diff --git a/doc/classes/CodeEdit.xml b/doc/classes/CodeEdit.xml
index ab63d66aba0..db825634bcf 100644
--- a/doc/classes/CodeEdit.xml
+++ b/doc/classes/CodeEdit.xml
@@ -435,7 +435,7 @@
- Submits all completion options added with [method add_code_completion_option]. Will try to force the autoccomplete menu to popup, if [param force] is [code]true[/code].
+ Submits all completion options added with [method add_code_completion_option]. Will try to force the autocomplete menu to popup, if [param force] is [code]true[/code].
[b]Note:[/b] This will replace all current candidates.
diff --git a/doc/classes/Dictionary.xml b/doc/classes/Dictionary.xml
index 3f165c2ac53..b39c5c96999 100644
--- a/doc/classes/Dictionary.xml
+++ b/doc/classes/Dictionary.xml
@@ -261,7 +261,7 @@
[/csharp]
[/codeblocks]
[b]Note:[/b] Dictionaries with the same entries but in a different order will not have the same hash.
- [b]Note:[/b] Dictionaries with equal hash values are [i]not[/i] guaranteed to be the same, because of hash collisions. On the countrary, dictionaries with different hash values are guaranteed to be different.
+ [b]Note:[/b] Dictionaries with equal hash values are [i]not[/i] guaranteed to be the same, because of hash collisions. On the contrary, dictionaries with different hash values are guaranteed to be different.
diff --git a/doc/classes/EditorVCSInterface.xml b/doc/classes/EditorVCSInterface.xml
index 0acc53fa58a..baf69f2c6de 100644
--- a/doc/classes/EditorVCSInterface.xml
+++ b/doc/classes/EditorVCSInterface.xml
@@ -240,7 +240,7 @@
- Pops up an error message in the edior which is shown as coming from the underlying VCS. Use this to show VCS specific error messages.
+ Pops up an error message in the editor which is shown as coming from the underlying VCS. Use this to show VCS specific error messages.
diff --git a/doc/classes/FontFile.xml b/doc/classes/FontFile.xml
index 2bd964053b8..ba4761e900f 100644
--- a/doc/classes/FontFile.xml
+++ b/doc/classes/FontFile.xml
@@ -134,7 +134,7 @@
- Recturns an active face index in the TrueType / OpenType collection.
+ Returns an active face index in the TrueType / OpenType collection.
diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml
index 3150d0f08fa..81954dd7de5 100644
--- a/doc/classes/Image.xml
+++ b/doc/classes/Image.xml
@@ -679,13 +679,13 @@
- [url=https://en.wikipedia.org/wiki/Adaptive_scalable_texture_compression]Adaptive Scalable Texutre Compression[/url]. This implements the 4x4 (high quality) mode.
+ [url=https://en.wikipedia.org/wiki/Adaptive_scalable_texture_compression]Adaptive Scalable Texture Compression[/url]. This implements the 4x4 (high quality) mode.
Same format as [constant FORMAT_ASTC_4x4], but with the hint to let the GPU know it is used for HDR.
- [url=https://en.wikipedia.org/wiki/Adaptive_scalable_texture_compression]Adaptive Scalable Texutre Compression[/url]. This implements the 8x8 (low quality) mode.
+ [url=https://en.wikipedia.org/wiki/Adaptive_scalable_texture_compression]Adaptive Scalable Texture Compression[/url]. This implements the 8x8 (low quality) mode.
Same format as [constant FORMAT_ASTC_8x8], but with the hint to let the GPU know it is used for HDR.
diff --git a/doc/classes/Node3D.xml b/doc/classes/Node3D.xml
index ea4c6366f2f..b5ead07a104 100644
--- a/doc/classes/Node3D.xml
+++ b/doc/classes/Node3D.xml
@@ -291,7 +291,7 @@
Access to the node rotation as a [Quaternion]. This property is ideal for tweening complex rotations.
- Rotation part of the local transformation in radians, specified in terms of Euler angles. The angles construct a rotaton in the order specified by the [member rotation_order] property.
+ Rotation part of the local transformation in radians, specified in terms of Euler angles. The angles construct a rotation in the order specified by the [member rotation_order] property.
[b]Note:[/b] In the mathematical sense, rotation is a matrix and not a vector. The three Euler angles, which are the three independent parameters of the Euler-angle parametrization of the rotation matrix, are stored in a [Vector3] data structure not because the rotation is a vector, but only because [Vector3] exists as a convenient data-structure to store 3 floating-point numbers. Therefore, applying affine operations on the rotation "vector" is not meaningful.
[b]Note:[/b] This property is edited in the inspector in degrees. If you want to use degrees in a script, use [member rotation_degrees].
diff --git a/doc/classes/PackedByteArray.xml b/doc/classes/PackedByteArray.xml
index 51f353c17a1..60d3a55711d 100644
--- a/doc/classes/PackedByteArray.xml
+++ b/doc/classes/PackedByteArray.xml
@@ -346,7 +346,7 @@
- Returns [code]true[/code] if a valid [Variant] value can be decoded at the [param byte_offset]. Returns [code]false[/code] othewrise or when the value is [Object]-derived and [param allow_objects] is [code]false[/code].
+ Returns [code]true[/code] if a valid [Variant] value can be decoded at the [param byte_offset]. Returns [code]false[/code] otherwise or when the value is [Object]-derived and [param allow_objects] is [code]false[/code].
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 0c78525e458..90a11a10323 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -819,7 +819,7 @@
Name of the .NET assembly. This name is used as the name of the [code].csproj[/code] and [code].sln[/code] files. By default, it's set to the name of the project ([member application/config/name]) allowing to change it in the future without affecting the .NET assembly.
- Number of times to attempt assembly reloading after rebuilding .NET assembies. Effectively also the timeout in seconds to wait for unloading of script assemblies to finish.
+ Number of times to attempt assembly reloading after rebuilding .NET assemblies. Effectively also the timeout in seconds to wait for unloading of script assemblies to finish.
Directory that contains the [code].sln[/code] file. By default, the [code].sln[/code] files is in the root of the project directory, next to the [code]project.godot[/code] and [code].csproj[/code] files.
diff --git a/doc/classes/RenderingDevice.xml b/doc/classes/RenderingDevice.xml
index 73507b10a70..40a6ad9787f 100644
--- a/doc/classes/RenderingDevice.xml
+++ b/doc/classes/RenderingDevice.xml
@@ -214,7 +214,7 @@
- High-level variant of [method draw_list_begin], with the parameters automtaically being adjusted for drawing onto the window specified by the [param screen] ID.
+ High-level variant of [method draw_list_begin], with the parameters automatically being adjusted for drawing onto the window specified by the [param screen] ID.
[b]Note:[/b] Cannot be used with local RenderingDevices, as these don't have a screen. If called on a local RenderingDevice, [method draw_list_begin_for_screen] returns [constant INVALID_ID].