Improve handling of archives when installing assets

This commit is contained in:
Yuri Sizov 2023-09-08 20:01:26 +02:00
parent 8c1817f755
commit 639aba4ee1
3 changed files with 319 additions and 188 deletions

View File

@ -36,19 +36,18 @@
#include "editor/editor_file_system.h"
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"
#include "editor/gui/editor_toaster.h"
#include "editor/progress_dialog.h"
#include "scene/gui/check_box.h"
#include "scene/gui/label.h"
void EditorAssetInstaller::_item_edited() {
if (updating) {
return;
}
TreeItem *item = tree->get_edited();
if (!item) {
void EditorAssetInstaller::_item_checked() {
if (updating || !tree->get_edited()) {
return;
}
updating = true;
TreeItem *item = tree->get_edited();
item->propagate_check(0);
updating = false;
}
@ -61,16 +60,16 @@ void EditorAssetInstaller::_check_propagated_to_item(Object *p_obj, int column)
}
}
void EditorAssetInstaller::open(const String &p_path, int p_depth) {
void EditorAssetInstaller::open_asset(const String &p_path, bool p_autoskip_toplevel) {
package_path = p_path;
HashSet<String> files_sorted;
asset_files.clear();
Ref<FileAccess> io_fa;
zlib_filefunc_def io = zipio_create_io(&io_fa);
unzFile pkg = unzOpen2(p_path.utf8().get_data(), &io);
if (!pkg) {
error->set_text(vformat(TTR("Error opening asset file for \"%s\" (not in ZIP format)."), asset_name));
EditorToaster::get_singleton()->popup_str(vformat(TTR("Error opening asset file for \"%s\" (not in ZIP format)."), asset_name), EditorToaster::SEVERITY_ERROR);
return;
}
@ -82,181 +81,213 @@ void EditorAssetInstaller::open(const String &p_path, int p_depth) {
char fname[16384];
unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0);
String name = String::utf8(fname);
files_sorted.insert(name);
String source_name = String::utf8(fname);
// Create intermediate directories if they aren't reported by unzip.
// We are only interested in subfolders, so skip the root slash.
int separator = source_name.find("/", 1);
while (separator != -1) {
String dir_name = source_name.substr(0, separator + 1);
if (!dir_name.is_empty() && !asset_files.has(dir_name)) {
asset_files.insert(dir_name);
}
separator = source_name.find("/", separator + 1);
}
if (!source_name.is_empty() && !asset_files.has(source_name)) {
asset_files.insert(source_name);
}
ret = unzGoToNextFile(pkg);
}
HashMap<String, Ref<Texture2D>> extension_guess;
{
extension_guess["bmp"] = tree->get_editor_theme_icon(SNAME("ImageTexture"));
extension_guess["dds"] = tree->get_editor_theme_icon(SNAME("ImageTexture"));
extension_guess["exr"] = tree->get_editor_theme_icon(SNAME("ImageTexture"));
extension_guess["hdr"] = tree->get_editor_theme_icon(SNAME("ImageTexture"));
extension_guess["jpg"] = tree->get_editor_theme_icon(SNAME("ImageTexture"));
extension_guess["jpeg"] = tree->get_editor_theme_icon(SNAME("ImageTexture"));
extension_guess["png"] = tree->get_editor_theme_icon(SNAME("ImageTexture"));
extension_guess["svg"] = tree->get_editor_theme_icon(SNAME("ImageTexture"));
extension_guess["tga"] = tree->get_editor_theme_icon(SNAME("ImageTexture"));
extension_guess["webp"] = tree->get_editor_theme_icon(SNAME("ImageTexture"));
extension_guess["wav"] = tree->get_editor_theme_icon(SNAME("AudioStreamWAV"));
extension_guess["ogg"] = tree->get_editor_theme_icon(SNAME("AudioStreamOggVorbis"));
extension_guess["mp3"] = tree->get_editor_theme_icon(SNAME("AudioStreamMP3"));
extension_guess["scn"] = tree->get_editor_theme_icon(SNAME("PackedScene"));
extension_guess["tscn"] = tree->get_editor_theme_icon(SNAME("PackedScene"));
extension_guess["escn"] = tree->get_editor_theme_icon(SNAME("PackedScene"));
extension_guess["dae"] = tree->get_editor_theme_icon(SNAME("PackedScene"));
extension_guess["gltf"] = tree->get_editor_theme_icon(SNAME("PackedScene"));
extension_guess["glb"] = tree->get_editor_theme_icon(SNAME("PackedScene"));
extension_guess["gdshader"] = tree->get_editor_theme_icon(SNAME("Shader"));
extension_guess["gdshaderinc"] = tree->get_editor_theme_icon(SNAME("TextFile"));
extension_guess["gd"] = tree->get_editor_theme_icon(SNAME("GDScript"));
if (Engine::get_singleton()->has_singleton("GodotSharp")) {
extension_guess["cs"] = tree->get_editor_theme_icon(SNAME("CSharpScript"));
} else {
// Mark C# support as unavailable.
