Fix texture region editor not selecting restored snap mode

This commit is contained in:
Haoyu Qiu 2023-11-12 01:41:51 +08:00
parent e38686f85b
commit 64fb22e17b
1 changed files with 1 additions and 1 deletions

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@ -1095,7 +1095,7 @@ TextureRegionEditor::TextureRegionEditor() {
snap_mode_button->add_item(TTR("Pixel Snap"), 1); snap_mode_button->add_item(TTR("Pixel Snap"), 1);
snap_mode_button->add_item(TTR("Grid Snap"), 2); snap_mode_button->add_item(TTR("Grid Snap"), 2);
snap_mode_button->add_item(TTR("Auto Slice"), 3); snap_mode_button->add_item(TTR("Auto Slice"), 3);
snap_mode_button->select(0); snap_mode_button->select(snap_mode);
snap_mode_button->connect("item_selected", callable_mp(this, &TextureRegionEditor::_set_snap_mode)); snap_mode_button->connect("item_selected", callable_mp(this, &TextureRegionEditor::_set_snap_mode));
hb_grid = memnew(HBoxContainer); hb_grid = memnew(HBoxContainer);