From 61d833a56e4756731e8e149f7d88b6b7e86cdb7f Mon Sep 17 00:00:00 2001 From: Will Nations Date: Wed, 6 Dec 2017 08:46:52 -0600 Subject: [PATCH] [DOCS] Area members and methods --- doc/classes/Area.xml | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/doc/classes/Area.xml b/doc/classes/Area.xml index f58aa3cc0a9..b74e767fd2d 100644 --- a/doc/classes/Area.xml +++ b/doc/classes/Area.xml @@ -17,7 +17,7 @@ - Return an individual bit on the layer mask. + Returns an individual bit on the layer mask. @@ -26,7 +26,7 @@ - Return an individual bit on the collision mask. + Returns an individual bit on the collision mask. @@ -69,7 +69,7 @@ - Set/clear individual bits on the layer mask. This makes getting an area in/out of only one layer easier. + Set/clear individual bits on the layer mask. This simplifies editing this [code]Area[code]'s layers. @@ -80,7 +80,7 @@ - Set/clear individual bits on the collision mask. This makes selecting the areas scanned easier. + Set/clear individual bits on the collision mask. This simplifies editing which [code]Area[/code] layers this [code]Area[/code] scans. @@ -125,12 +125,16 @@ The area's priority. Higher priority areas are processed first. Default value: 0. + The degree to which this area applies reverb to its associated audio. Ranges from [code]0[/code] to [code]1[/code] with [code]0.1[/code] precision. + If [code]true[/code] the area applies reverb to its associated audio. + The reverb bus name to use for this area's associated audio. + The degree to which this area's reverb is a uniform effect. Ranges from [code]0[/code] to [code]1[/code] with [code]0.1[/code] precision. Override mode for gravity and damping calculations within this area. See the SPACE_OVERRIDE_* constants for values.