From 639c9b3a351e0ed8070a4c00e07b3ed5514d1a30 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Tue, 26 Nov 2019 16:39:50 +0100 Subject: [PATCH] Only display Environment sky rotation in degrees in the Inspector This makes it consistent with Spatial. --- doc/classes/Environment.xml | 6 +++--- scene/resources/environment.cpp | 4 +++- 2 files changed, 6 insertions(+), 4 deletions(-) diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml index 2b44eb81b18..0d64f0ff646 100644 --- a/doc/classes/Environment.xml +++ b/doc/classes/Environment.xml @@ -96,13 +96,13 @@ [Sky] resource's custom field of view. - [Sky] resource's rotation expressed as a [Basis] + [Sky] resource's rotation expressed as a [Basis]. - [Sky] resource's rotation expressed as euler angles in radians + [Sky] resource's rotation expressed as Euler angles in radians. - [Sky] resource's rotation expressed as euler angles in degrees + [Sky] resource's rotation expressed as Euler angles in degrees. Amount of far blur. diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index bc96b5e9f3e..ddf97f48d15 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -978,7 +978,9 @@ void Environment::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "background_sky", PROPERTY_HINT_RESOURCE_TYPE, "Sky"), "set_sky", "get_sky"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "background_sky_custom_fov", PROPERTY_HINT_RANGE, "0,180,0.1"), "set_sky_custom_fov", "get_sky_custom_fov"); ADD_PROPERTY(PropertyInfo(Variant::BASIS, "background_sky_orientation"), "set_sky_orientation", "get_sky_orientation"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "background_sky_rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_sky_rotation", "get_sky_rotation"); + // Only display rotation in degrees in the inspector (like in Spatial). + // This avoids displaying the same information twice. + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "background_sky_rotation", PROPERTY_HINT_NONE, "", 0), "set_sky_rotation", "get_sky_rotation"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "background_sky_rotation_degrees", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_sky_rotation_degrees", "get_sky_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "background_color"), "set_bg_color", "get_bg_color"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "background_energy", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_bg_energy", "get_bg_energy");