Fix the issue causing long-press on a selected node on the scene tree to trigger both the context menu and the rename functionality

This commit is contained in:
Fredia Huya-Kouadio 2023-02-12 21:03:47 -08:00
parent fda3acd94d
commit 6528f984fe
2 changed files with 29 additions and 5 deletions

View File

@ -100,13 +100,22 @@ void AndroidInputHandler::process_key_event(int p_scancode, int p_physical_scanc
input->parse_input_event(ev);
}
void AndroidInputHandler::_parse_all_touch(bool p_pressed, bool p_double_tap) {
void AndroidInputHandler::_cancel_all_touch() {
_parse_all_touch(false, false, true);
touch.clear();
}
void AndroidInputHandler::_parse_all_touch(bool p_pressed, bool p_double_tap, bool reset_index) {
if (touch.size()) {
//end all if exist
for (int i = 0; i < touch.size(); i++) {
Ref<InputEventScreenTouch> ev;
ev.instance();
ev->set_index(touch[i].id);
if (reset_index) {
ev->set_index(-1);
} else {
ev->set_index(touch[i].id);
}
ev->set_pressed(p_pressed);
ev->set_position(touch[i].pos);
ev->set_double_tap(p_double_tap);
@ -167,7 +176,9 @@ void AndroidInputHandler::process_touch_event(int p_event, int p_pointer, const
}
} break;
case AMOTION_EVENT_ACTION_CANCEL:
case AMOTION_EVENT_ACTION_CANCEL: {
_cancel_all_touch();
} break;
case AMOTION_EVENT_ACTION_UP: { //release
_release_all_touch();
} break;
@ -207,6 +218,12 @@ void AndroidInputHandler::process_touch_event(int p_event, int p_pointer, const
}
}
void AndroidInputHandler::_cancel_mouse_event_info(bool p_source_mouse_relative) {
buttons_state = 0;
_parse_mouse_event_info(0, false, false, p_source_mouse_relative);
mouse_event_info.valid = false;
}
void AndroidInputHandler::_parse_mouse_event_info(int buttons_mask, bool p_pressed, bool p_double_click, bool p_source_mouse_relative) {
if (!mouse_event_info.valid) {
return;
@ -267,8 +284,11 @@ void AndroidInputHandler::process_mouse_event(int p_event_action, int p_event_an
_parse_mouse_event_info(event_buttons_mask, true, p_double_click, p_source_mouse_relative);
} break;
case AMOTION_EVENT_ACTION_CANCEL: {
_cancel_mouse_event_info(p_source_mouse_relative);
} break;
case AMOTION_EVENT_ACTION_UP:
case AMOTION_EVENT_ACTION_CANCEL:
case AMOTION_EVENT_ACTION_BUTTON_RELEASE: {
_release_mouse_event_info(p_source_mouse_relative);
} break;

View File

@ -90,10 +90,14 @@ private:
void _release_mouse_event_info(bool p_source_mouse_relative = false);
void _parse_all_touch(bool p_pressed, bool p_double_tap);
void _cancel_mouse_event_info(bool p_source_mouse_relative = false);
void _parse_all_touch(bool p_pressed, bool p_double_tap, bool reset_index = false);
void _release_all_touch();
void _cancel_all_touch();
public:
void process_joy_event(const JoypadEvent &p_event);
void process_key_event(int p_scancode, int p_physical_scancode, int p_unicode, bool p_pressed);