Correct GDnative's godot_string_find_last method name
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@ -232,7 +232,7 @@ godot_int GDAPI godot_string_findn_from(const godot_string *p_self, godot_string
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return self->findn(*what, p_from);
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return self->findn(*what, p_from);
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}
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}
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godot_int GDAPI find_last(const godot_string *p_self, godot_string p_what) {
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godot_int GDAPI godot_string_find_last(const godot_string *p_self, godot_string p_what) {
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const String *self = (const String *)p_self;
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const String *self = (const String *)p_self;
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String *what = (String *)&p_what;
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String *what = (String *)&p_what;
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@ -82,7 +82,7 @@ godot_int GDAPI godot_string_findmk_from(const godot_string *p_self, const godot
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godot_int GDAPI godot_string_findmk_from_in_place(const godot_string *p_self, const godot_array *p_keys, godot_int p_from, godot_int *r_key);
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godot_int GDAPI godot_string_findmk_from_in_place(const godot_string *p_self, const godot_array *p_keys, godot_int p_from, godot_int *r_key);
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godot_int GDAPI godot_string_findn(const godot_string *p_self, godot_string p_what);
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godot_int GDAPI godot_string_findn(const godot_string *p_self, godot_string p_what);
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godot_int GDAPI godot_string_findn_from(const godot_string *p_self, godot_string p_what, godot_int p_from);
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godot_int GDAPI godot_string_findn_from(const godot_string *p_self, godot_string p_what, godot_int p_from);
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godot_int GDAPI find_last(const godot_string *p_self, godot_string p_what);
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godot_int GDAPI godot_string_find_last(const godot_string *p_self, godot_string p_what);
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godot_string GDAPI godot_string_format(const godot_string *p_self, const godot_variant *p_values);
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godot_string GDAPI godot_string_format(const godot_string *p_self, const godot_variant *p_values);
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godot_string GDAPI godot_string_format_with_custom_placeholder(const godot_string *p_self, const godot_variant *p_values, const char *p_placeholder);
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godot_string GDAPI godot_string_format_with_custom_placeholder(const godot_string *p_self, const godot_variant *p_values, const char *p_placeholder);
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godot_string GDAPI godot_string_hex_encode_buffer(const uint8_t *p_buffer, godot_int p_len);
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godot_string GDAPI godot_string_hex_encode_buffer(const uint8_t *p_buffer, godot_int p_len);
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