Remove unused `NOTIFICATION_NODE_RECACHE_REQUESTED` notification
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@ -1042,9 +1042,6 @@
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<constant name="NOTIFICATION_ENABLED" value="29">
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Notification received when the node is enabled again after being disabled. See [constant PROCESS_MODE_DISABLED].
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</constant>
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<constant name="NOTIFICATION_NODE_RECACHE_REQUESTED" value="30">
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Notification received when other nodes in the tree may have been removed/replaced and node pointers may require re-caching.
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</constant>
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<constant name="NOTIFICATION_EDITOR_PRE_SAVE" value="9001">
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Notification received right before the scene with the node is saved in the editor. This notification is only sent in the Godot editor and will not occur in exported projects.
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</constant>
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@ -305,3 +305,10 @@ Validate extension JSON: Error: Field 'classes/LineEdit/properties/right_icon':
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Validate extension JSON: Error: Field 'classes/Sprite3D/properties/texture': type changed value in new API, from "Texture" to "Texture2D".
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Changed the hint types of some nodes' properties from Texture to Texture2D. No adjustments should be necessary.
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GH-84419
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--------
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Validate extension JSON: API was removed: classes/Node/constants/NOTIFICATION_NODE_RECACHE_REQUESTED
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Removed unused NOTIFICATION_NODE_RECACHE_REQUESTED notification. It also used to conflict with CanvasItem.NOTIFICATION_DRAW and Window.NOTIFICATION_VISIBILITY_CHANGED (which still need to be resolved).
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@ -3442,7 +3442,6 @@ void Node::_bind_methods() {
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BIND_CONSTANT(NOTIFICATION_POST_ENTER_TREE);
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BIND_CONSTANT(NOTIFICATION_DISABLED);
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BIND_CONSTANT(NOTIFICATION_ENABLED);
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BIND_CONSTANT(NOTIFICATION_NODE_RECACHE_REQUESTED);
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BIND_CONSTANT(NOTIFICATION_EDITOR_PRE_SAVE);
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BIND_CONSTANT(NOTIFICATION_EDITOR_POST_SAVE);
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@ -350,7 +350,6 @@ public:
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NOTIFICATION_POST_ENTER_TREE = 27,
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NOTIFICATION_DISABLED = 28,
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NOTIFICATION_ENABLED = 29,
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NOTIFICATION_NODE_RECACHE_REQUESTED = 30,
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//keep these linked to node
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NOTIFICATION_WM_MOUSE_ENTER = 1002,
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