Allow to pick which Resources will be made unique
Co-authored-by: Yuri Sizov <yuris@humnom.net>
This commit is contained in:
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a7583881af
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6276fd2695
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@ -41,6 +41,8 @@
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#include "editor/plugins/editor_resource_conversion_plugin.h"
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#include "editor/plugins/script_editor_plugin.h"
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#include "editor/scene_tree_dock.h"
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#include "scene/gui/button.h"
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#include "scene/gui/texture_rect.h"
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#include "scene/resources/gradient_texture.h"
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#include "scene/resources/image_texture.h"
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@ -220,7 +222,7 @@ void EditorResourcePicker::_update_menu_items() {
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edited_resource->get_property_list(&property_list);
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bool has_subresources = false;
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for (PropertyInfo &p : property_list) {
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if ((p.type == Variant::OBJECT) && (p.hint == PROPERTY_HINT_RESOURCE_TYPE) && (p.name != "script")) {
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if ((p.type == Variant::OBJECT) && (p.hint == PROPERTY_HINT_RESOURCE_TYPE) && (p.name != "script") && ((Object *)edited_resource->get(p.name) != nullptr)) {
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has_subresources = true;
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break;
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}
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@ -352,7 +354,7 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) {
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}
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Ref<Resource> unique_resource = edited_resource->duplicate();
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ERR_FAIL_COND(unique_resource.is_null());
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ERR_FAIL_COND(unique_resource.is_null()); // duplicate() may fail.
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edited_resource = unique_resource;
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emit_signal(SNAME("resource_changed"), edited_resource);
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@ -364,12 +366,30 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) {
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return;
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}
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Ref<Resource> unique_resource = edited_resource->duplicate(true);
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ERR_FAIL_COND(unique_resource.is_null());
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if (!duplicate_resources_dialog) {
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duplicate_resources_dialog = memnew(ConfirmationDialog);
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add_child(duplicate_resources_dialog);
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duplicate_resources_dialog->set_title(TTR("Make Unique (Recursive)"));
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duplicate_resources_dialog->connect("confirmed", callable_mp(this, &EditorResourcePicker::_duplicate_selected_resources));
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edited_resource = unique_resource;
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emit_signal(SNAME("resource_changed"), edited_resource);
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_update_resource();
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VBoxContainer *vb = memnew(VBoxContainer);
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duplicate_resources_dialog->add_child(vb);
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Label *label = memnew(Label(TTR("Select resources to make unique:")));
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vb->add_child(label);
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duplicate_resources_tree = memnew(Tree);
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vb->add_child(duplicate_resources_tree);
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duplicate_resources_tree->set_columns(2);
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duplicate_resources_tree->set_v_size_flags(SIZE_EXPAND_FILL);
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}
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duplicate_resources_tree->clear();
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TreeItem *root = duplicate_resources_tree->create_item();
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_gather_resources_to_duplicate(edited_resource, root);
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duplicate_resources_dialog->reset_size();
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duplicate_resources_dialog->popup_centered(Vector2(500, 400) * EDSCALE);
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} break;
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case OBJ_MENU_SAVE: {
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@ -810,6 +830,11 @@ void EditorResourcePicker::_notification(int p_what) {
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}
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}
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void EditorResourcePicker::set_assign_button_min_size(const Size2i &p_size) {
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assign_button_min_size = p_size;
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assign_button->set_custom_minimum_size(assign_button_min_size);
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}
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void EditorResourcePicker::set_base_type(const String &p_base_type) {
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base_type = p_base_type;
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@ -922,6 +947,89 @@ void EditorResourcePicker::_ensure_resource_menu() {
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edit_menu->connect("popup_hide", callable_mp((BaseButton *)edit_button, &BaseButton::set_pressed).bind(false));
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}
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void EditorResourcePicker::_gather_resources_to_duplicate(const Ref<Resource> p_resource, TreeItem *p_item, const String &p_property_name) const {
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p_item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
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String res_name = p_resource->get_name();
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if (res_name.is_empty() && !p_resource->is_built_in()) {
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res_name = p_resource->get_path().get_file();
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}
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if (res_name.is_empty()) {
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p_item->set_text(0, p_resource->get_class());
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} else {
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p_item->set_text(0, vformat("%s (%s)", p_resource->get_class(), res_name));
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}
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p_item->set_icon(0, EditorNode::get_singleton()->get_object_icon(p_resource.ptr()));
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p_item->set_editable(0, true);
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Array meta;
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meta.append(p_resource);
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p_item->set_metadata(0, meta);
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if (!p_property_name.is_empty()) {
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p_item->set_text(1, p_property_name);
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}
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static Vector<String> unique_exceptions = { "Image", "Shader", "Mesh", "FontFile" };
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if (!unique_exceptions.has(p_resource->get_class())) {
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// Automatically select resource, unless it's something that shouldn't be duplicated.
