Fix index out of range error in string.Extension()
(cherry picked from commit c7e98eef67
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31ce9ba07f
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@ -225,7 +225,7 @@ namespace Godot
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if (pos < 0)
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if (pos < 0)
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return instance;
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return instance;
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return instance.Substring(pos + 1, instance.Length);
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return instance.Substring(pos + 1);
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}
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}
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// <summary>
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// <summary>
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