From 629613a86769de26eacbcdd2ea0b01a743a1a92f Mon Sep 17 00:00:00 2001 From: Aaron Franke Date: Wed, 31 May 2023 22:10:05 -0500 Subject: [PATCH] GLTF: Document `gltf_skeleton->godot_bone_node` is unused when importing --- modules/gltf/doc_classes/GLTFSkeleton.xml | 2 ++ 1 file changed, 2 insertions(+) diff --git a/modules/gltf/doc_classes/GLTFSkeleton.xml b/modules/gltf/doc_classes/GLTFSkeleton.xml index eb06249e45c..8073db3ce96 100644 --- a/modules/gltf/doc_classes/GLTFSkeleton.xml +++ b/modules/gltf/doc_classes/GLTFSkeleton.xml @@ -21,6 +21,7 @@ + Returns a [Dictionary] that maps skeleton bone indices to the indices of GLTF nodes. This property is unused during import, and only set during export. In a GLTF file, a bone is a node, so Godot converts skeleton bones to GLTF nodes. @@ -37,6 +38,7 @@ + Sets a [Dictionary] that maps skeleton bone indices to the indices of GLTF nodes. This property is unused during import, and only set during export. In a GLTF file, a bone is a node, so Godot converts skeleton bones to GLTF nodes.