))) {
continue; //already in selection, don't save
continue; // Already in selection, don't save.
}
undo_redo->add_do_method(animation.ptr(), "track_remove_key_at_time", E->get().first, newtime);
@ -1362,7 +1363,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
to_restore_handle_modes.push_back(animation->bezier_track_get_key_handle_mode(E->get().first, idx));
}
// 3-move the keys (re insert them)
// 3 - Move the keys (re-insert them).
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
real_t newpos = animation->track_get_key_time(E->get().first, E->get().second) + moving_selection_offset.x;
Array key = animation->track_get_key_value(E->get().first, E->get().second);
@ -1381,13 +1382,13 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
animation->bezier_track_get_key_handle_mode(E->get().first, E->get().second));
}
// 4-(undo) remove inserted keys
// 4 - (undo) Remove inserted keys.
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
real_t newpos = animation->track_get_key_time(E->get().first, E->get().second) + moving_selection_offset.x;
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", E->get().first, newpos);
}
// 5-(undo) reinsert keys
// 5 - (undo) Reinsert keys.
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
real_t oldpos = animation->track_get_key_time(E->get().first, E->get().second);
Array key = animation->track_get_key_value(E->get().first, E->get().second);
@ -1403,7 +1404,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
animation->bezier_track_get_key_handle_mode(E->get().first, E->get().second));
}
// 6-(undo) reinsert overlapped keys
// 6 - (undo) Reinsert overlapped keys.
List<AnimMoveRestore>::ConstIterator restore_itr = to_restore.begin();
List<Animation::HandleMode>::ConstIterator handle_itr = to_restore_handle_modes.begin();
for (; restore_itr != to_restore.end() && handle_itr != to_restore_handle_modes.end(); ++restore_itr, ++handle_itr) {
@ -1425,7 +1426,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
undo_redo->add_do_method(this, "_clear_selection_for_anim", animation);
undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation);
// 7-reselect
// 7 - Reselect.
int i = 0;
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
real_t oldpos = animation->track_get_key_time(E->get().first, E->get().second);
@ -1491,7 +1492,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
box_selection_to = mm->get_position();
if (get_local_mouse_position().y < 0) {
//avoid cursor from going too above, so it does not lose focus with viewport
// Avoid cursor from going too above, so it does not lose focus with viewport.
warp_mouse(Vector2(get_local_mouse_position().x, 0));
}
queue_redraw();

View File

@ -1376,14 +1376,16 @@ void AnimationTimelineEdit::_anim_loop_pressed() {
}
int AnimationTimelineEdit::get_buttons_width() const {
Ref<Texture2D> interp_mode = get_editor_theme_icon(SNAME("TrackContinuous"));
Ref<Texture2D> interp_type = get_editor_theme_icon(SNAME("InterpRaw"));
Ref<Texture2D> loop_type = get_editor_theme_icon(SNAME("InterpWrapClamp"));
Ref<Texture2D> remove_icon = get_editor_theme_icon(SNAME("Remove"));
Ref<Texture2D> down_icon = get_theme_icon(SNAME("select_arrow"), SNAME("Tree"));
const Ref<Texture2D> interp_mode = get_editor_theme_icon(SNAME("TrackContinuous"));
const Ref<Texture2D> interp_type = get_editor_theme_icon(SNAME("InterpRaw"));
const Ref<Texture2D> loop_type = get_editor_theme_icon(SNAME("InterpWrapClamp"));
const Ref<Texture2D> remove_icon = get_editor_theme_icon(SNAME("Remove"));
const Ref<Texture2D> down_icon = get_theme_icon(SNAME("select_arrow"), SNAME("Tree"));
const int h_separation = get_theme_constant(SNAME("h_separation"), SNAME("AnimationTrackEdit"));
int total_w = interp_mode->get_width() + interp_type->get_width() + loop_type->get_width() + remove_icon->get_width();
total_w += (down_icon->get_width() + 4 * EDSCALE) * 4;
total_w += (down_icon->get_width() + h_separation) * 4;
return total_w;
}
@ -1391,7 +1393,7 @@ int AnimationTimelineEdit::get_buttons_width() const {
int AnimationTimelineEdit::get_name_limit() const {
Ref<Texture2D> hsize_icon = get_editor_theme_icon(SNAME("Hsize"));
int limit = MAX(name_limit, add_track->get_minimum_size().width + hsize_icon->get_width());
int limit = MAX(name_limit, add_track->get_minimum_size().width + hsize_icon->get_width() + 8 * EDSCALE);
limit = MIN(limit, get_size().width - get_buttons_width() - 1);
@ -1436,9 +1438,24 @@ void AnimationTimelineEdit::_notification(int p_what) {
return;
}
Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
Color color = get_theme_color(SceneStringName(font_color), SNAME("Label"));
const Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
const int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
const Ref<StyleBox> &stylebox_time_unavailable = get_theme_stylebox(SNAME("time_unavailable"), SNAME("AnimationTimelineEdit"));
const Ref<StyleBox> &stylebox_time_available = get_theme_stylebox(SNAME("time_available"), SNAME("AnimationTimelineEdit"));
const Color v_line_primary_color = get_theme_color(SNAME("v_line_primary_color"), SNAME("AnimationTimelineEdit"));
const Color v_line_secondary_color = get_theme_color(SNAME("v_line_secondary_color"), SNAME("AnimationTimelineEdit"));
const Color h_line_color = get_theme_color(SNAME("h_line_color"), SNAME("AnimationTimelineEdit"));
const Color font_primary_color = get_theme_color(SNAME("font_primary_color"), SNAME("AnimationTimelineEdit"));
const Color font_secondary_color = get_theme_color(SNAME("font_secondary_color"), SNAME("AnimationTimelineEdit"));
const int v_line_primary_margin = get_theme_constant(SNAME("v_line_primary_margin"), SNAME("AnimationTimelineEdit"));
const int v_line_secondary_margin = get_theme_constant(SNAME("v_line_secondary_margin"), SNAME("AnimationTimelineEdit"));
const int v_line_primary_width = get_theme_constant(SNAME("v_line_primary_width"), SNAME("AnimationTimelineEdit"));
const int v_line_secondary_width = get_theme_constant(SNAME("v_line_secondary_width"), SNAME("AnimationTimelineEdit"));
const int text_primary_margin = get_theme_constant(SNAME("text_primary_margin"), SNAME("AnimationTimelineEdit"));
const int text_secondary_margin = get_theme_constant(SNAME("text_secondary_margin"), SNAME("AnimationTimelineEdit"));
int zoomw = key_range;
float scale = get_zoom_scale();
@ -1450,7 +1467,7 @@ void AnimationTimelineEdit::_notification(int p_what) {
}
Ref<Texture2D> hsize_icon = get_editor_theme_icon(SNAME("Hsize"));
hsize_rect = Rect2(get_name_limit() - hsize_icon->get_width() - 2 * EDSCALE, (get_size().height - hsize_icon->get_height()) / 2, hsize_icon->get_width(), hsize_icon->get_height());
hsize_rect = Rect2(get_name_limit() - hsize_icon->get_width() - 8 * EDSCALE, (get_size().height - hsize_icon->get_height()) / 2, hsize_icon->get_width(), hsize_icon->get_height());
draw_texture(hsize_icon, hsize_rect.position);
{
@ -1495,14 +1512,9 @@ void AnimationTimelineEdit::_notification(int p_what) {
int end_px = (l - get_value()) * scale;
int begin_px = -get_value() * scale;
Color notimecol = get_theme_color(SNAME("dark_color_2"), EditorStringName(Editor));
Color timecolor = color;
timecolor.a = 0.2;
Color linecolor = color;
linecolor.a = 0.2;
{
draw_rect(Rect2(Point2(get_name_limit(), 0), Point2(zoomw - 1, h)), notimecol);
draw_style_box(stylebox_time_unavailable, Rect2(Point2(get_name_limit(), 0), Point2(zoomw - 1, h)));
if (begin_px < zoomw && end_px > 0) {
if (begin_px < 0) {
@ -1512,13 +1524,9 @@ void AnimationTimelineEdit::_notification(int p_what) {
end_px = zoomw;
}
draw_rect(Rect2(Point2(get_name_limit() + begin_px, 0), Point2(end_px - begin_px, h)), timecolor);
draw_style_box(stylebox_time_available, Rect2(Point2(get_name_limit() + begin_px, 0), Point2(end_px - begin_px, h)));
}
}
Color color_time_sec = color;
Color color_time_dec = color;
color_time_dec.a *= 0.5;
#define SC_ADJ 100
int dec = 1;
int step = 1;
@ -1573,10 +1581,17 @@ void AnimationTimelineEdit::_notification(int p_what) {
bool sub = Math::floor(prev) == Math::floor(pos);
if (frame != prev_frame && i >= prev_frame_ofs) {
draw_line(Point2(get_name_limit() + i, 0), Point2(get_name_limit() + i, h), linecolor, Math::round(EDSCALE));
int line_margin = sub ? v_line_secondary_margin : v_line_primary_margin;
int line_width = sub ? v_line_secondary_width : v_line_primary_width;
Color line_color = sub ? v_line_secondary_color : v_line_primary_color;
draw_string(font, Point2(get_name_limit() + i + 3 * EDSCALE, (h - font->get_height(font_size)) / 2 + font->get_ascent(font_size)).floor(), itos(frame), HORIZONTAL_ALIGNMENT_LEFT, zoomw - i, font_size, sub ? color_time_dec : color_time_sec);
prev_frame_ofs = i + font->get_string_size(itos(frame), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).x + 5 * EDSCALE;
draw_line(Point2(get_name_limit() + i, 0 + line_margin), Point2(get_name_limit() + i, h - line_margin), line_color, line_width);
int text_margin = sub ? text_secondary_margin : text_primary_margin;
draw_string(font, Point2(get_name_limit() + i + text_margin, (h - font->get_height(font_size)) / 2 + font->get_ascent(font_size)).floor(), itos(frame), HORIZONTAL_ALIGNMENT_LEFT, zoomw - i, font_size, sub ? font_secondary_color : font_primary_color);
