Allow to name built-in scripts upon creation
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78931aa040
commit
64a2681cf0
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@ -315,7 +315,9 @@ void ScriptCreateDialog::_create_new() {
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}
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}
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if (!is_built_in) {
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if (is_built_in) {
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scr->set_name(internal_name->get_text());
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} else {
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String lpath = ProjectSettings::get_singleton()->localize_path(file_path->get_text());
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scr->set_path(lpath);
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Error err = ResourceSaver::save(lpath, scr, ResourceSaver::FLAG_CHANGE_PATH);
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@ -686,6 +688,11 @@ void ScriptCreateDialog::_update_dialog() {
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builtin_warning_label->set_visible(is_built_in);
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path_controls[0]->set_visible(!is_built_in);
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path_controls[1]->set_visible(!is_built_in);
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name_controls[0]->set_visible(is_built_in);
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name_controls[1]->set_visible(is_built_in);
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// Check if the script name is the same as the parent class.
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// This warning isn't relevant if the script is built-in.
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script_name_warning_label->set_visible(!is_built_in && _get_class_name() == parent_name->get_text());
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@ -868,9 +875,24 @@ ScriptCreateDialog::ScriptCreateDialog() {
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path_button = memnew(Button);
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path_button->connect("pressed", callable_mp(this, &ScriptCreateDialog::_browse_path), varray(false, true));
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hb->add_child(path_button);
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gc->add_child(memnew(Label(TTR("Path:"))));
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Label *label = memnew(Label(TTR("Path:")));
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gc->add_child(label);
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gc->add_child(hb);
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re_check_path = false;
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path_controls[0] = label;
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path_controls[1] = hb;
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/* Name */
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internal_name = memnew(LineEdit);
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internal_name->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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label = memnew(Label(TTR("Name:")));
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gc->add_child(label);
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gc->add_child(internal_name);
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name_controls[0] = label;
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name_controls[1] = internal_name;
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label->hide();
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internal_name->hide();
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/* Dialog Setup */
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@ -57,6 +57,7 @@ class ScriptCreateDialog : public ConfirmationDialog {
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OptionButton *language_menu;
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OptionButton *template_menu;
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LineEdit *file_path;
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LineEdit *internal_name;
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Button *path_button;
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EditorFileDialog *file_browse;
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CheckBox *internal;
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@ -81,6 +82,9 @@ class ScriptCreateDialog : public ConfirmationDialog {
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int default_language;
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bool re_check_path;
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Control *path_controls[2];
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Control *name_controls[2];
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enum ScriptOrigin {
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SCRIPT_ORIGIN_PROJECT,
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SCRIPT_ORIGIN_EDITOR,
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