Properly update frame range after modifying the vframe/hframes, closes #7624

(cherry picked from commit e47ecc63ef)
This commit is contained in:
Juan Linietsky 2017-08-05 16:19:36 -03:00 committed by Rémi Verschelde
parent a59e1a50bf
commit 61b43492a0
2 changed files with 4 additions and 4 deletions

View File

@ -225,7 +225,7 @@ void Sprite::set_vframes(int p_amount) {
vframes = p_amount;
update();
item_rect_changed();
_change_notify("frame");
_change_notify();
}
int Sprite::get_vframes() const {
@ -238,7 +238,7 @@ void Sprite::set_hframes(int p_amount) {
hframes = p_amount;
update();
item_rect_changed();
_change_notify("frame");
_change_notify();
}
int Sprite::get_hframes() const {

View File

@ -501,7 +501,7 @@ void Sprite3D::set_vframes(int p_amount) {
ERR_FAIL_COND(p_amount < 1);
vframes = p_amount;
_queue_update();
_change_notify("frame");
_change_notify();
}
int Sprite3D::get_vframes() const {
@ -513,7 +513,7 @@ void Sprite3D::set_hframes(int p_amount) {
ERR_FAIL_COND(p_amount < 1);
hframes = p_amount;
_queue_update();
_change_notify("frame");
_change_notify();
}
int Sprite3D::get_hframes() const {