prev_frame_ofs = i + font->get_string_size(itos(frame), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).x + text_margin;
}
}
}
@ -1592,13 +1607,20 @@ void AnimationTimelineEdit::_notification(int p_what) {
if ((sc / step) != (prev_sc / step) || (prev_sc < 0 && sc >= 0)) {
int scd = sc < 0 ? prev_sc : sc;
draw_line(Point2(get_name_limit() + i, 0), Point2(get_name_limit() + i, h), linecolor, Math::round(EDSCALE));
draw_string(font, Point2(get_name_limit() + i + 3, (h - font->get_height(font_size)) / 2 + font->get_ascent(font_size)).floor(), String::num((scd - (scd % step)) / double(SC_ADJ), decimals), HORIZONTAL_ALIGNMENT_LEFT, zoomw - i, font_size, sub ? color_time_dec : color_time_sec);
int line_margin = sub ? v_line_secondary_margin : v_line_primary_margin;
int line_width = sub ? v_line_secondary_width : v_line_primary_width;
Color line_color = sub ? v_line_secondary_color : v_line_primary_color;
draw_line(Point2(get_name_limit() + i, 0 + line_margin), Point2(get_name_limit() + i, h - line_margin), line_color, line_width);
int text_margin = sub ? text_secondary_margin : text_primary_margin;
draw_string(font, Point2(get_name_limit() + i + text_margin, (h - font->get_height(font_size)) / 2 + font->get_ascent(font_size)).floor(), String::num((scd - (scd % step)) / double(SC_ADJ), decimals), HORIZONTAL_ALIGNMENT_LEFT, zoomw - i, font_size, sub ? font_secondary_color : font_primary_color);
}
}
}
draw_line(Vector2(0, get_size().height), get_size(), linecolor, Math::round(EDSCALE));
draw_line(Vector2(0, get_size().height), get_size(), h_line_color, Math::round(EDSCALE));
update_values();
} break;
}
@ -1628,10 +1650,10 @@ void AnimationTimelineEdit::set_animation(const Ref<Animation> &p_animation, boo
Size2 AnimationTimelineEdit::get_minimum_size() const {
Size2 ms = add_track->get_minimum_size();
Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
const Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
const int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
ms.height = MAX(ms.height, font->get_height(font_size));
ms.width = get_buttons_width() + add_track->get_minimum_size().width + get_editor_theme_icon(SNAME("Hsize"))->get_width() + 2;
ms.width = get_buttons_width() + add_track->get_minimum_size().width + get_editor_theme_icon(SNAME("Hsize"))->get_width() + 2 + 8 * EDSCALE;
return ms;
}
@ -1967,46 +1989,49 @@ void AnimationTrackEdit::_notification(int p_what) {
int limit = timeline->get_name_limit();
const Ref<StyleBox> &stylebox_odd = get_theme_stylebox(SNAME("odd"), SNAME("AnimationTrackEdit"));
const Ref<StyleBox> &stylebox_focus = get_theme_stylebox(SNAME("focus"), SNAME("AnimationTrackEdit"));
const Ref<StyleBox> &stylebox_hover = get_theme_stylebox(SNAME("hover"), SNAME("AnimationTrackEdit"));
const Color h_line_color = get_theme_color(SNAME("h_line_color"), SNAME("AnimationTrackEdit"));
const int h_separation = get_theme_constant(SNAME("h_separation"), SNAME("AnimationTrackEdit"));
const int outer_margin = get_theme_constant(SNAME("outer_margin"), SNAME("AnimationTrackEdit"));
if (track % 2 == 1) {
// Draw a background over odd lines to make long lists of tracks easier to read.
draw_rect(Rect2(Point2(1 * EDSCALE, 0), get_size() - Size2(1 * EDSCALE, 0)), Color(0.5, 0.5, 0.5, 0.05));
draw_style_box(stylebox_odd, Rect2(Point2(1 * EDSCALE, 0), get_size() - Size2(1 * EDSCALE, 0)));
}
if (hovered) {
// Draw hover feedback.
draw_rect(Rect2(Point2(1 * EDSCALE, 0), get_size() - Size2(1 * EDSCALE, 0)), Color(0.5, 0.5, 0.5, 0.1));
draw_style_box(stylebox_hover, Rect2(Point2(1 * EDSCALE, 0), get_size() - Size2(1 * EDSCALE, 0)));
}
if (has_focus()) {
Color accent = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
accent.a *= 0.7;
// Offside so the horizontal sides aren't cutoff.
draw_style_box(get_theme_stylebox(SNAME("Focus"), EditorStringName(EditorStyles)), Rect2(Point2(1 * EDSCALE, 0), get_size() - Size2(1 * EDSCALE, 0)));
draw_style_box(stylebox_focus, Rect2(Point2(1 * EDSCALE, 0), get_size() - Size2(1 * EDSCALE, 0)));
}
Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
Color color = get_theme_color(SceneStringName(font_color), SNAME("Label"));
int hsep = get_theme_constant(SNAME("h_separation"), SNAME("ItemList"));
Color linecolor = color;
linecolor.a = 0.2;
const Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
const int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
const Color color = get_theme_color(SceneStringName(font_color), SNAME("Label"));
Color dc = get_theme_color(SNAME("font_disabled_color"), EditorStringName(Editor));
const Color dc = get_theme_color(SNAME("font_disabled_color"), EditorStringName(Editor));
// NAMES AND ICONS //
// Names and icons.
