Add closest_power_of_2 func and implement mix_rate/latency on OS X
This commit is contained in:
parent
49028e0c49
commit
647c4ae5bf
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@ -581,8 +581,8 @@ void Image::resize_to_po2(bool p_square) {
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ERR_FAIL();
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}
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int w = nearest_power_of_2(width);
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int h = nearest_power_of_2(height);
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int w = next_power_of_2(width);
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int h = next_power_of_2(height);
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if (w == width && h == height) {
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@ -968,7 +968,7 @@ Error Image::generate_mipmaps(int p_mipmaps, bool p_keep_existing) {
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DVector<uint8_t>::Write wp = data.write();
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if (nearest_power_of_2(width) == uint32_t(width) && nearest_power_of_2(height) == uint32_t(height)) {
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if (next_power_of_2(width) == uint32_t(width) && next_power_of_2(height) == uint32_t(height)) {
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//use fast code for powers of 2
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int prev_ofs = 0;
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int prev_h = height;
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@ -43,16 +43,16 @@ void FileAccessCompressed::configure(const String &p_magic, Compression::Mode p_
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block_size = p_block_size;
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}
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#define WRITE_FIT(m_bytes) \
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{ \
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if (write_pos + (m_bytes) > write_max) { \
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write_max = write_pos + (m_bytes); \
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} \
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if (write_max > write_buffer_size) { \
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write_buffer_size = nearest_power_of_2(write_max); \
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buffer.resize(write_buffer_size); \
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write_ptr = buffer.ptr(); \
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} \
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#define WRITE_FIT(m_bytes) \
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{ \
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if (write_pos + (m_bytes) > write_max) { \
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write_max = write_pos + (m_bytes); \
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} \
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if (write_max > write_buffer_size) { \
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write_buffer_size = next_power_of_2(write_max); \
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buffer.resize(write_buffer_size); \
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write_ptr = buffer.ptr(); \
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} \
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}
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Error FileAccessCompressed::open_after_magic(FileAccess *p_base) {
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@ -249,7 +249,7 @@ void PacketPeerStream::set_input_buffer_max_size(int p_max_size) {
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ERR_EXPLAIN("Buffer in use, resizing would cause loss of data");
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ERR_FAIL_COND(ring_buffer.data_left());
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ring_buffer.resize(nearest_shift(p_max_size + 4));
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temp_buffer.resize(nearest_power_of_2(p_max_size + 4));
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temp_buffer.resize(next_power_of_2(p_max_size + 4));
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}
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PacketPeerStream::PacketPeerStream() {
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@ -1076,8 +1076,8 @@ void Geometry::make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_resu
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for (int i = 0; i < results.size(); i++) {
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float h = nearest_power_of_2(results[i].max_h);
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float w = nearest_power_of_2(results[i].max_w);
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float h = next_power_of_2(results[i].max_h);
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float w = next_power_of_2(results[i].max_w);
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float aspect = h > w ? h / w : w / h;
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if (aspect < best_aspect) {
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best = i;
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@ -166,9 +166,9 @@ inline void __swap_tmpl(T &x, T &y) {
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#define _add_overflow __builtin_add_overflow
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#endif
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/** Function to find the nearest (bigger) power of 2 to an integer */
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/** Function to find the next power of 2 to an integer */
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static _FORCE_INLINE_ unsigned int nearest_power_of_2(unsigned int x) {
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static _FORCE_INLINE_ unsigned int next_power_of_2(unsigned int x) {
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--x;
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x |= x >> 1;
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@ -180,6 +180,23 @@ static _FORCE_INLINE_ unsigned int nearest_power_of_2(unsigned int x) {
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return ++x;
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}
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static _FORCE_INLINE_ unsigned int previous_power_of_2(unsigned int x) {
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x |= x >> 1;
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x |= x >> 2;
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x |= x >> 4;
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x |= x >> 8;
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x |= x >> 16;
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return x - (x >> 1);
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}
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static _FORCE_INLINE_ unsigned int closest_power_of_2(unsigned int x) {
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unsigned int nx = next_power_of_2(x);
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unsigned int px = previous_power_of_2(x);
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return (nx - x) > (x - px) ? px : nx;
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}
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// We need this definition inside the function below.