extension_guess["cs"] = tree->get_editor_theme_icon(SNAME("ImportFail"));
}
extension_guess["res"] = tree->get_editor_theme_icon(SNAME("Resource"));
extension_guess["tres"] = tree->get_editor_theme_icon(SNAME("Resource"));
extension_guess["atlastex"] = tree->get_editor_theme_icon(SNAME("AtlasTexture"));
// By default, OBJ files are imported as Mesh resources rather than PackedScenes.
extension_guess["obj"] = tree->get_editor_theme_icon(SNAME("Mesh"));
extension_guess["txt"] = tree->get_editor_theme_icon(SNAME("TextFile"));
extension_guess["md"] = tree->get_editor_theme_icon(SNAME("TextFile"));
extension_guess["rst"] = tree->get_editor_theme_icon(SNAME("TextFile"));
extension_guess["json"] = tree->get_editor_theme_icon(SNAME("TextFile"));
extension_guess["yml"] = tree->get_editor_theme_icon(SNAME("TextFile"));
extension_guess["yaml"] = tree->get_editor_theme_icon(SNAME("TextFile"));
extension_guess["toml"] = tree->get_editor_theme_icon(SNAME("TextFile"));
extension_guess["cfg"] = tree->get_editor_theme_icon(SNAME("TextFile"));
extension_guess["ini"] = tree->get_editor_theme_icon(SNAME("TextFile"));
}
Ref<Texture2D> generic_extension = tree->get_editor_theme_icon(SNAME("Object"));
unzClose(pkg);
_check_has_toplevel();
// Default to false, unless forced.
skip_toplevel = p_autoskip_toplevel;
skip_toplevel_check->set_pressed(!skip_toplevel_check->is_disabled() && skip_toplevel);
_rebuild_tree();
}
void EditorAssetInstaller::_rebuild_tree() {
updating = true;
tree->clear();
TreeItem *root = tree->create_item();
root->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
root->set_checked(0, true);
root->set_icon(0, tree->get_theme_icon(SNAME("folder"), SNAME("FileDialog")));
root->set_icon(0, get_theme_icon(SNAME("folder"), SNAME("FileDialog")));
root->set_text(0, "res://");
root->set_editable(0, true);
HashMap<String, TreeItem *> dir_map;
HashMap<String, TreeItem *> directory_item_map;
int num_file_conflicts = 0;
for (const String &E : files_sorted) {
String path = E;
int depth = p_depth;
bool skip = false;
while (depth > 0) {
int pp = path.find("/");
if (pp == -1) {
skip = true;
break;
bool first = true;
for (const String &E : asset_files) {
if (first) {
first = false;
if (!toplevel_prefix.is_empty() && skip_toplevel) {
continue;
}
path = path.substr(pp + 1, path.length());
depth--;
}
if (skip || path.is_empty()) {
continue;
String path = E; // We're going to mutate it.
if (!toplevel_prefix.is_empty() && skip_toplevel) {
path = path.trim_prefix(toplevel_prefix);
}
bool isdir = false;
bool is_directory = false;
if (path.ends_with("/")) {
//a directory
path = path.substr(0, path.length() - 1);
isdir = true;
// Directory.