{
Ref<Texture2D> check = animation->track_is_enabled(track) ? get_theme_icon(SNAME("checked"), SNAME("CheckBox")) : get_theme_icon(SNAME("unchecked"), SNAME("CheckBox"));
int ofs = in_group ? check->get_width() : 0; // Not the best reference for margin but..
int ofs = in_group ? outer_margin : 0;
check_rect = Rect2(Point2(ofs, int(get_size().height - check->get_height()) / 2), check->get_size());
check_rect = Rect2(Point2(ofs, (get_size().height - check->get_height()) / 2).round(), check->get_size());
draw_texture(check, check_rect.position);
ofs += check->get_width() + hsep;
ofs += check->get_width() + h_separation;
Ref<Texture2D> key_type_icon = _get_key_type_icon();
draw_texture(key_type_icon, Point2(ofs, int(get_size().height - key_type_icon->get_height()) / 2));
ofs += key_type_icon->get_width() + hsep;
draw_texture(key_type_icon, Point2(ofs, (get_size().height - key_type_icon->get_height()) / 2).round());
ofs += key_type_icon->get_width() + h_separation;
NodePath anim_path = animation->track_get_path(track);
Node *node = nullptr;
@ -2035,11 +2060,11 @@ void AnimationTrackEdit::_notification(int p_what) {
Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(node, "Node");
const Vector2 icon_size = Vector2(1, 1) * get_theme_constant(SNAME("class_icon_size"), EditorStringName(Editor));
draw_texture_rect(icon, Rect2(Point2(ofs, int(get_size().height - icon_size.y) / 2), icon_size));
draw_texture_rect(icon, Rect2(Point2(ofs, (get_size().height - icon_size.y) / 2).round(), icon_size));
icon_cache = icon;
text = String() + node->get_name() + ":" + anim_path.get_concatenated_subnames();
ofs += hsep;
ofs += h_separation;
ofs += icon_size.x;
} else {
@ -2050,22 +2075,22 @@ void AnimationTrackEdit::_notification(int p_what) {
path_cache = text;
path_rect = Rect2(ofs, 0, limit - ofs - hsep, get_size().height);
path_rect = Rect2(ofs, 0, limit - ofs - h_separation, get_size().height);
Vector2 string_pos = Point2(ofs, (get_size().height - font->get_height(font_size)) / 2 + font->get_ascent(font_size));
string_pos = string_pos.floor();
draw_string(font, string_pos, text, HORIZONTAL_ALIGNMENT_LEFT, limit - ofs - hsep, font_size, text_color);
draw_string(font, string_pos, text, HORIZONTAL_ALIGNMENT_LEFT, limit - ofs - h_separation, font_size, text_color);
draw_line(Point2(limit, 0), Point2(limit, get_size().height), linecolor, Math::round(EDSCALE));
draw_line(Point2(limit, 0), Point2(limit, get_size().height), h_line_color, Math::round(EDSCALE));
}
// KEYFRAMES //
// Keyframes.
draw_bg(limit, get_size().width - timeline->get_buttons_width());
draw_bg(limit, get_size().width - timeline->get_buttons_width() - outer_margin);
{
float scale = timeline->get_zoom_scale();
int limit_end = get_size().width - timeline->get_buttons_width();
int limit_end = get_size().width - timeline->get_buttons_width() - outer_margin;
for (int i = 0; i < animation->track_get_key_count(track); i++) {
float offset = animation->track_get_key_time(track, i) - timeline->get_value();
@ -2087,9 +2112,9 @@ void AnimationTrackEdit::_notification(int p_what) {
}
}
draw_fg(limit, get_size().width - timeline->get_buttons_width());
draw_fg(limit, get_size().width - timeline->get_buttons_width() - outer_margin);
// BUTTONS //
// Buttons.
{
Ref<Texture2D> wrap_icon[2] = {
@ -2113,13 +2138,13 @@ void AnimationTrackEdit::_notification(int p_what) {
get_editor_theme_icon(SNAME("UseBlendDisable")),
};
int ofs = get_size().width - timeline->get_buttons_width();
int ofs = get_size().width - timeline->get_buttons_width() - outer_margin;
Ref<Texture2D> down_icon = get_theme_icon(SNAME("select_arrow"), SNAME("Tree"));
const Ref<Texture2D> down_icon = get_theme_icon(SNAME("select_arrow"), SNAME("Tree"));
draw_line(Point2(ofs, 0), Point2(ofs, get_size().height), linecolor, Math::round(EDSCALE));
draw_line(Point2(ofs, 0), Point2(ofs, get_size().height), h_line_color, Math::round(EDSCALE));
ofs += hsep;
ofs += h_separation;
{
// Callmode.
