diff --git a/doc/classes/MeshLibrary.xml b/doc/classes/MeshLibrary.xml
index 3a3dd08caf1..6b0dca326fb 100644
--- a/doc/classes/MeshLibrary.xml
+++ b/doc/classes/MeshLibrary.xml
@@ -84,8 +84,7 @@
- Returns a generated item preview (a 3D rendering in isometric perspective).
- [b]Note:[/b] Since item previews are only generated in an editor context, this function will return an empty [Texture2D] in a running project.
+ When running in the editor, returns a generated item preview (a 3D rendering in isometric perspective). When used in a running project, returns the manually-defined item preview which can be set using [method set_item_preview]. Returns an empty [Texture2D] if no preview was manually set in a running project.
diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp
index ac016bec5dc..fffd1923482 100644
--- a/scene/resources/mesh_library.cpp
+++ b/scene/resources/mesh_library.cpp
@@ -29,7 +29,6 @@
/*************************************************************************/
#include "mesh_library.h"
-#include "core/engine.h"
bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) {
@@ -202,11 +201,6 @@ Transform MeshLibrary::get_item_navmesh_transform(int p_item) const {
Ref MeshLibrary::get_item_preview(int p_item) const {
- if (!Engine::get_singleton()->is_editor_hint()) {
- ERR_PRINT("MeshLibrary item previews are only generated in an editor context, which means they aren't available in a running project.");
- return Ref();
- }
-
ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Ref(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
return item_map[p_item].preview;
}