path = path.trim_suffix("/");
is_directory = true;
}
int pp = path.rfind("/");
TreeItem *parent_item;
if (pp == -1) {
int separator = path.rfind("/");
if (separator == -1) {
parent_item = root;
} else {
String ppath = path.substr(0, pp);
ERR_CONTINUE(!dir_map.has(ppath));
parent_item = dir_map[ppath];
String parent_path = path.substr(0, separator);
HashMap<String, TreeItem *>::Iterator I = directory_item_map.find(parent_path);
ERR_CONTINUE(!I);
parent_item = I->value;
}
TreeItem *ti = tree->create_item(parent_item);
ti->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
ti->set_checked(0, true);
ti->set_editable(0, true);
if (isdir) {
dir_map[path] = ti;
ti->set_text(0, path.get_file() + "/");
ti->set_icon(0, tree->get_theme_icon(SNAME("folder"), SNAME("FileDialog")));
ti->set_metadata(0, String());
TreeItem *ti;
if (is_directory) {
ti = _create_dir_item(parent_item, path, directory_item_map);
} else {
String file = path.get_file();
String extension = file.get_extension().to_lower();
if (extension_guess.has(extension)) {
ti->set_icon(0, extension_guess[extension]);
} else {
ti->set_icon(0, generic_extension);
}
ti->set_text(0, file);
String res_path = "res://" + path;
if (FileAccess::exists(res_path)) {
num_file_conflicts += 1;
ti->set_custom_color(0, tree->get_theme_color(SNAME("error_color"), EditorStringName(Editor)));
ti->set_tooltip_text(0, vformat(TTR("%s (already exists)"), res_path));
ti->set_checked(0, false);
ti->propagate_check(0);
} else {
ti->set_tooltip_text(0, res_path);
}
ti->set_metadata(0, res_path);
ti = _create_file_item(parent_item, path, &num_file_conflicts);
}
status_map[E] = ti;
file_item_map[E] = ti;
}
asset_title_label->set_text(asset_name);
if (num_file_conflicts >= 1) {
asset_contents->set_text(vformat(TTR("Contents of asset \"%s\" - %d file(s) conflict with your project:"), asset_name, num_file_conflicts));
asset_conflicts_label->set_text(vformat(TTRN("%d file conflicts with your project", "%d files conflict with your project", num_file_conflicts), num_file_conflicts));
asset_conflicts_label->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), EditorStringName(Editor)));
} else {
asset_contents->set_text(vformat(TTR("Contents of asset \"%s\" - No files conflict with your project:"), asset_name));
asset_conflicts_label->set_text(TTR("No files conflict with your project"));
asset_conflicts_label->remove_theme_color_override("font_color");
}
popup_centered_ratio(0.5);
updating = false;
}
TreeItem *EditorAssetInstaller::_create_dir_item(TreeItem *p_parent, const String &p_path, HashMap<String, TreeItem *> &p_item_map) {
TreeItem *ti = tree->create_item(p_parent);
ti->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
ti->set_checked(0, true);
ti->set_editable(0, true);
ti->set_text(0, p_path.get_file() + "/");
ti->set_icon(0, get_theme_icon(SNAME("folder"), SNAME("FileDialog")));
ti->set_metadata(0, String());
p_item_map[p_path] = ti;
return ti;
}
TreeItem *EditorAssetInstaller::_create_file_item(TreeItem *p_parent, const String &p_path, int *r_conflicts) {
TreeItem *ti = tree->create_item(p_parent);
ti->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
ti->set_checked(0, true);
ti->set_editable(0, true);
String file = p_path.get_file();
String extension = file.get_extension().to_lower();
if (extension_icon_map.has(extension)) {
ti->set_icon(0, extension_icon_map[extension]);
} else {
ti->set_icon(0, generic_extension_icon);
}
ti->set_text(0, file);
String res_path = "res://" + p_path;
if (FileAccess::exists(res_path)) {
*r_conflicts += 1;
ti->set_custom_color(0, get_theme_color(SNAME("error_color"), EditorStringName(Editor)));
ti->set_tooltip_text(0, vformat(TTR("%s (already exists)"), res_path));
ti->set_checked(0, false);
ti->propagate_check(0);
} else {
ti->set_tooltip_text(0, res_path);
}
ti->set_metadata(0, res_path);
return ti;
}
void EditorAssetInstaller::_check_has_toplevel() {
// Check if the file structure has a distinct top-level directory. This is typical
// for archives generated by GitHub, etc, but not for manually created ZIPs.
toplevel_prefix = "";
skip_toplevel_check->set_pressed(false);
skip_toplevel_check->set_disabled(true);
skip_toplevel_check->set_tooltip_text(TTR("This asset doesn't have a root directory, so it can't be ignored."));
if (asset_files.is_empty()) {
return;
}
String first_asset;
for (const String &E : asset_files) {
if (first_asset.is_empty()) { // Checking the first file/directory.
if (!E.ends_with("/")) {
return; // No directories in this asset.
}
// We will match everything else against this directory.
first_asset = E;
continue;
}
if (!E.begins_with(first_asset)) {
return; // Found a file or a directory that doesn't share the same base path.