@ -2134,7 +2159,7 @@ void AnimationTrackEdit::_notification(int p_what) {
Ref<Texture2D> update_icon = cont_icon[update_mode];
update_mode_rect.position.x = ofs;
update_mode_rect.position.y = int(get_size().height - update_icon->get_height()) / 2;
update_mode_rect.position.y = Math::round((get_size().height - update_icon->get_height()) / 2);
update_mode_rect.size = update_icon->get_size();
if (!animation->track_is_compressed(track) && animation->track_get_type(track) == Animation::TYPE_VALUE) {
@ -2149,12 +2174,12 @@ void AnimationTrackEdit::_notification(int p_what) {
update_mode_rect.position.y = 0;
update_mode_rect.size.y = get_size().height;
ofs += update_icon->get_width() + hsep / 2;
update_mode_rect.size.x += hsep / 2;
ofs += update_icon->get_width() + h_separation / 2;
update_mode_rect.size.x += h_separation / 2;
if (!read_only) {
if (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_AUDIO) {
draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2));
draw_texture(down_icon, Vector2(ofs, (get_size().height - down_icon->get_height()) / 2).round());
update_mode_rect.size.x += down_icon->get_width();
} else if (animation->track_get_type(track) == Animation::TYPE_BEZIER) {
update_mode_rect.size.x += down_icon->get_width();
@ -2167,8 +2192,8 @@ void AnimationTrackEdit::_notification(int p_what) {
}
ofs += down_icon->get_width();
draw_line(Point2(ofs + hsep * 0.5, 0), Point2(ofs + hsep * 0.5, get_size().height), linecolor, Math::round(EDSCALE));
ofs += hsep;
draw_line(Point2(ofs + h_separation * 0.5, 0), Point2(ofs + h_separation * 0.5, get_size().height), h_line_color, Math::round(EDSCALE));
ofs += h_separation;
}
{
@ -2179,7 +2204,7 @@ void AnimationTrackEdit::_notification(int p_what) {
Ref<Texture2D> icon = interp_icon[interp_mode];
interp_mode_rect.position.x = ofs;
interp_mode_rect.position.y = int(get_size().height - icon->get_height()) / 2;
interp_mode_rect.position.y = Math::round((get_size().height - icon->get_height()) / 2);
interp_mode_rect.size = icon->get_size();
if (!animation->track_is_compressed(track) && (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_BLEND_SHAPE || animation->track_get_type(track) == Animation::TYPE_POSITION_3D || animation->track_get_type(track) == Animation::TYPE_SCALE_3D || animation->track_get_type(track) == Animation::TYPE_ROTATION_3D)) {
@ -2189,19 +2214,19 @@ void AnimationTrackEdit::_notification(int p_what) {
interp_mode_rect.position.y = 0;
interp_mode_rect.size.y = get_size().height;
ofs += icon->get_width() + hsep / 2;
interp_mode_rect.size.x += hsep / 2;
ofs += icon->get_width() + h_separation / 2;
interp_mode_rect.size.x += h_separation / 2;
if (!read_only && !animation->track_is_compressed(track) && (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_BLEND_SHAPE || animation->track_get_type(track) == Animation::TYPE_POSITION_3D || animation->track_get_type(track) == Animation::TYPE_SCALE_3D || animation->track_get_type(track) == Animation::TYPE_ROTATION_3D)) {
draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2));
draw_texture(down_icon, Vector2(ofs, (get_size().height - down_icon->get_height()) / 2).round());
interp_mode_rect.size.x += down_icon->get_width();
} else {
interp_mode_rect = Rect2();
}
ofs += down_icon->get_width();
draw_line(Point2(ofs + hsep * 0.5, 0), Point2(ofs + hsep * 0.5, get_size().height), linecolor, Math::round(EDSCALE));
ofs += hsep;
draw_line(Point2(ofs + h_separation * 0.5, 0), Point2(ofs + h_separation * 0.5, get_size().height), h_line_color, Math::round(EDSCALE));
ofs += h_separation;
}
{
@ -2212,7 +2237,7 @@ void AnimationTrackEdit::_notification(int p_what) {
Ref<Texture2D> icon = wrap_icon[loop_wrap ? 1 : 0];
loop_wrap_rect.position.x = ofs;
loop_wrap_rect.position.y = int(get_size().height - icon->get_height()) / 2;
loop_wrap_rect.position.y = Math::round((get_size().height - icon->get_height()) / 2);
loop_wrap_rect.size = icon->get_size();
if (!animation->track_is_compressed(track) && (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_BLEND_SHAPE || animation->track_get_type(track) == Animation::TYPE_POSITION_3D || animation->track_get_type(track) == Animation::TYPE_SCALE_3D || animation->track_get_type(track) == Animation::TYPE_ROTATION_3D)) {
@ -2222,19 +2247,19 @@ void AnimationTrackEdit::_notification(int p_what) {
loop_wrap_rect.position.y = 0;
loop_wrap_rect.size.y = get_size().height;
ofs += icon->get_width() + hsep / 2;
loop_wrap_rect.size.x += hsep / 2;
ofs += icon->get_width() + h_separation / 2;
loop_wrap_rect.size.x += h_separation / 2;
if (!read_only && !animation->track_is_compressed(track) && (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_BLEND_SHAPE || animation->track_get_type(track) == Animation::TYPE_POSITION_3D || animation->track_get_type(track) == Animation::TYPE_SCALE_3D || animation->track_get_type(track) == Animation::TYPE_ROTATION_3D)) {
draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2));
draw_texture(down_icon, Vector2(ofs, (get_size().height - down_icon->get_height()) / 2).round());
loop_wrap_rect.size.x += down_icon->get_width();
} else {
loop_wrap_rect = Rect2();
}
ofs += down_icon->get_width();
draw_line(Point2(ofs + hsep * 0.5, 0), Point2(ofs + hsep * 0.5, get_size().height), linecolor, Math::round(EDSCALE));
ofs += hsep;
draw_line(Point2(ofs + h_separation * 0.5, 0), Point2(ofs + h_separation * 0.5, get_size().height), h_line_color, Math::round(EDSCALE));
