Fix warning about functions defined but not used [-Wunused-function]

Fixes the following GCC 5 warnings:
```
core/io/zip_io.h:128:26: warning: 'zlib_filefunc_def zipio_create_io_from_file(FileAccess**)' defined but not used [-Wunused-function]
core/script_debugger_remote.cpp:110:17: warning: 'ObjectID safe_get_instance_id(const Variant&)' defined but not used [-Wunused-function]
drivers/unix/socket_helpers.h:103:12: warning: 'int _socket_create(IP::Type&, int, int)' defined but not used [-Wunused-function]
drivers/unix/socket_helpers.h:45:15: warning: 'size_t _set_sockaddr(sockaddr_storage*, const IP_Address&, int, IP::Type)' defined but not used [-Wunused-function]
drivers/unix/socket_helpers.h:76:15: warning: 'size_t _set_listen_sockaddr(sockaddr_storage*, int, IP::Type, IP_Address)' defined but not used [-Wunused-function]
editor/editor_fonts.cpp:40:24: warning: 'Ref<BitmapFont> make_font(int, int, int, int, const int*, const Ref<Texture>&)' defined but not used [-Wunused-function]
editor/editor_themes.cpp:85:26: warning: 'Ref<StyleBoxFlat> change_border_color(Ref<StyleBoxFlat>, Color)' defined but not used [-Wunused-function]
editor/import/editor_import_collada.cpp:493:13: warning: 'void _generate_normals(const PoolVector<int>&, const PoolVector<Vector3>&, PoolVector<Vector3>&)' defined but not used [-Wunused-function]
editor/import/editor_import_collada.cpp:524:13: warning: 'void _generate_tangents_and_binormals(const PoolVector<int>&, const PoolVector<Vector3>&, const PoolVector<Vector3>&, const PoolVector<Vector3>&, PoolVector<float>&)' defined but not used [-Wunused-function]
editor/pvrtc_compress.cpp:118:13: warning: 'void _compress_etc(Image*)' defined but not used [-Wunused-function]
modules/etc/image_etc.cpp:89:13: warning: 'void _decompress_etc1(Image*)' defined but not used [-Wunused-function]
modules/etc/image_etc.cpp:93:13: warning: 'void _decompress_etc2(Image*)' defined but not used [-Wunused-function]
modules/gdscript/editor/gdscript_highlighter.cpp:46:13: warning: 'bool _is_whitespace(CharType)' defined but not used [-Wunused-function]
scene/2d/cpu_particles_2d.cpp:510:14: warning: 'float rand_from_seed_m1_p1(uint32_t&)' defined but not used [-Wunused-function]
scene/3d/cpu_particles.cpp:474:14: warning: 'float rand_from_seed_m1_p1(uint32_t&)' defined but not used [-Wunused-function]
scene/resources/default_theme/default_theme.cpp:123:20: warning: 'Ref<Shader> make_shader(const char*, const char*, const char*)' defined but not used [-Wunused-function]
scene/resources/default_theme/default_theme.cpp:130:24: warning: 'Ref<BitmapFont> make_font(int, int, int, int, const int*, const Ref<Texture>&)' defined but not used [-Wunused-function]
```

Had to split `core/io/zip_io.h` into header and .cpp file without 'static' keyword.

Not fixed yet (static definition in header used in some files but not all):
```
modules/websocket/lws_helper.h:111:13: warning: 'void _lws_make_protocols(void*, int (*)(lws*, lws_callback_reasons, void*, void*, size_t), PoolVector<String>, _LWSRef**)' defined but not used [-Wunused-function]
```

Also fixed a couple other warnings missed in previous commits.
This commit is contained in:
Rémi Verschelde 2018-09-28 21:57:30 +02:00
parent 4115e6d179
commit 62ecb44035
21 changed files with 166 additions and 365 deletions