}
}
toplevel_prefix = first_asset;
skip_toplevel_check->set_disabled(false);
skip_toplevel_check->set_tooltip_text("");
}
void EditorAssetInstaller::_set_skip_toplevel(bool p_checked) {
skip_toplevel = p_checked;
_rebuild_tree();
}
void EditorAssetInstaller::ok_pressed() {
_install_asset();
}
void EditorAssetInstaller::_install_asset() {
Ref<FileAccess> io_fa;
zlib_filefunc_def io = zipio_create_io(&io_fa);
unzFile pkg = unzOpen2(package_path.utf8().get_data(), &io);
if (!pkg) {
error->set_text(vformat(TTR("Error opening asset file for \"%s\" (not in ZIP format)."), asset_name));
EditorToaster::get_singleton()->popup_str(vformat(TTR("Error opening asset file for \"%s\" (not in ZIP format)."), asset_name), EditorToaster::SEVERITY_ERROR);
return;
}
Vector<String> failed_files;
int ret = unzGoToFirstFile(pkg);
Vector<String> failed_files;
ProgressDialog::get_singleton()->add_task("uncompress", TTR("Uncompressing Assets"), file_item_map.size());
ProgressDialog::get_singleton()->add_task("uncompress", TTR("Uncompressing Assets"), status_map.size());
int idx = 0;
while (ret == UNZ_OK) {
//get filename
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
for (int idx = 0; ret == UNZ_OK; ret = unzGoToNextFile(pkg), idx++) {
unz_file_info info;
char fname[16384];
ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0);
@ -264,47 +295,47 @@ void EditorAssetInstaller::ok_pressed() {
break;
}
String name = String::utf8(fname);
if (status_map.has(name) && (status_map[name]->is_checked(0) || status_map[name]->is_indeterminate(0))) {
String path = status_map[name]->get_metadata(0);
if (path.is_empty()) { // a dir
String dirpath;
TreeItem *t = status_map[name];
while (t) {
dirpath = t->get_text(0) + dirpath;
t = t->get_parent();
}
if (dirpath.ends_with("/")) {
dirpath = dirpath.substr(0, dirpath.length() - 1);
}
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
da->make_dir(dirpath);
} else {
Vector<uint8_t> uncomp_data;
uncomp_data.resize(info.uncompressed_size);
//read
unzOpenCurrentFile(pkg);
unzReadCurrentFile(pkg, uncomp_data.ptrw(), uncomp_data.size());
unzCloseCurrentFile(pkg);
Ref<FileAccess> f = FileAccess::open(path, FileAccess::WRITE);
if (f.is_valid()) {
f->store_buffer(uncomp_data.ptr(), uncomp_data.size());
} else {
failed_files.push_back(path);
}
ProgressDialog::get_singleton()->task_step("uncompress", path, idx);
}
String source_name = String::utf8(fname);
if (!file_item_map.has(source_name) || (!file_item_map[source_name]->is_checked(0) && !file_item_map[source_name]->is_indeterminate(0))) {
continue;
}
idx++;
ret = unzGoToNextFile(pkg);
String path = file_item_map[source_name]->get_metadata(0);
if (path.is_empty()) { // Directory.
// TODO: Metadata can be used to store the entire path of directories too,
// so this tree iteration can be avoided.
String dir_path;
TreeItem *t = file_item_map[source_name];
while (t) {
dir_path = t->get_text(0) + dir_path;
t = t->get_parent();
}
if (dir_path.ends_with("/")) {
dir_path = dir_path.substr(0, dir_path.length() - 1);
}
da->make_dir_recursive(dir_path);
} else {
Vector<uint8_t> uncomp_data;
uncomp_data.resize(info.uncompressed_size);
unzOpenCurrentFile(pkg);
unzReadCurrentFile(pkg, uncomp_data.ptrw(), uncomp_data.size());
unzCloseCurrentFile(pkg);
// Ensure that the target folder exists.