ofs += h_separation;
}
{
@ -2242,8 +2267,8 @@ void AnimationTrackEdit::_notification(int p_what) {
Ref<Texture2D> icon = get_editor_theme_icon(animation->track_is_compressed(track) ? SNAME("Lock") : SNAME("Remove"));
remove_rect.position.x = ofs + ((get_size().width - ofs) - icon->get_width());
remove_rect.position.y = int(get_size().height - icon->get_height()) / 2;
remove_rect.position.x = ofs + ((get_size().width - ofs) - icon->get_width()) - outer_margin;
remove_rect.position.y = Math::round((get_size().height - icon->get_height()) / 2);
remove_rect.size = icon->get_size();
if (read_only) {
@ -2255,9 +2280,9 @@ void AnimationTrackEdit::_notification(int p_what) {
}
if (in_group) {
draw_line(Vector2(timeline->get_name_limit(), get_size().height), get_size(), linecolor, Math::round(EDSCALE));
draw_line(Vector2(timeline->get_name_limit(), get_size().height), get_size(), h_line_color, Math::round(EDSCALE));
} else {
draw_line(Vector2(0, get_size().height), get_size(), linecolor, Math::round(EDSCALE));
draw_line(Vector2(0, get_size().height), get_size(), h_line_color, Math::round(EDSCALE));
}
if (dropping_at != 0) {
@ -2358,11 +2383,11 @@ void AnimationTrackEdit::draw_key(int p_index, float p_pixels_sec, int p_x, bool
}
}
Vector2 ofs(p_x - icon_to_draw->get_width() / 2, int(get_size().height - icon_to_draw->get_height()) / 2);
Vector2 ofs(p_x - icon_to_draw->get_width() / 2, (get_size().height - icon_to_draw->get_height()) / 2);
if (animation->track_get_type(track) == Animation::TYPE_METHOD) {
Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
const Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
const int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
Color color = get_theme_color(SceneStringName(font_color), SNAME("Label"));
color.a = 0.5;
@ -2486,9 +2511,9 @@ NodePath AnimationTrackEdit::get_path() const {
Size2 AnimationTrackEdit::get_minimum_size() const {
Ref<Texture2D> texture = get_editor_theme_icon(SNAME("Object"));
Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
int separation = get_theme_constant(SNAME("v_separation"), SNAME("ItemList"));
const Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
const int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
const int separation = get_theme_constant(SNAME("v_separation"), SNAME("ItemList"));
int max_h = MAX(texture->get_height(), font->get_height(font_size));
max_h = MAX(max_h, get_key_height());
@ -2977,7 +3002,7 @@ void AnimationTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
}
path->set_text(animation->track_get_path(track));
Vector2 theme_ofs = path->get_theme_stylebox(CoreStringName(normal), SNAME("LineEdit"))->get_offset();
const Vector2 theme_ofs = path->get_theme_stylebox(CoreStringName(normal), SNAME("LineEdit"))->get_offset();
moving_selection_attempt = false;
moving_selection = false;
@ -3419,11 +3444,19 @@ void AnimationTrackEditGroup::_notification(int p_what) {
} break;
case NOTIFICATION_DRAW: {
Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
int separation = get_theme_constant(SNAME("h_separation"), SNAME("ItemList"));
const Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
const int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
Color color = get_theme_color(SceneStringName(font_color), SNAME("Label"));
const Ref<StyleBox> &stylebox_header = get_theme_stylebox(SNAME("header"), SNAME("AnimationTrackEditGroup"));
const int outer_margin = get_theme_constant(SNAME("outer_margin"), SNAME("AnimationTrackEdit"));
float v_margin_offset = stylebox_header->get_content_margin(SIDE_TOP) - stylebox_header->get_content_margin(SIDE_BOTTOM);
const Color h_line_color = get_theme_color(SNAME("h_line_color"), SNAME("AnimationTrackEditGroup"));
const Color v_line_color = get_theme_color(SNAME("v_line_color"), SNAME("AnimationTrackEditGroup"));
const int h_separation = get_theme_constant(SNAME("h_separation"), SNAME("AnimationTrackEditGroup"));
if (root) {
Node *n = root->get_node_or_null(node);
if (n && EditorNode::get_singleton()->get_editor_selection()->is_selected(n)) {
@ -3431,25 +3464,21 @@ void AnimationTrackEditGroup::_notification(int p_what) {
}
}
Color bgcol = get_theme_color(SNAME("dark_color_2"), EditorStringName(Editor));
bgcol.a *= 0.6;
draw_rect(Rect2(Point2(), get_size()), bgcol);
Color linecolor = color;
linecolor.a = 0.2;
draw_style_box(stylebox_header, Rect2(Point2(), get_size()));
draw_line(Point2(), Point2(get_size().width, 0), linecolor, Math::round(EDSCALE));
draw_line(Point2(timeline->get_name_limit(), 0), Point2(timeline->get_name_limit(), get_size().height), linecolor, Math::round(EDSCALE));
draw_line(Point2(get_size().width - timeline->get_buttons_width(), 0), Point2(get_size().width - timeline->get_buttons_width(), get_size().height), linecolor, Math::round(EDSCALE));
draw_line(Point2(), Point2(get_size().width, 0), h_line_color, Math::round(EDSCALE));
draw_line(Point2(timeline->get_name_limit(), 0), Point2(timeline->get_name_limit(), get_size().height), v_line_color, Math::round(EDSCALE));
draw_line(Point2(get_size().width - timeline->get_buttons_width() - outer_margin, 0), Point2(get_size().width - timeline->get_buttons_width() - outer_margin, get_size().height), v_line_color, Math::round(EDSCALE));
int ofs = 0;
draw_texture_rect(icon, Rect2(Point2(ofs, int(get_size().height - icon_size.y) / 2), icon_size));