137
core/io/zip_io.cpp Normal file
View File

@ -0,0 +1,137 @@
/*************************************************************************/
/* zip_io.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "zip_io.h"
#include "core/os/copymem.h"
void *zipio_open(void *data, const char *p_fname, int mode) {
FileAccess *&f = *(FileAccess **)data;
String fname;
fname.parse_utf8(p_fname);
if (mode & ZLIB_FILEFUNC_MODE_WRITE) {
f = FileAccess::open(fname, FileAccess::WRITE);
} else {
f = FileAccess::open(fname, FileAccess::READ);
}
if (!f)
return NULL;
return data;
}
uLong zipio_read(void *data, void *fdata, void *buf, uLong size) {
FileAccess *f = *(FileAccess **)data;
return f->get_buffer((uint8_t *)buf, size);
}
uLong zipio_write(voidpf opaque, voidpf stream, const void *buf, uLong size) {
FileAccess *f = *(FileAccess **)opaque;
f->store_buffer((uint8_t *)buf, size);
return size;
}
long zipio_tell(voidpf opaque, voidpf stream) {
FileAccess *f = *(FileAccess **)opaque;
return f->get_position();
}
long zipio_seek(voidpf opaque, voidpf stream, uLong offset, int origin) {
FileAccess *f = *(FileAccess **)opaque;
int pos = offset;
switch (origin) {
case ZLIB_FILEFUNC_SEEK_CUR:
pos = f->get_position() + offset;
break;
case ZLIB_FILEFUNC_SEEK_END:
pos = f->get_len() + offset;
break;
default:
break;
};
f->seek(pos);
return 0;
}
int zipio_close(voidpf opaque, voidpf stream) {
FileAccess *&f = *(FileAccess **)opaque;
if (f) {
f->close();
f = NULL;
}
return 0;
}
int zipio_testerror(voidpf opaque, voidpf stream) {
FileAccess *f = *(FileAccess **)opaque;
return (f && f->get_error() != OK) ? 1 : 0;
}
voidpf zipio_alloc(voidpf opaque, uInt items, uInt size) {
voidpf ptr = memalloc(items * size);
zeromem(ptr, items * size);
return ptr;
}
void zipio_free(voidpf opaque, voidpf address) {
memfree(address);
}
zlib_filefunc_def zipio_create_io_from_file(FileAccess **p_file) {
zlib_filefunc_def io;
io.opaque = p_file;
io.zopen_file = zipio_open;
io.zread_file = zipio_read;
io.zwrite_file = zipio_write;
io.ztell_file = zipio_tell;
io.zseek_file = zipio_seek;
io.zclose_file = zipio_close;
io.zerror_file = zipio_testerror;
io.alloc_mem = zipio_alloc;
io.free_mem = zipio_free;
return io;
}