da->make_dir_recursive(path.get_base_dir());
Ref<FileAccess> f = FileAccess::open(path, FileAccess::WRITE);
if (f.is_valid()) {
f->store_buffer(uncomp_data.ptr(), uncomp_data.size());
} else {
failed_files.push_back(path);
}
ProgressDialog::get_singleton()->task_step("uncompress", path, idx);
}
}
ProgressDialog::get_singleton()->end_task("uncompress");
@ -313,11 +344,11 @@ void EditorAssetInstaller::ok_pressed() {
if (failed_files.size()) {
String msg = vformat(TTR("The following files failed extraction from asset \"%s\":"), asset_name) + "\n\n";
for (int i = 0; i < failed_files.size(); i++) {
if (i > 15) {
if (i > 10) {
msg += "\n" + vformat(TTR("(and %s more files)"), itos(failed_files.size() - i));
break;
}
msg += failed_files[i];
msg += "\n" + failed_files[i];
}
if (EditorNode::get_singleton() != nullptr) {
EditorNode::get_singleton()->show_warning(msg);
@ -338,6 +369,65 @@ String EditorAssetInstaller::get_asset_name() const {
return asset_name;
}
void EditorAssetInstaller::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_THEME_CHANGED: {
generic_extension_icon = get_editor_theme_icon(SNAME("Object"));
extension_icon_map.clear();
{
extension_icon_map["bmp"] = get_editor_theme_icon(SNAME("ImageTexture"));
extension_icon_map["dds"] = get_editor_theme_icon(SNAME("ImageTexture"));
extension_icon_map["exr"] = get_editor_theme_icon(SNAME("ImageTexture"));
extension_icon_map["hdr"] = get_editor_theme_icon(SNAME("ImageTexture"));
extension_icon_map["jpg"] = get_editor_theme_icon(SNAME("ImageTexture"));
extension_icon_map["jpeg"] = get_editor_theme_icon(SNAME("ImageTexture"));
extension_icon_map["png"] = get_editor_theme_icon(SNAME("ImageTexture"));
extension_icon_map["svg"] = get_editor_theme_icon(SNAME("ImageTexture"));
extension_icon_map["tga"] = get_editor_theme_icon(SNAME("ImageTexture"));
extension_icon_map["webp"] = get_editor_theme_icon(SNAME("ImageTexture"));
extension_icon_map["wav"] = get_editor_theme_icon(SNAME("AudioStreamWAV"));
extension_icon_map["ogg"] = get_editor_theme_icon(SNAME("AudioStreamOggVorbis"));
extension_icon_map["mp3"] = get_editor_theme_icon(SNAME("AudioStreamMP3"));
extension_icon_map["scn"] = get_editor_theme_icon(SNAME("PackedScene"));
extension_icon_map["tscn"] = get_editor_theme_icon(SNAME("PackedScene"));
extension_icon_map["escn"] = get_editor_theme_icon(SNAME("PackedScene"));
extension_icon_map["dae"] = get_editor_theme_icon(SNAME("PackedScene"));
extension_icon_map["gltf"] = get_editor_theme_icon(SNAME("PackedScene"));
extension_icon_map["glb"] = get_editor_theme_icon(SNAME("PackedScene"));
extension_icon_map["gdshader"] = get_editor_theme_icon(SNAME("Shader"));
extension_icon_map["gdshaderinc"] = get_editor_theme_icon(SNAME("TextFile"));
extension_icon_map["gd"] = get_editor_theme_icon(SNAME("GDScript"));
if (Engine::get_singleton()->has_singleton("GodotSharp")) {
extension_icon_map["cs"] = get_editor_theme_icon(SNAME("CSharpScript"));
} else {
// Mark C# support as unavailable.
extension_icon_map["cs"] = get_editor_theme_icon(SNAME("ImportFail"));
}
extension_icon_map["res"] = get_editor_theme_icon(SNAME("Resource"));
extension_icon_map["tres"] = get_editor_theme_icon(SNAME("Resource"));
extension_icon_map["atlastex"] = get_editor_theme_icon(SNAME("AtlasTexture"));
// By default, OBJ files are imported as Mesh resources rather than PackedScenes.