ofs += separation + icon_size.x;
draw_string(font, Point2(ofs, int(get_size().height - font->get_height(font_size)) / 2 + font->get_ascent(font_size)), node_name, HORIZONTAL_ALIGNMENT_LEFT, timeline->get_name_limit() - ofs, font_size, color);
int ofs = stylebox_header->get_margin(SIDE_LEFT);
draw_texture_rect(icon, Rect2(Point2(ofs, (get_size().height - icon_size.y) / 2 + v_margin_offset).round(), icon_size));
ofs += h_separation + icon_size.x;
draw_string(font, Point2(ofs, (get_size().height - font->get_height(font_size)) / 2 + font->get_ascent(font_size) + v_margin_offset).round(), node_name, HORIZONTAL_ALIGNMENT_LEFT, timeline->get_name_limit() - ofs, font_size, color);
int px = (-timeline->get_value() + timeline->get_play_position()) * timeline->get_zoom_scale() + timeline->get_name_limit();
if (px >= timeline->get_name_limit() && px < (get_size().width - timeline->get_buttons_width())) {
Color accent = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
const Color accent = get_theme_color(SNAME("accent_color"), EditorStringName(Editor));
draw_line(Point2(px, 0), Point2(px, get_size().height), accent, Math::round(2 * EDSCALE));
}
} break;
@ -3484,11 +3513,14 @@ void AnimationTrackEditGroup::set_type_and_name(const Ref<Texture2D> &p_type, co
}
Size2 AnimationTrackEditGroup::get_minimum_size() const {
Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
int separation = get_theme_constant(SNAME("v_separation"), SNAME("ItemList"));
const Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
const int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
const int separation = get_theme_constant(SNAME("v_separation"), SNAME("ItemList"));
return Vector2(0, MAX(font->get_height(font_size), icon_size.y) + separation);
const Ref<StyleBox> &header_style = get_theme_stylebox(SNAME("header"), SNAME("AnimationTrackEditGroup"));
const int content_margin = header_style->get_content_margin(SIDE_TOP) + header_style->get_content_margin(SIDE_BOTTOM);
return Vector2(0, MAX(font->get_height(font_size), icon_size.y) + separation + content_margin);
}
void AnimationTrackEditGroup::set_timeline(AnimationTimelineEdit *p_timeline) {
@ -4891,6 +4923,12 @@ void AnimationTrackEditor::_notification(int p_what) {
edit->get_popup()->set_item_icon(edit->get_popup()->get_item_index(EDIT_APPLY_RESET), get_editor_theme_icon(SNAME("Reload")));
auto_fit->set_icon(get_editor_theme_icon(SNAME("AnimationAutoFit")));
auto_fit_bezier->set_icon(get_editor_theme_icon(SNAME("AnimationAutoFitBezier")));
const int timeline_separation = get_theme_constant(SNAME("timeline_v_separation"), SNAME("AnimationTrackEditor"));
timeline_vbox->add_theme_constant_override("separation", timeline_separation);
const int track_separation = get_theme_constant(SNAME("track_v_separation"), SNAME("AnimationTrackEditor"));
track_vbox->add_theme_constant_override("separation", track_separation);
} break;
case NOTIFICATION_READY: {
@ -6389,7 +6427,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
undo_redo->add_do_method(this, "_clear_selection_for_anim", animation);
undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation);
// 7-reselect.
// 7 - Reselect.
for (RBMap<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
float oldpos = E->get().pos;
float newpos = NEW_POS(oldpos);
@ -7182,11 +7220,10 @@ AnimationTrackEditor::AnimationTrackEditor() {
main_panel->add_child(timeline_scroll);
timeline_scroll->set_v_size_flags(SIZE_EXPAND_FILL);
VBoxContainer *timeline_vbox = memnew(VBoxContainer);
timeline_vbox = memnew(VBoxContainer);
timeline_scroll->add_child(timeline_vbox);
timeline_vbox->set_v_size_flags(SIZE_EXPAND_FILL);
timeline_vbox->set_h_size_flags(SIZE_EXPAND_FILL);
timeline_vbox->add_theme_constant_override("separation", 0);
info_message = memnew(Label);
info_message->set_text(TTR("Select an AnimationPlayer node to create and edit animations."));
@ -7239,7 +7276,6 @@ AnimationTrackEditor::AnimationTrackEditor() {
scroll->add_child(track_vbox);
track_vbox->set_h_size_flags(SIZE_EXPAND_FILL);
scroll->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
track_vbox->add_theme_constant_override("separation", 0);
HBoxContainer *bottom_hb = memnew(HBoxContainer);
add_child(bottom_hb);
@ -7585,7 +7621,6 @@ AnimationTrackEditor::AnimationTrackEditor() {
bake_grid->add_child(memnew(Label(TTR("FPS:"))));
bake_grid->add_child(bake_fps);
//
track_copy_dialog = memnew(ConfirmationDialog);
add_child(track_copy_dialog);
track_copy_dialog->set_title(TTR("Select Tracks to Copy"));
@ -7617,7 +7652,7 @@ AnimationTrackEditor::~AnimationTrackEditor() {
}
}
// AnimationTrackKeyEditEditorPlugin
// AnimationTrackKeyEditEditorPlugin.
void AnimationTrackKeyEditEditor::_time_edit_entered() {
int key = animation->track_find_key(track, key_ofs, Animation::FIND_MODE_APPROX);

View File

@ -400,6 +400,7 @@ class AnimationTrackEditor : public VBoxContainer {
ScrollContainer *scroll = nullptr;
VBoxContainer *track_vbox = nullptr;
AnimationBezierTrackEdit *bezier_edit = nullptr;
VBoxContainer *timeline_vbox = nullptr;
Label *info_message = nullptr;

View File

@ -2233,6 +2233,71 @@ void EditorThemeManager::_populate_editor_styles(const Ref<EditorTheme> &p_theme
p_theme->set_stylebox("DictionaryAddItem0", EditorStringName(EditorStyles), style_dictionary_add_item);
}
// Animation Editor.