View File

@ -31,114 +31,28 @@
#ifndef ZIP_IO_H
#define ZIP_IO_H
#include "core/os/copymem.h"
#include "core/os/file_access.h"
// Not direclty used in this header, but assumed available in downstream users
// like platform/*/export/export.cpp. Could be fixed, but probably better to have
// thirdparty includes in as little headers as possible.
#include "thirdparty/minizip/unzip.h"
#include "thirdparty/minizip/zip.h"
static void *zipio_open(void *data, const char *p_fname, int mode) {
void *zipio_open(void *data, const char *p_fname, int mode);
uLong zipio_read(void *data, void *fdata, void *buf, uLong size);
uLong zipio_write(voidpf opaque, voidpf stream, const void *buf, uLong size);
FileAccess *&f = *(FileAccess **)data;
long zipio_tell(voidpf opaque, voidpf stream);
long zipio_seek(voidpf opaque, voidpf stream, uLong offset, int origin);
String fname;
fname.parse_utf8(p_fname);
int zipio_close(voidpf opaque, voidpf stream);
if (mode & ZLIB_FILEFUNC_MODE_WRITE) {
f = FileAccess::open(fname, FileAccess::WRITE);
} else {
int zipio_testerror(voidpf opaque, voidpf stream);
f = FileAccess::open(fname, FileAccess::READ);
}
voidpf zipio_alloc(voidpf opaque, uInt items, uInt size);
void zipio_free(voidpf opaque, voidpf address);
if (!f)
return NULL;
return data;
};
static uLong zipio_read(void *data, void *fdata, void *buf, uLong size) {
FileAccess *f = *(FileAccess **)data;
return f->get_buffer((uint8_t *)buf, size);
};
static uLong zipio_write(voidpf opaque, voidpf stream, const void *buf, uLong size) {
FileAccess *f = *(FileAccess **)opaque;
f->store_buffer((uint8_t *)buf, size);
return size;
};
static long zipio_tell(voidpf opaque, voidpf stream) {
FileAccess *f = *(FileAccess **)opaque;
return f->get_position();
};
static long zipio_seek(voidpf opaque, voidpf stream, uLong offset, int origin) {
FileAccess *f = *(FileAccess **)opaque;
int pos = offset;
switch (origin) {
case ZLIB_FILEFUNC_SEEK_CUR:
pos = f->get_position() + offset;
break;
case ZLIB_FILEFUNC_SEEK_END:
pos = f->get_len() + offset;
break;
default:
break;
};
f->seek(pos);
return 0;
};
static int zipio_close(voidpf opaque, voidpf stream) {
FileAccess *&f = *(FileAccess **)opaque;
if (f) {
f->close();
f = NULL;
}
return 0;
};
static int zipio_testerror(voidpf opaque, voidpf stream) {
FileAccess *f = *(FileAccess **)opaque;
return (f && f->get_error() != OK) ? 1 : 0;
};
static voidpf zipio_alloc(voidpf opaque, uInt items, uInt size) {
voidpf ptr = memalloc(items * size);
zeromem(ptr, items * size);
return ptr;
}
static void zipio_free(voidpf opaque, voidpf address) {
memfree(address);
}
static zlib_filefunc_def zipio_create_io_from_file(FileAccess **p_file) {
zlib_filefunc_def io;
io.opaque = p_file;
io.zopen_file = zipio_open;
io.zread_file = zipio_read;
io.zwrite_file = zipio_write;
io.ztell_file = zipio_tell;
io.zseek_file = zipio_seek;
io.zclose_file = zipio_close;
io.zerror_file = zipio_testerror;
io.alloc_mem = zipio_alloc;
io.free_mem = zipio_free;
return io;
}
zlib_filefunc_def zipio_create_io_from_file(FileAccess **p_file);
#endif // ZIP_IO_H

View File

@ -98,36 +98,6 @@ Error ScriptDebuggerRemote::connect_to_host(const String &p_host, uint16_t p_por
return OK;
}
static int _ScriptDebuggerRemote_found_id = 0;
static Object *_ScriptDebuggerRemote_find = NULL;
static void _ScriptDebuggerRemote_debug_func(Object *p_obj) {
if (_ScriptDebuggerRemote_find == p_obj) {
_ScriptDebuggerRemote_found_id = p_obj->get_instance_id();
}
}
static ObjectID safe_get_instance_id(const Variant &p_v) {
Object *o = p_v;
if (o == NULL)
return 0;
else {
REF r = p_v;
if (r.is_valid()) {
return r->get_instance_id();
} else {
_ScriptDebuggerRemote_found_id = 0;
_ScriptDebuggerRemote_find = NULL;
ObjectDB::debug_objects(_ScriptDebuggerRemote_debug_func);
return _ScriptDebuggerRemote_found_id;
}
}
}
void ScriptDebuggerRemote::_put_variable(const String &p_name, const Variant &p_variable) {
packet_peer_stream->put_var(p_name);

