fix InputMap::action_erase_event()
fixes #3976
(cherry picked from commit 9544042adb
)
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@ -156,10 +156,7 @@ void InputMap::action_erase_event(const StringName& p_action,const InputEvent& p
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List<InputEvent>::Element *E=_find_event(input_map[p_action].inputs,p_event);
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if (E)
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return; //already gots
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input_map[p_action].inputs.erase(E);
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}
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