From 64879e592b7a4687c9ea9f2fc858775a0c25b76f Mon Sep 17 00:00:00 2001 From: Poommetee Ketson Date: Mon, 8 May 2017 16:12:40 +0700 Subject: [PATCH] RayCast2D: fix detached arrow tip --- scene/2d/ray_cast_2d.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index 792861cbf3e..0a1a8b56ff3 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -157,16 +157,16 @@ void RayCast2D::_notification(int p_what) { break; Transform2D xf; xf.rotate(cast_to.angle()); - xf.translate(Vector2(0, cast_to.length())); + xf.translate(Vector2(cast_to.length(), 0)); //Vector2 tip = Vector2(0,s->get_length()); Color dcol = get_tree()->get_debug_collisions_color(); //0.9,0.2,0.2,0.4); draw_line(Vector2(), cast_to, dcol, 3); Vector pts; float tsize = 4; - pts.push_back(xf.xform(Vector2(0, tsize))); - pts.push_back(xf.xform(Vector2(0.707 * tsize, 0))); - pts.push_back(xf.xform(Vector2(-0.707 * tsize, 0))); + pts.push_back(xf.xform(Vector2(tsize, 0))); + pts.push_back(xf.xform(Vector2(0, 0.707 * tsize))); + pts.push_back(xf.xform(Vector2(0, -0.707 * tsize))); Vector cols; for (int i = 0; i < 3; i++) cols.push_back(dcol);