View File

@ -37,33 +37,6 @@
#include "scene/resources/default_theme/default_theme.h"
#include "scene/resources/dynamic_font.h"
static Ref<BitmapFont> make_font(int p_height, int p_ascent, int p_valign, int p_charcount, const int *p_chars, const Ref<Texture> &p_texture) {
Ref<BitmapFont> font(memnew(BitmapFont));
font->add_texture(p_texture);
for (int i = 0; i < p_charcount; i++) {
const int *c = &p_chars[i * 8];
int chr = c[0];
Rect2 frect;
frect.position.x = c[1];
frect.position.y = c[2];
frect.size.x = c[3];
frect.size.y = c[4];
Point2 align(c[5], c[6] + p_valign);
int advance = c[7];
font->add_char(chr, 0, frect, align, advance);
}
font->set_height(p_height);
font->set_ascent(p_ascent);
return font;
}
#define MAKE_FALLBACKS(m_name) \
m_name->add_fallback(FontArabic); \
m_name->add_fallback(FontHebrew); \

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@ -36,7 +36,6 @@
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/io/stream_peer_ssl.h"
#include "core/io/zip_io.h"
#include "core/message_queue.h"
#include "core/os/file_access.h"
#include "core/os/input.h"

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@ -81,12 +81,6 @@ static Ref<StyleBoxLine> make_line_stylebox(Color p_color, int p_thickness = 1,
return style;
}
static Ref<StyleBoxFlat> change_border_color(Ref<StyleBoxFlat> p_style, Color p_color) {
Ref<StyleBoxFlat> style = p_style->duplicate();
style->set_border_color_all(p_color);
return style;
}
Ref<ImageTexture> editor_generate_icon(int p_index, bool p_convert_color, float p_scale = EDSCALE, bool p_force_filter = false) {
Ref<ImageTexture> icon = memnew(ImageTexture);

