Fix inverted relative mouse motion in HTML5 export
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@ -201,7 +201,7 @@ static EM_BOOL _mousemove_callback(int event_type, const EmscriptenMouseEvent *m
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ev->set_position(pos);
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ev->set_global_position(ev->get_position());
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ev->set_relative(_input->get_mouse_position() - ev->get_position());
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ev->set_relative(ev->get_position() - _input->get_mouse_position());
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_input->set_mouse_position(ev->get_position());
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ev->set_speed(_input->get_last_mouse_speed());
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@ -336,7 +336,7 @@ static EM_BOOL _touchmove_callback(int event_type, const EmscriptenTouchEvent *t
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ev_mouse->set_position(Point2(first_touch.canvasX, first_touch.canvasY));
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ev_mouse->set_global_position(ev_mouse->get_position());
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ev_mouse->set_relative(_input->get_mouse_position() - ev_mouse->get_position());
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ev_mouse->set_relative(ev_mouse->get_position() - _input->get_mouse_position());
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_input->set_mouse_position(ev_mouse->get_position());
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ev_mouse->set_speed(_input->get_last_mouse_speed());
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