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static inline int get_shift_from_power_of_2(unsigned int p_pixel);
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@ -70,7 +70,7 @@ class Vector {
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_FORCE_INLINE_ size_t _get_alloc_size(size_t p_elements) const {
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//return nearest_power_of_2_templated(p_elements*sizeof(T)+sizeof(SafeRefCount)+sizeof(int));
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return nearest_power_of_2(p_elements * sizeof(T) + sizeof(SafeRefCount) + sizeof(int));
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return next_power_of_2(p_elements * sizeof(T) + sizeof(SafeRefCount) + sizeof(int));
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}
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_FORCE_INLINE_ bool _get_alloc_size_checked(size_t p_elements, size_t *out) const {
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@ -79,7 +79,7 @@ class Vector {
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size_t p;
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if (_mul_overflow(p_elements, sizeof(T), &o)) return false;
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if (_add_overflow(o, sizeof(SafeRefCount) + sizeof(int), &p)) return false;
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*out = nearest_power_of_2(p);
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*out = next_power_of_2(p);
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return true;
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#else
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// Speed is more important than correctness here, do the operations unchecked
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@ -86,7 +86,7 @@ Error AudioDriverALSA::init() {
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CHECK_FAIL(status < 0);
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int latency = GLOBAL_DEF("audio/output_latency", 25);
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buffer_size = nearest_power_of_2(latency * mix_rate / 1000);
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buffer_size = closest_power_of_2(latency * mix_rate / 1000);
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// set buffer size from project settings
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status = snd_pcm_hw_params_set_buffer_size_near(pcm_handle, hwparams, &buffer_size);
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@ -857,8 +857,8 @@ void RasterizerGLES2::texture_allocate(RID p_texture, int p_width, int p_height,
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GLenum internal_format;
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bool compressed;
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int po2_width = nearest_power_of_2(p_width);
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int po2_height = nearest_power_of_2(p_height);
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int po2_width = next_power_of_2(p_width);
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int po2_height = next_power_of_2(p_height);
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if (p_flags & VS::TEXTURE_FLAG_VIDEO_SURFACE) {
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p_flags &= ~VS::TEXTURE_FLAG_MIPMAPS; // no mipies for video
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@ -977,7 +977,7 @@ void RasterizerGLES2::texture_set_data(RID p_texture, const Image &p_image, VS::
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glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); // raw Filtering
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}
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bool force_clamp_to_edge = !(texture->flags & VS::TEXTURE_FLAG_MIPMAPS && !texture->ignore_mipmaps) && (nearest_power_of_2(texture->alloc_height) != texture->alloc_height || nearest_power_of_2(texture->alloc_width) != texture->alloc_width);
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bool force_clamp_to_edge = !(texture->flags & VS::TEXTURE_FLAG_MIPMAPS && !texture->ignore_mipmaps) && (next_power_of_2(texture->alloc_height) != texture->alloc_height || next_power_of_2(texture->alloc_width) != texture->alloc_width);
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if (!force_clamp_to_edge && (texture->flags & VS::TEXTURE_FLAG_REPEAT || texture->flags & VS::TEXTURE_FLAG_MIRRORED_REPEAT) && texture->target != GL_TEXTURE_CUBE_MAP) {
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@ -1234,7 +1234,7 @@ void RasterizerGLES2::texture_set_flags(RID p_texture, uint32_t p_flags) {
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uint32_t cube = texture->flags & VS::TEXTURE_FLAG_CUBEMAP;