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@ -490,120 +490,6 @@ Error ColladaImport::_create_material(const String &p_target) {
return OK;
}
static void _generate_normals(const PoolVector<int> &p_indices, const PoolVector<Vector3> &p_vertices, PoolVector<Vector3> &r_normals) {
r_normals.resize(p_vertices.size());
PoolVector<Vector3>::Write narrayw = r_normals.write();
int iacount = p_indices.size() / 3;
PoolVector<int>::Read index_arrayr = p_indices.read();
PoolVector<Vector3>::Read vertex_arrayr = p_vertices.read();
for (int idx = 0; idx < iacount; idx++) {
Vector3 v[3] = {
vertex_arrayr[index_arrayr[idx * 3 + 0]],
vertex_arrayr[index_arrayr[idx * 3 + 1]],
vertex_arrayr[index_arrayr[idx * 3 + 2]]
};
Vector3 normal = Plane(v[0], v[1], v[2]).normal;
narrayw[index_arrayr[idx * 3 + 0]] += normal;
narrayw[index_arrayr[idx * 3 + 1]] += normal;
narrayw[index_arrayr[idx * 3 + 2]] += normal;
}
int vlen = p_vertices.size();
for (int idx = 0; idx < vlen; idx++) {
narrayw[idx].normalize();
}
}
static void _generate_tangents_and_binormals(const PoolVector<int> &p_indices, const PoolVector<Vector3> &p_vertices, const PoolVector<Vector3> &p_uvs, const PoolVector<Vector3> &p_normals, PoolVector<real_t> &r_tangents) {
int vlen = p_vertices.size();
Vector<Vector3> tangents;
tangents.resize(vlen);
Vector<Vector3> binormals;
binormals.resize(vlen);
int iacount = p_indices.size() / 3;
PoolVector<int>::Read index_arrayr = p_indices.read();
PoolVector<Vector3>::Read vertex_arrayr = p_vertices.read();
PoolVector<Vector3>::Read narrayr = p_normals.read();
PoolVector<Vector3>::Read uvarrayr = p_uvs.read();
for (int idx = 0; idx < iacount; idx++) {
Vector3 v1 = vertex_arrayr[index_arrayr[idx * 3 + 0]];
Vector3 v2 = vertex_arrayr[index_arrayr[idx * 3 + 1]];
Vector3 v3 = vertex_arrayr[index_arrayr[idx * 3 + 2]];
Vector3 w1 = uvarrayr[index_arrayr[idx * 3 + 0]];
Vector3 w2 = uvarrayr[index_arrayr[idx * 3 + 1]];
Vector3 w3 = uvarrayr[index_arrayr[idx * 3 + 2]];
real_t x1 = v2.x - v1.x;
real_t x2 = v3.x - v1.x;
real_t y1 = v2.y - v1.y;
real_t y2 = v3.y - v1.y;
real_t z1 = v2.z - v1.z;
real_t z2 = v3.z - v1.z;
real_t s1 = w2.x - w1.x;
real_t s2 = w3.x - w1.x;
real_t t1 = w2.y - w1.y;
real_t t2 = w3.y - w1.y;
real_t r = (s1 * t2 - s2 * t1);
Vector3 tangent;
Vector3 binormal;
if (r == 0) {
binormal = Vector3();
tangent = Vector3();
} else {
tangent = Vector3((t2 * x1 - t1 * x2) * r, (t2 * y1 - t1 * y2) * r,
(t2 * z1 - t1 * z2) * r)
.normalized();
binormal = Vector3((s1 * x2 - s2 * x1) * r, (s1 * y2 - s2 * y1) * r,
(s1 * z2 - s2 * z1) * r)
.normalized();
}
tangents.write[index_arrayr[idx * 3 + 0]] += tangent;
binormals.write[index_arrayr[idx * 3 + 0]] += binormal;
tangents.write[index_arrayr[idx * 3 + 1]] += tangent;
binormals.write[index_arrayr[idx * 3 + 1]] += binormal;
tangents.write[index_arrayr[idx * 3 + 2]] += tangent;
binormals.write[index_arrayr[idx * 3 + 2]] += binormal;
}
r_tangents.resize(vlen * 4);
PoolVector<real_t>::Write tarrayw = r_tangents.write();
for (int idx = 0; idx < vlen; idx++) {
Vector3 tangent = tangents[idx];
Vector3 bingen = narrayr[idx].cross(tangent);
float dir;
if (bingen.dot(binormals[idx]) < 0)
dir = -1.0;
else
dir = +1.0;
tarrayw[idx * 4 + 0] = tangent.x;
tarrayw[idx * 4 + 1] = tangent.y;
tarrayw[idx * 4 + 2] = tangent.z;
tarrayw[idx * 4 + 3] = dir;
}
}
Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<ArrayMesh> &p_mesh, const Map<String, Collada::NodeGeometry::Material> &p_material_map, const Collada::MeshData &meshdata, const Transform &p_local_xform, const Vector<int> &bone_remap, const Collada::SkinControllerData *p_skin_controller, const Collada::MorphControllerData *p_morph_data, Vector<Ref<ArrayMesh> > p_morph_meshes, bool p_use_compression, bool p_use_mesh_material) {
bool local_xform_mirror = p_local_xform.basis.determinant() < 0;

View File

@ -448,7 +448,6 @@ void ShaderEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
int col, row;
TextEdit *tx = shader_editor->get_text_edit();
tx->_get_mouse_pos(mb->get_global_position() - tx->get_global_position(), row, col);
Vector2 mpos = mb->get_global_position() - tx->get_global_position();
tx->set_right_click_moves_caret(EditorSettings::get_singleton()->get("text_editor/cursor/right_click_moves_caret"));
if (tx->is_right_click_moving_caret()) {

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@ -115,11 +115,6 @@ static void _compress_pvrtc4(Image *p_image) {
_compress_image(Image::COMPRESS_PVRTC4, p_image);
}
static void _compress_etc(Image *p_image) {
_compress_image(Image::COMPRESS_ETC, p_image);
}
void _pvrtc_register_compressors() {
_base_image_compress_pvrtc2_func = Image::_image_compress_pvrtc2_func;
@ -127,5 +122,4 @@ void _pvrtc_register_compressors() {
Image::_image_compress_pvrtc2_func = _compress_pvrtc2;
Image::_image_compress_pvrtc4_func = _compress_pvrtc4;
//Image::_image_compress_etc_func=_compress_etc; //use the built in one for ETC
}

