Fix texture region editor not selecting restored snap mode
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@ -1095,7 +1095,7 @@ TextureRegionEditor::TextureRegionEditor() {
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snap_mode_button->add_item(TTR("Pixel Snap"), 1);
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snap_mode_button->add_item(TTR("Pixel Snap"), 1);
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snap_mode_button->add_item(TTR("Grid Snap"), 2);
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snap_mode_button->add_item(TTR("Grid Snap"), 2);
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snap_mode_button->add_item(TTR("Auto Slice"), 3);
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snap_mode_button->add_item(TTR("Auto Slice"), 3);
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snap_mode_button->select(0);
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snap_mode_button->select(snap_mode);
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snap_mode_button->connect("item_selected", callable_mp(this, &TextureRegionEditor::_set_snap_mode));
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snap_mode_button->connect("item_selected", callable_mp(this, &TextureRegionEditor::_set_snap_mode));
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hb_grid = memnew(HBoxContainer);
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hb_grid = memnew(HBoxContainer);
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