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texture->flags = p_flags | cube; // can't remove a cube from being a cube
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bool force_clamp_to_edge = !(p_flags & VS::TEXTURE_FLAG_MIPMAPS && !texture->ignore_mipmaps) && (nearest_power_of_2(texture->alloc_height) != texture->alloc_height || nearest_power_of_2(texture->alloc_width) != texture->alloc_width);
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bool force_clamp_to_edge = !(p_flags & VS::TEXTURE_FLAG_MIPMAPS && !texture->ignore_mipmaps) && (next_power_of_2(texture->alloc_height) != texture->alloc_height || next_power_of_2(texture->alloc_width) != texture->alloc_width);
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if (!force_clamp_to_edge && (texture->flags & VS::TEXTURE_FLAG_REPEAT || texture->flags & VS::TEXTURE_FLAG_MIRRORED_REPEAT) && texture->target != GL_TEXTURE_CUBE_MAP) {
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@ -2701,7 +2701,7 @@ void RasterizerGLES2::multimesh_set_instance_count(RID p_multimesh, int p_count)
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if (use_texture_instancing) {
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if (nearest_power_of_2(p_count) != nearest_power_of_2(multimesh->elements.size())) {
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if (next_power_of_2(p_count) != next_power_of_2(multimesh->elements.size())) {
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if (multimesh->tex_id) {
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glDeleteTextures(1, &multimesh->tex_id);
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multimesh->tex_id = 0;
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@ -2709,7 +2709,7 @@ void RasterizerGLES2::multimesh_set_instance_count(RID p_multimesh, int p_count)
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if (p_count) {
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uint32_t po2 = nearest_power_of_2(p_count);
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uint32_t po2 = next_power_of_2(p_count);
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if (po2 & 0xAAAAAAAA) {
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//half width
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@ -3333,7 +3333,7 @@ void RasterizerGLES2::skeleton_resize(RID p_skeleton, int p_bones) {
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};
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if (use_hw_skeleton_xform) {
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if (nearest_power_of_2(p_bones) != nearest_power_of_2(skeleton->bones.size())) {
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if (next_power_of_2(p_bones) != next_power_of_2(skeleton->bones.size())) {
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if (skeleton->tex_id) {
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glDeleteTextures(1, &skeleton->tex_id);
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skeleton->tex_id = 0;
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@ -3344,7 +3344,7 @@ void RasterizerGLES2::skeleton_resize(RID p_skeleton, int p_bones) {
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glGenTextures(1, &skeleton->tex_id);
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glActiveTexture(GL_TEXTURE0);
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glBindTexture(GL_TEXTURE_2D, skeleton->tex_id);
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int ps = nearest_power_of_2(p_bones * 3);
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int ps = next_power_of_2(p_bones * 3);
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#ifdef GLEW_ENABLED
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, ps, 1, 0, GL_RGBA, GL_FLOAT, skel_default.ptr());
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#else
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@ -4001,7 +4001,7 @@ void RasterizerGLES2::begin_frame() {
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glActiveTexture(GL_TEXTURE0);
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glBindTexture(GL_TEXTURE_2D, s->tex_id);
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, nearest_power_of_2(s->bones.size() * 3), 1, GL_RGBA, GL_FLOAT, sk_float);
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, next_power_of_2(s->bones.size() * 3), 1, GL_RGBA, GL_FLOAT, sk_float);
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_skeleton_dirty_list.remove(_skeleton_dirty_list.first());
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}
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@ -54,7 +54,7 @@ Error AudioDriverPulseAudio::init() {
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spec.rate = mix_rate;