{
// Timeline general.
p_theme->set_constant("timeline_v_separation", "AnimationTrackEditor", 0);
p_theme->set_constant("track_v_separation", "AnimationTrackEditor", 0);
// AnimationTimelineEdit.
// "primary" is used for integer timeline values, "secondary" for decimals.
Ref<StyleBoxFlat> style_time_unavailable = make_flat_stylebox(p_config.dark_color_2, 0, 0, 0, 0, 0);
Ref<StyleBoxFlat> style_time_available = make_flat_stylebox(p_config.font_color * Color(1, 1, 1, 0.2), 0, 0, 0, 0, 0);
p_theme->set_stylebox("time_unavailable", "AnimationTimelineEdit", style_time_unavailable);
p_theme->set_stylebox("time_available", "AnimationTimelineEdit", style_time_available);
p_theme->set_color("v_line_primary_color", "AnimationTimelineEdit", p_config.font_color * Color(1, 1, 1, 0.2));
p_theme->set_color("v_line_secondary_color", "AnimationTimelineEdit", p_config.font_color * Color(1, 1, 1, 0.2));
p_theme->set_color("h_line_color", "AnimationTimelineEdit", p_config.font_color * Color(1, 1, 1, 0.2));
p_theme->set_color("font_primary_color", "AnimationTimelineEdit", p_config.font_color);
p_theme->set_color("font_secondary_color", "AnimationTimelineEdit", p_config.font_color * Color(1, 1, 1, 0.5));
p_theme->set_constant("v_line_primary_margin", "AnimationTimelineEdit", 0);
p_theme->set_constant("v_line_secondary_margin", "AnimationTimelineEdit", 0);
p_theme->set_constant("v_line_primary_width", "AnimationTimelineEdit", 1 * EDSCALE);
p_theme->set_constant("v_line_secondary_width", "AnimationTimelineEdit", 1 * EDSCALE);
p_theme->set_constant("text_primary_margin", "AnimationTimelineEdit", 3 * EDSCALE);
p_theme->set_constant("text_secondary_margin", "AnimationTimelineEdit", 3 * EDSCALE);
// AnimationTrackEdit.
Ref<StyleBoxFlat> style_animation_track_odd = make_flat_stylebox(Color(0.5, 0.5, 0.5, 0.05), 0, 0, 0, 0, p_config.corner_radius);
Ref<StyleBoxFlat> style_animation_track_hover = make_flat_stylebox(Color(0.5, 0.5, 0.5, 0.1), 0, 0, 0, 0, p_config.corner_radius);
p_theme->set_stylebox("odd", "AnimationTrackEdit", style_animation_track_odd);
p_theme->set_stylebox("hover", "AnimationTrackEdit", style_animation_track_hover);
p_theme->set_stylebox("focus", "AnimationTrackEdit", p_config.button_style_focus);
p_theme->set_color("h_line_color", "AnimationTrackEdit", p_config.font_color * Color(1, 1, 1, 0.2));
p_theme->set_constant("h_separation", "AnimationTrackEdit", (p_config.increased_margin + 2) * EDSCALE);
p_theme->set_constant("outer_margin", "AnimationTrackEdit", p_config.increased_margin * 6 * EDSCALE);
// AnimationTrackEditGroup.
Ref<StyleBoxFlat> style_animation_track_header = make_flat_stylebox(p_config.dark_color_2 * Color(1, 1, 1, 0.6), p_config.increased_margin * 3, 0, 0, 0, p_config.corner_radius);
p_theme->set_stylebox("header", "AnimationTrackEditGroup", style_animation_track_header);
p_theme->set_color("h_line_color", "AnimationTrackEditGroup", p_config.font_color * Color(1, 1, 1, 0.2));
p_theme->set_color("v_line_color", "AnimationTrackEditGroup", p_config.font_color * Color(1, 1, 1, 0.2));
p_theme->set_constant("h_separation", "AnimationTrackEditGroup", (p_config.increased_margin + 2) * EDSCALE);
p_theme->set_constant("v_separation", "AnimationTrackEditGroup", 0);
// AnimationBezierTrackEdit.
p_theme->set_color("focus_color", "AnimationBezierTrackEdit", p_config.accent_color * Color(1, 1, 1, 0.7));
p_theme->set_color("track_focus_color", "AnimationBezierTrackEdit", p_config.accent_color * Color(1, 1, 1, 0.5));
p_theme->set_color("h_line_color", "AnimationBezierTrackEdit", p_config.font_color * Color(1, 1, 1, 0.2));
p_theme->set_color("v_line_color", "AnimationBezierTrackEdit", p_config.font_color * Color(1, 1, 1, 0.2));
p_theme->set_constant("h_separation", "AnimationBezierTrackEdit", (p_config.increased_margin + 2) * EDSCALE);
p_theme->set_constant("v_separation", "AnimationBezierTrackEdit", p_config.forced_even_separation * EDSCALE);
}
// Editor help.
{
Ref<StyleBoxFlat> style_editor_help = p_config.base_style->duplicate();