extension_icon_map["obj"] = get_editor_theme_icon(SNAME("Mesh"));
extension_icon_map["txt"] = get_editor_theme_icon(SNAME("TextFile"));
extension_icon_map["md"] = get_editor_theme_icon(SNAME("TextFile"));
extension_icon_map["rst"] = get_editor_theme_icon(SNAME("TextFile"));
extension_icon_map["json"] = get_editor_theme_icon(SNAME("TextFile"));
extension_icon_map["yml"] = get_editor_theme_icon(SNAME("TextFile"));
extension_icon_map["yaml"] = get_editor_theme_icon(SNAME("TextFile"));
extension_icon_map["toml"] = get_editor_theme_icon(SNAME("TextFile"));
extension_icon_map["cfg"] = get_editor_theme_icon(SNAME("TextFile"));
extension_icon_map["ini"] = get_editor_theme_icon(SNAME("TextFile"));
}
} break;
}
}
void EditorAssetInstaller::_bind_methods() {
}
@ -345,19 +435,36 @@ EditorAssetInstaller::EditorAssetInstaller() {
VBoxContainer *vb = memnew(VBoxContainer);
add_child(vb);
asset_contents = memnew(Label);
vb->add_child(asset_contents);
HBoxContainer *asset_status = memnew(HBoxContainer);
vb->add_child(asset_status);
Label *asset_label = memnew(Label);
asset_label->set_text(TTR("Contents of asset:"));
asset_status->add_child(asset_label);
asset_title_label = memnew(Label);
asset_title_label->set_theme_type_variation("HeaderSmall");
asset_status->add_child(asset_title_label);
asset_status->add_spacer();
asset_conflicts_label = memnew(Label);
asset_conflicts_label->set_theme_type_variation("HeaderSmall");
asset_status->add_child(asset_conflicts_label);
skip_toplevel_check = memnew(CheckBox);
skip_toplevel_check->set_text(TTR("Ignore the root directory when extracting files"));
skip_toplevel_check->set_h_size_flags(Control::SIZE_SHRINK_BEGIN);
skip_toplevel_check->connect("toggled", callable_mp(this, &EditorAssetInstaller::_set_skip_toplevel));
vb->add_child(skip_toplevel_check);
tree = memnew(Tree);
tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
tree->connect("item_edited", callable_mp(this, &EditorAssetInstaller::_item_edited));
tree->connect("item_edited", callable_mp(this, &EditorAssetInstaller::_item_checked));
tree->connect("check_propagated_to_item", callable_mp(this, &EditorAssetInstaller::_check_propagated_to_item));
vb->add_child(tree);
error = memnew(AcceptDialog);
add_child(error);
set_title(TTR("Select Asset Files to Install"));
set_ok_button_text(TTR("Install"));
set_title(TTR("Asset Installer"));
set_hide_on_ok(true);
}

View File

@ -33,25 +33,49 @@
#include "scene/gui/dialogs.h"
#include "scene/gui/tree.h"
class CheckBox;
class Label;
class EditorAssetInstaller : public ConfirmationDialog {
GDCLASS(EditorAssetInstaller, ConfirmationDialog);
Tree *tree = nullptr;
Label *asset_contents = nullptr;
Label *asset_title_label = nullptr;
Label *asset_conflicts_label = nullptr;
CheckBox *skip_toplevel_check = nullptr;
String package_path;
String asset_name;
AcceptDialog *error = nullptr;
HashMap<String, TreeItem *> status_map;
HashSet<String> asset_files;
HashMap<String, TreeItem *> file_item_map;
Ref<Texture2D> generic_extension_icon;
HashMap<String, Ref<Texture2D>> extension_icon_map;
bool updating = false;
void _item_edited();
String toplevel_prefix;
bool skip_toplevel = false;
void _check_has_toplevel();
void _set_skip_toplevel(bool p_checked);
void _rebuild_tree();
TreeItem *_create_dir_item(TreeItem *p_parent, const String &p_path, HashMap<String, TreeItem *> &p_item_map);
TreeItem *_create_file_item(TreeItem *p_parent, const String &p_path, int *r_conflicts);
void _item_checked();
void _check_propagated_to_item(Object *p_obj, int column);
void _install_asset();
virtual void ok_pressed() override;
protected:
void _notification(int p_what);
static void _bind_methods();
public:
void open(const String &p_path, int p_depth = 0);
void open_asset(const String &p_path, bool p_autoskip_toplevel = false);
void set_asset_name(const String &p_asset_name);
String get_asset_name() const;

View File

@ -480,7 +480,7 @@ void EditorAssetLibraryItemDownload::install() {
}
asset_installer->set_asset_name(title->get_text());
asset_installer->open(file, 1);
asset_installer->open_asset(file, true);
}
void EditorAssetLibraryItemDownload::_make_request() {
@ -1377,9 +1377,9 @@ void EditorAssetLibrary::_asset_file_selected(const String &p_file) {
}
asset_installer = memnew(EditorAssetInstaller);
asset_installer->set_asset_name(p_file.get_basename());
asset_installer->set_asset_name(p_file);
add_child(asset_installer);
asset_installer->open(p_file);
asset_installer->open_asset(p_file);
}
void EditorAssetLibrary::_asset_open() {