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int latency = GLOBAL_DEF("audio/output_latency", 25);
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buffer_size = nearest_power_of_2(latency * mix_rate / 1000);
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buffer_size = closest_power_of_2(latency * mix_rate / 1000);
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pa_buffer_attr attr;
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// set to appropriate buffer size from global settings
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@ -115,7 +115,7 @@ Error AudioDriverRtAudio::init() {
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int latency = GLOBAL_DEF("audio/output_latency", 25);
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// calculate desired buffer_size, taking the desired numberOfBuffers into account (latency depends on numberOfBuffers*buffer_size)
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unsigned int buffer_size = nearest_power_of_2(latency * mix_rate / 1000 / target_number_of_buffers);
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unsigned int buffer_size = closest_power_of_2(latency * mix_rate / 1000 / target_number_of_buffers);
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if (OS::get_singleton()->is_stdout_verbose()) {
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print_line("audio buffer size: " + itos(buffer_size));
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@ -1460,8 +1460,8 @@ Ref<BitmapFont> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMe
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Vector<Point2i> res;
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Size2i res_size;
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EditorAtlas::fit(sizes, res, res_size);
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res_size.x = nearest_power_of_2(res_size.x);
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res_size.y = nearest_power_of_2(res_size.y);
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res_size.x = next_power_of_2(res_size.x);
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res_size.y = next_power_of_2(res_size.y);
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print_line("Atlas size: " + res_size);
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Image atlas(res_size.x, res_size.y, 0, Image::FORMAT_RGBA);
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@ -1185,8 +1185,8 @@ Error EditorTextureImportPlugin::import2(const String &p_path, const Ref<Resourc
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int atlas_w = dst_size.width;
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int atlas_h = dst_size.height;
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if (blit_to_po2) {
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atlas_w = nearest_power_of_2(dst_size.width);
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atlas_h = nearest_power_of_2(dst_size.height);
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atlas_w = next_power_of_2(dst_size.width);
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atlas_h = next_power_of_2(dst_size.height);
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}
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Image atlas;
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atlas.create(atlas_w, atlas_h, 0, alpha ? Image::FORMAT_RGBA : Image::FORMAT_RGB);
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@ -1333,7 +1333,7 @@ void BakedLightBaker::_make_octree_texture() {
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} else {
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baked_light_texture_w = otex_w;
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baked_light_texture_h = nearest_power_of_2(row);
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baked_light_texture_h = next_power_of_2(row);
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print_line("w: " + itos(otex_w));
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print_line("h: " + itos(row));
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break;
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@ -1419,7 +1419,7 @@ void BakedLightBaker::_make_octree_texture() {
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}
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}
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baked_octree_texture_h = nearest_power_of_2(baked_octree_texture_h);
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baked_octree_texture_h = next_power_of_2(baked_octree_texture_h);
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print_line("RESULT! " + itos(baked_octree_texture_w) + "," + itos(baked_octree_texture_h));
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}