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p_item->set_checked(0, true);
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}
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List<PropertyInfo> plist;
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p_resource->get_property_list(&plist);
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for (const PropertyInfo &E : plist) {
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if (!(E.usage & PROPERTY_USAGE_STORAGE) || E.type != Variant::OBJECT || E.hint != PROPERTY_HINT_RESOURCE_TYPE) {
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continue;
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}
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Ref<Resource> res = p_resource->get(E.name);
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if (res.is_null()) {
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continue;
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}
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TreeItem *child = p_item->create_child();
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_gather_resources_to_duplicate(res, child, E.name);
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meta = child->get_metadata(0);
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// Remember property name.
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meta.append(E.name);
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if ((E.usage & PROPERTY_USAGE_NEVER_DUPLICATE)) {
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// The resource can't be duplicated, but make it appear on the list anyway.
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child->set_checked(0, false);
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child->set_editable(0, false);
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}
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}
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}
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void EditorResourcePicker::_duplicate_selected_resources() {
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for (TreeItem *item = duplicate_resources_tree->get_root(); item; item = item->get_next_in_tree()) {
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if (!item->is_checked(0)) {
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continue;
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}
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Array meta = item->get_metadata(0);
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Ref<Resource> res = meta[0];
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Ref<Resource> unique_resource = res->duplicate();
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ERR_FAIL_COND(unique_resource.is_null()); // duplicate() may fail.
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meta[0] = unique_resource;
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if (meta.size() == 1) { // Root.
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edited_resource = unique_resource;
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emit_signal(SNAME("resource_changed"), edited_resource);
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_update_resource();
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} else {
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Array parent_meta = item->get_parent()->get_metadata(0);
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Ref<Resource> parent = parent_meta[0];
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parent->set(meta[1], unique_resource);
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}
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}
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}
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EditorResourcePicker::EditorResourcePicker(bool p_hide_assign_button_controls) {
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assign_button = memnew(Button);
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assign_button->set_flat(true);
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@ -32,12 +32,15 @@
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#define EDITOR_RESOURCE_PICKER_H
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#include "scene/gui/box_container.h"
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#include "scene/gui/button.h"
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#include "scene/gui/popup_menu.h"
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#include "scene/gui/texture_rect.h"
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class Button;
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class ConfirmationDialog;
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class EditorFileDialog;
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class EditorQuickOpen;
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class PopupMenu;
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class TextureRect;
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class Tree;
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class TreeItem;
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class EditorResourcePicker : public HBoxContainer {
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GDCLASS(EditorResourcePicker, HBoxContainer);
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@ -56,6 +59,9 @@ class EditorResourcePicker : public HBoxContainer {
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EditorFileDialog *file_dialog = nullptr;
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EditorQuickOpen *quick_open = nullptr;
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ConfirmationDialog *duplicate_resources_dialog = nullptr;
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Tree *duplicate_resources_tree = nullptr;
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Size2i assign_button_min_size = Size2i(1, 1);
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enum MenuOption {
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@ -99,6 +105,8 @@ class EditorResourcePicker : public HBoxContainer {
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void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
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void _ensure_resource_menu();
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void _gather_resources_to_duplicate(const Ref<Resource> p_resource, TreeItem *p_item, const String &p_property_name = "") const;
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void _duplicate_selected_resources();
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protected:
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virtual void _update_resource();
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@ -107,10 +115,7 @@ protected:
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static void _bind_methods();
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void _notification(int p_what);
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void set_assign_button_min_size(const Size2i &p_size) {
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assign_button_min_size = p_size;
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assign_button->set_custom_minimum_size(assign_button_min_size);
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}
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void set_assign_button_min_size(const Size2i &p_size);
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GDVIRTUAL1(_set_create_options, Object *)
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GDVIRTUAL1R(bool, _handle_menu_selected, int)
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