diff --git a/doc/classes/Area.xml b/doc/classes/Area.xml
index f58aa3cc0a9..b74e767fd2d 100644
--- a/doc/classes/Area.xml
+++ b/doc/classes/Area.xml
@@ -17,7 +17,7 @@
- Return an individual bit on the layer mask.
+ Returns an individual bit on the layer mask.
@@ -26,7 +26,7 @@
- Return an individual bit on the collision mask.
+ Returns an individual bit on the collision mask.
@@ -69,7 +69,7 @@
- Set/clear individual bits on the layer mask. This makes getting an area in/out of only one layer easier.
+ Set/clear individual bits on the layer mask. This simplifies editing this [code]Area[code]'s layers.
@@ -80,7 +80,7 @@
- Set/clear individual bits on the collision mask. This makes selecting the areas scanned easier.
+ Set/clear individual bits on the collision mask. This simplifies editing which [code]Area[/code] layers this [code]Area[/code] scans.
@@ -125,12 +125,16 @@
The area's priority. Higher priority areas are processed first. Default value: 0.
+ The degree to which this area applies reverb to its associated audio. Ranges from [code]0[/code] to [code]1[/code] with [code]0.1[/code] precision.
+ If [code]true[/code] the area applies reverb to its associated audio.
+ The reverb bus name to use for this area's associated audio.
+ The degree to which this area's reverb is a uniform effect. Ranges from [code]0[/code] to [code]1[/code] with [code]0.1[/code] precision.
Override mode for gravity and damping calculations within this area. See the SPACE_OVERRIDE_* constants for values.