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@ -99,7 +99,7 @@ static void _compress_etc(Image *p_img) {
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int imgw = img.get_width(), imgh = img.get_height();
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ERR_FAIL_COND(nearest_power_of_2(imgw) != imgw || nearest_power_of_2(imgh) != imgh);
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ERR_FAIL_COND(next_power_of_2(imgw) != imgw || next_power_of_2(imgh) != imgh);
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if (img.get_format() != Image::FORMAT_RGB)
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img.convert(Image::FORMAT_RGB);
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@ -440,7 +440,7 @@ void GDFunctions::call(Function p_func, const Variant **p_args, int p_arg_count,
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VALIDATE_ARG_COUNT(1);
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VALIDATE_ARG_NUM(0);
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int64_t num = *p_args[0];
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r_ret = nearest_power_of_2(num);
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r_ret = next_power_of_2(num);
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} break;
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case OBJ_WEAKREF: {
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VALIDATE_ARG_COUNT(1);
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@ -89,8 +89,8 @@ void image_compress_squish(Image *p_image) {
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ERR_FAIL_COND(!w || w % 4 != 0);
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ERR_FAIL_COND(!h || h % 4 != 0);
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} else {
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ERR_FAIL_COND(!w || w != nearest_power_of_2(w));
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ERR_FAIL_COND(!h || h != nearest_power_of_2(h));
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ERR_FAIL_COND(!w || w != next_power_of_2(w));
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ERR_FAIL_COND(!h || h != next_power_of_2(h));
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};
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if (p_image->get_format() >= Image::FORMAT_BC1)
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@ -79,7 +79,7 @@ Error AudioDriverAndroid::init() {
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int latency = GLOBAL_DEF("audio/output_latency", 25);
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latency = 50;
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unsigned int buffer_size = nearest_power_of_2(latency * mix_rate / 1000);
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unsigned int buffer_size = closest_power_of_2(latency * mix_rate / 1000);
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if (OS::get_singleton()->is_stdout_verbose()) {
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print_line("audio buffer size: " + itos(buffer_size));
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}
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@ -43,7 +43,7 @@ Error AudioDriverMediaKit::init() {
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channels = 2;
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int latency = GLOBAL_DEF("audio/output_latency", 25);
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buffer_size = nearest_power_of_2(latency * mix_rate / 1000);
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buffer_size = closest_power_of_2(latency * mix_rate / 1000);
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samples_in = memnew_arr(int32_t, buffer_size * channels);
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media_raw_audio_format format;
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@ -30,6 +30,10 @@
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#ifdef OSX_ENABLED
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#include "audio_driver_osx.h"
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#include "globals.h"
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#include "os/os.h"
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#define kOutputBus 0
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static OSStatus outputDeviceAddressCB(AudioObjectID inObjectID, UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, void *__nullable inClientData) {
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AudioDriverOSX *driver = (AudioDriverOSX *)inClientData;
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@ -40,42 +44,69 @@ static OSStatus outputDeviceAddressCB(AudioObjectID inObjectID, UInt32 inNumberA
