diff --git a/drivers/gles2/shaders/scene.glsl b/drivers/gles2/shaders/scene.glsl index 7e59b63935d..450791d0887 100644 --- a/drivers/gles2/shaders/scene.glsl +++ b/drivers/gles2/shaders/scene.glsl @@ -1542,6 +1542,11 @@ FRAGMENT_SHADER_CODE #ifdef BASE_PASS //none + +#ifdef AMBIENT_LIGHT_DISABLED + ambient_light = vec3(0.0, 0.0, 0.0); +#else + #ifdef USE_RADIANCE_MAP vec3 ref_vec = reflect(-eye_position, N); @@ -1564,6 +1569,7 @@ FRAGMENT_SHADER_CODE #endif +#endif // AMBIENT_LIGHT_DISABLED ambient_light *= ambient_energy; #if defined(USE_REFLECTION_PROBE1) || defined(USE_REFLECTION_PROBE2)