Merge pull request #62035 from smix8/navigation_doc_agent_cb_cancel_4.x
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<argument index="2" name="method" type="StringName" />
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<argument index="3" name="userdata" type="Variant" default="null" />
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<description>
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Callback called at the end of the RVO process.
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Callback called at the end of the RVO process. If a callback is created manually and the agent is placed on a navigation map it will calculate avoidance for the agent and dispatch the calculated [code]safe_velocity[/code] to the [code]receiver[/code] object with a signal to the chosen [code]method[/code] name.
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[b]Note:[/b] Created callbacks are always processed independently of the SceneTree state as long as the agent is on a navigation map and not freed. To disable the dispatch of a callback from an agent use [method agent_set_callback] again with a [code]null[/code] object as the [code]receiver[/code].
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</description>
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</method>
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<method name="agent_set_map" qualifiers="const">
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@ -44,7 +44,8 @@
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<argument index="2" name="method" type="StringName" />
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<argument index="3" name="userdata" type="Variant" default="null" />
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<description>
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Callback called at the end of the RVO process.
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Callback called at the end of the RVO process. If a callback is created manually and the agent is placed on a navigation map it will calculate avoidance for the agent and dispatch the calculated [code]safe_velocity[/code] to the [code]receiver[/code] object with a signal to the chosen [code]method[/code] name.
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[b]Note:[/b] Created callbacks are always processed independently of the SceneTree state as long as the agent is on a navigation map and not freed. To disable the dispatch of a callback from an agent use [method agent_set_callback] again with a [code]null[/code] object as the [code]receiver[/code].
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</description>
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</method>
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<method name="agent_set_map" qualifiers="const">
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