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}
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Error AudioDriverOSX::initDevice() {
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AudioStreamBasicDescription strdesc;
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strdesc.mFormatID = kAudioFormatLinearPCM;
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strdesc.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked;
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strdesc.mChannelsPerFrame = channels;
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strdesc.mSampleRate = 44100;
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strdesc.mFramesPerPacket = 1;
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strdesc.mBitsPerChannel = 16;
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strdesc.mBytesPerFrame = strdesc.mBitsPerChannel * strdesc.mChannelsPerFrame / 8;
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strdesc.mBytesPerPacket = strdesc.mBytesPerFrame * strdesc.mFramesPerPacket;
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OSStatus result;
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AURenderCallbackStruct callback;
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AudioComponentDescription desc;
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AudioComponent comp = NULL;
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const AudioUnitElement output_bus = 0;
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const AudioUnitElement bus = output_bus;
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const AudioUnitScope scope = kAudioUnitScope_Input;
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zeromem(&desc, sizeof(desc));
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desc.componentType = kAudioUnitType_Output;
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desc.componentSubType = kAudioUnitSubType_HALOutput;
|
||||
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
|
||||
|
||||
comp = AudioComponentFindNext(NULL, &desc);
|
||||
AudioComponent comp = AudioComponentFindNext(NULL, &desc);
|
||||
ERR_FAIL_COND_V(comp == NULL, FAILED);
|
||||
|
||||
result = AudioComponentInstanceNew(comp, &audio_unit);
|
||||
OSStatus result = AudioComponentInstanceNew(comp, &audio_unit);
|
||||
ERR_FAIL_COND_V(result != noErr, FAILED);
|
||||
|
||||
result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_StreamFormat, scope, bus, &strdesc, sizeof(strdesc));
|
||||
AudioStreamBasicDescription strdesc;
|
||||
|
||||
// TODO: Implement this
|
||||
/*zeromem(&strdesc, sizeof(strdesc));
|
||||
UInt32 size = sizeof(strdesc);
|
||||
result = AudioUnitGetProperty(audio_unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, kOutputBus, &strdesc, &size);
|
||||
ERR_FAIL_COND_V(result != noErr, FAILED);
|
||||
|
||||
switch (strdesc.mChannelsPerFrame) {
|
||||
case 2: // Stereo
|
||||
case 6: // Surround 5.1
|
||||
case 8: // Surround 7.1
|
||||
channels = strdesc.mChannelsPerFrame;
|
||||
break;
|
||||
|
||||
default:
|
||||
// Unknown number of channels, default to stereo
|
||||
channels = 2;
|
||||
break;
|
||||
}*/
|
||||
|
||||
mix_rate = GLOBAL_DEF("audio/mix_rate", 44100);
|
||||
|
||||
zeromem(&strdesc, sizeof(strdesc));
|
||||
strdesc.mFormatID = kAudioFormatLinearPCM;
|
||||
strdesc.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked;
|
||||
strdesc.mChannelsPerFrame = channels;
|
||||
strdesc.mSampleRate = mix_rate;
|
||||
strdesc.mFramesPerPacket = 1;
|
||||
strdesc.mBitsPerChannel = 16;
|
||||
strdesc.mBytesPerFrame = strdesc.mBitsPerChannel * strdesc.mChannelsPerFrame / 8;
|
||||
strdesc.mBytesPerPacket = strdesc.mBytesPerFrame * strdesc.mFramesPerPacket;
|
||||
|
||||
result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, kOutputBus, &strdesc, sizeof(strdesc));
|
||||
ERR_FAIL_COND_V(result != noErr, FAILED);
|
||||
|
||||
int latency = GLOBAL_DEF("audio/output_latency", 25);
|
||||
unsigned int buffer_size = closest_power_of_2(latency * mix_rate / 1000);
|
||||
|
||||
if (OS::get_singleton()->is_stdout_verbose()) {
|
||||
print_line("audio buffer size: " + itos(buffer_size) + " calculated latency: " + itos(buffer_size * 1000 / mix_rate));
|
||||
}
|
||||
|
||||
samples_in.resize(buffer_size);
|
||||
buffer_frames = buffer_size / channels;
|
||||
|
||||
AURenderCallbackStruct callback;
|
||||
zeromem(&callback, sizeof(AURenderCallbackStruct));
|
||||
callback.inputProc = &AudioDriverOSX::output_callback;
|
||||
callback.inputProcRefCon = this;
|
||||
result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_SetRenderCallback, scope, bus, &callback, sizeof(callback));
|
||||
result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, kOutputBus, &callback, sizeof(callback));
|
||||