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@ -88,14 +88,6 @@ static Etc::Image::Format _image_format_to_etc2comp_format(Image::Format format)
}
}
static void _decompress_etc1(Image *p_img) {
// not implemented, to be removed
}
static void _decompress_etc2(Image *p_img) {
// not implemented, to be removed
}
static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_format, Image::CompressSource p_source) {
Image::Format img_format = p_img->get_format();
Image::DetectChannels detected_channels = p_img->get_detected_channels();
@ -245,8 +237,5 @@ static void _compress_etc2(Image *p_img, float p_lossy_quality, Image::CompressS
void _register_etc_compress_func() {
Image::_image_compress_etc1_func = _compress_etc1;
//Image::_image_decompress_etc1 = _decompress_etc1;
Image::_image_compress_etc2_func = _compress_etc2;
//Image::_image_decompress_etc2 = _decompress_etc2;
}

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@ -43,10 +43,6 @@ static bool _is_text_char(CharType c) {
return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
}
static bool _is_whitespace(CharType c) {
return c == '\t' || c == ' ';
}
static bool _is_char(CharType c) {
return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || c == '_';

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@ -51,12 +51,6 @@ void GDScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const {
p_delimiters->push_back("\"\"\" \"\"\"");
}
Ref<Script> GDScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
#ifdef TOOLS_ENABLED
bool th = EDITOR_DEF("text_editor/completion/add_type_hints", false);
#else
bool th = false;
#endif
String _template = "extends %BASE%\n"
"\n"
"# Declare member variables here. Examples:\n"

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@ -3,8 +3,14 @@
Import('env')
Import('env_modules')
# Thirdparty source files
env_stb_vorbis = env_modules.Clone()
# Thirdparty source files
thirdparty_sources = ["#thirdparty/misc/stb_vorbis.c"]
env_thirdparty = env_stb_vorbis.Clone()
env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
# Godot's own source files
env_stb_vorbis.add_source_files(env.modules_sources, "*.cpp")

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@ -32,11 +32,6 @@
#include "core/os/file_access.h"
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
#include "thirdparty/misc/stb_vorbis.c"
#pragma GCC diagnostic pop
void AudioStreamPlaybackOGGVorbis::_mix_internal(AudioFrame *p_buffer, int p_frames) {
ERR_FAIL_COND(!active);

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@ -34,12 +34,7 @@
#include "core/io/resource_loader.h"
#include "servers/audio/audio_stream.h"
#define STB_VORBIS_HEADER_ONLY
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
#include "thirdparty/misc/stb_vorbis.c"
#pragma GCC diagnostic pop
#undef STB_VORBIS_HEADER_ONLY
#include "thirdparty/misc/stb_vorbis.h"
class AudioStreamOGGVorbis;

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@ -507,10 +507,6 @@ static float rand_from_seed(uint32_t &seed) {
return float(seed % uint32_t(65536)) / 65535.0;
}
static float rand_from_seed_m1_p1(uint32_t &seed) {
return rand_from_seed(seed) * 2.0 - 1.0;
}
void CPUParticles2D::_particles_process(float p_delta) {
p_delta *= speed_scale;

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@ -471,10 +471,6 @@ static float rand_from_seed(uint32_t &seed) {
return float(seed % uint32_t(65536)) / 65535.0;
}
static float rand_from_seed_m1_p1(uint32_t &seed) {
return rand_from_seed(seed) * 2.0 - 1.0;
}
void CPUParticles::_particles_process(float p_delta) {
p_delta *= speed_scale;

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@ -91,6 +91,7 @@ void LinkButton::_notification(int p_what) {
do_underline = underline_mode != UNDERLINE_MODE_NEVER;
} break;
case DRAW_HOVER_PRESSED: break; // Not used in this class
case DRAW_DISABLED: {
color = get_color("font_color_disabled");

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@ -150,6 +150,7 @@ void TextureButton::_notification(int p_what) {
} else
texdraw = hover;
} break;
case DRAW_HOVER_PRESSED: break; // Not used in this class
case DRAW_DISABLED: {
if (disabled.is_null()) {

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@ -120,41 +120,7 @@ static Ref<Texture> make_icon(T p_src) {
return texture;
}
static Ref<Shader> make_shader(const char *vertex_code, const char *fragment_code, const char *lighting_code) {
Ref<Shader> shader = (memnew(Shader()));
//shader->set_code(vertex_code, fragment_code, lighting_code);
return shader;
}
static Ref<BitmapFont> make_font(int p_height, int p_ascent, int p_valign, int p_charcount, const int *p_chars, const Ref<Texture> &p_texture) {
Ref<BitmapFont> font(memnew(BitmapFont));
font->add_texture(p_texture);
for (int i = 0; i < p_charcount; i++) {
const int *c = &p_chars[i * 8];
int chr = c[0];
Rect2 frect;
frect.position.x = c[1];
frect.position.y = c[2];
frect.size.x = c[3];
frect.size.y = c[4];
Point2 align(c[5], c[6] + p_valign);
int advance = c[7];
font->add_char(chr, 0, frect, align, advance);
}
font->set_height(p_height);
font->set_ascent(p_ascent);
return font;
}
static Ref<BitmapFont> make_font2(int p_height, int p_ascent, int p_charcount, const int *p_char_rects, int p_kerning_count, const int *p_kernings, int p_w, int p_h, const unsigned char *p_img) {
static Ref<BitmapFont> make_font(int p_height, int p_ascent, int p_charcount, const int *p_char_rects, int p_kerning_count, const int *p_kernings, int p_w, int p_h, const unsigned char *p_img) {
Ref<BitmapFont> font(memnew(BitmapFont));
@ -209,8 +175,6 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
tex_cache = memnew(TexCacheMap);
//Ref<BitmapFont> default_font = make_font(_bi_font_normal_height,_bi_font_normal_ascent,_bi_font_normal_valign,_bi_font_normal_charcount,_bi_font_normal_characters,make_icon(font_normal_png));
// Font Colors
Color control_font_color = Color::html("e0e0e0");
@ -913,9 +877,9 @@ void make_default_theme(bool p_hidpi, Ref<Font> p_font) {
if (p_font.is_valid()) {
default_font = p_font;
} else if (p_hidpi) {
default_font = make_font2(_hidpi_font_height, _hidpi_font_ascent, _hidpi_font_charcount, &_hidpi_font_charrects[0][0], _hidpi_font_kerning_pair_count, &_hidpi_font_kerning_pairs[0][0], _hidpi_font_img_width, _hidpi_font_img_height, _hidpi_font_img_data);
default_font = make_font(_hidpi_font_height, _hidpi_font_ascent, _hidpi_font_charcount, &_hidpi_font_charrects[0][0], _hidpi_font_kerning_pair_count, &_hidpi_font_kerning_pairs[0][0], _hidpi_font_img_width, _hidpi_font_img_height, _hidpi_font_img_data);
} else {
default_font = make_font2(_lodpi_font_height, _lodpi_font_ascent, _lodpi_font_charcount, &_lodpi_font_charrects[0][0], _lodpi_font_kerning_pair_count, &_lodpi_font_kerning_pairs[0][0], _lodpi_font_img_width, _lodpi_font_img_height, _lodpi_font_img_data);
default_font = make_font(_lodpi_font_height, _lodpi_font_ascent, _lodpi_font_charcount, &_lodpi_font_charrects[0][0], _lodpi_font_kerning_pair_count, &_lodpi_font_kerning_pairs[0][0], _lodpi_font_img_width, _lodpi_font_img_height, _lodpi_font_img_data);
}
Ref<Font> large_font = default_font;
fill_default_theme(t, default_font, large_font, default_icon, default_style, p_hidpi ? 2.0 : 1.0);

2
thirdparty/misc/stb_vorbis.h vendored Normal file
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@ -0,0 +1,2 @@
#define STB_VORBIS_HEADER_ONLY
#include "stb_vorbis.c"