ERR_FAIL_COND_V(result != noErr, FAILED);
|
||||
|
||||
result = AudioUnitInitialize(audio_unit);
|
||||
|
@ -114,15 +145,10 @@ Error AudioDriverOSX::init() {
|
|||
result = AudioObjectAddPropertyListener(kAudioObjectSystemObject, &outputDeviceAddress, &outputDeviceAddressCB, this);
|
||||
ERR_FAIL_COND_V(result != noErr, FAILED);
|
||||
|
||||
const int samples = 1024;
|
||||
samples_in = memnew_arr(int32_t, samples); // whatever
|
||||
buffer_frames = samples / channels;
|
||||
|
||||
return initDevice();
|
||||
};
|
||||
|
||||
Error AudioDriverOSX::reopen() {
|
||||
Error err;
|
||||
bool restart = false;
|
||||
|
||||
lock();
|
||||
|
@ -131,7 +157,7 @@ Error AudioDriverOSX::reopen() {
|
|||
restart = true;
|
||||
}
|
||||
|
||||
err = finishDevice();
|
||||
Error err = finishDevice();
|
||||
if (err != OK) {
|
||||
ERR_PRINT("finishDevice failed");
|
||||
unlock();
|
||||
|
@ -179,7 +205,7 @@ OSStatus AudioDriverOSX::output_callback(void *inRefCon,
|
|||
while (frames_left) {
|
||||
|
||||
int frames = MIN(frames_left, ad->buffer_frames);
|
||||
ad->audio_server_process(frames, ad->samples_in);
|
||||
ad->audio_server_process(frames, ad->samples_in.ptr());
|
||||
|
||||
for (int j = 0; j < frames * ad->channels; j++) {
|
||||
|
||||
|
@ -232,29 +258,33 @@ bool AudioDriverOSX::try_lock() {
|
|||
}
|
||||
|
||||
void AudioDriverOSX::finish() {
|
||||
OSStatus result;
|
||||
|
||||
finishDevice();
|
||||
|
||||
result = AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &outputDeviceAddress, &outputDeviceAddressCB, this);
|
||||
OSStatus result = AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &outputDeviceAddress, &outputDeviceAddressCB, this);
|
||||
if (result != noErr) {
|
||||
ERR_PRINT("AudioObjectRemovePropertyListener failed");
|
||||
}
|
||||
|
||||
AURenderCallbackStruct callback;
|
||||
zeromem(&callback, sizeof(AURenderCallbackStruct));
|
||||
result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, kOutputBus, &callback, sizeof(callback));
|
||||
if (result != noErr) {
|
||||
ERR_PRINT("AudioUnitSetProperty failed");
|
||||
}
|
||||
|
||||
if (mutex) {
|
||||
memdelete(mutex);
|
||||
mutex = NULL;
|
||||
}
|
||||
|
||||
if (samples_in) {
|
||||
memdelete_arr(samples_in);
|
||||
samples_in = NULL;
|
||||
}
|
||||
};
|
||||
|
||||
AudioDriverOSX::AudioDriverOSX() {
|
||||
active = false;
|
||||
mutex = NULL;
|
||||
samples_in = NULL;
|
||||
|
||||
mix_rate = 44100;
|
||||
channels = 2;
|
||||
samples_in.clear();
|
||||
};
|
||||
|
||||
AudioDriverOSX::~AudioDriverOSX(){};
|
||||
|
|
|
@ -44,10 +44,12 @@ class AudioDriverOSX : public AudioDriverSW {
|
|||
bool active;
|
||||
Mutex *mutex;
|
||||
|
||||
int mix_rate;
|
||||
int channels;
|
||||
int32_t *samples_in;
|
||||
int buffer_frames;
|
||||
|
||||
Vector<int32_t> samples_in;
|
||||
|
||||
static OSStatus output_callback(void *inRefCon,
|
||||
AudioUnitRenderActionFlags *ioActionFlags,
|
||||
const AudioTimeStamp *inTimeStamp,
|
||||
|
|
|
@ -54,7 +54,7 @@ Error AudioDriverWinRT::init() {
|
|||
channels = 2;
|
||||
|
||||
int latency = GLOBAL_DEF("audio/output_latency", 25);
|
||||
buffer_size = nearest_power_of_2(latency * mix_rate / 1000);
|
||||
buffer_size = closest_power_of_2(latency * mix_rate / 1000);
|
||||
|
||||
samples_in = memnew_arr(int32_t, buffer_size * channels);
|
||||
for (int i = 0; i < AUDIO_BUFFERS; i++) {
|
||||
|
|
|
@ -524,7 +524,7 @@ void DynamicFontAtSize::_update_char(CharType p_char) {
|
|||
if (mh > texsize)
|
||||
texsize = mh; //special case, adapt to it?
|
||||
|
||||
texsize = nearest_power_of_2(texsize);
|
||||
texsize = next_power_of_2(texsize);
|
||||
|
||||
texsize = MIN(texsize, 4096);
|
||||
|
||||
|
|
|
@ -260,7 +260,7 @@ void DynamicFontAtSize::_update_char(CharType p_char) {
|
|||
if (mh > texsize)
|
||||
texsize = mh; //special case, adapt to it?
|
||||
|
||||
texsize = nearest_power_of_2(texsize);
|
||||
texsize = next_power_of_2(texsize);
|
||||
|
||||
texsize = MIN(texsize, 4096);
|
||||
|
||||
|
|
|
@ -45,7 +45,7 @@ Error AudioDriverDummy::init() {
|
|||
channels = 2;
|
||||
|
||||
int latency = GLOBAL_DEF("audio/output_latency", 25);
|
||||
buffer_size = nearest_power_of_2(latency * mix_rate / 1000);
|
||||
buffer_size = closest_power_of_2(latency * mix_rate / 1000);
|
||||
|
||||
samples_in = memnew_arr(int32_t, buffer_size * channels);
|
||||
|
||||
|
|
|
@ -3847,7 +3847,7 @@ void VisualServerRaster::canvas_light_set_shadow_buffer_size(RID p_light, int p_
|
|||
|
||||
ERR_FAIL_COND(p_size < 32 || p_size > 16384);
|
||||
|
||||
clight->shadow_buffer_size = nearest_power_of_2(p_size);
|
||||
clight->shadow_buffer_size = next_power_of_2(p_size);
|
||||
|
||||
if (clight->shadow_buffer.is_valid()) {
|
||||
rasterizer->free(clight->shadow_buffer);
|
||||
|
|
Loading…
Reference in New Issue