Merge pull request #96760 from RandomShaper/wtp_langs_exit_thread
Make use of languages' thread enter/exit more correct
This commit is contained in:
commit
658b8a8704
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@ -41,6 +41,7 @@ ScriptLanguage *ScriptServer::_languages[MAX_LANGUAGES];
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int ScriptServer::_language_count = 0;
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bool ScriptServer::languages_ready = false;
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Mutex ScriptServer::languages_mutex;
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thread_local bool ScriptServer::thread_entered = false;
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bool ScriptServer::scripting_enabled = true;
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bool ScriptServer::reload_scripts_on_save = false;
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@ -326,6 +327,10 @@ bool ScriptServer::are_languages_initialized() {
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return languages_ready;
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}
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bool ScriptServer::thread_is_entered() {
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return thread_entered;
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}
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void ScriptServer::set_reload_scripts_on_save(bool p_enable) {
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reload_scripts_on_save = p_enable;
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}
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@ -335,6 +340,10 @@ bool ScriptServer::is_reload_scripts_on_save_enabled() {
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}
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void ScriptServer::thread_enter() {
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if (thread_entered) {
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return;
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}
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MutexLock lock(languages_mutex);
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if (!languages_ready) {
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return;
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@ -342,9 +351,15 @@ void ScriptServer::thread_enter() {
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for (int i = 0; i < _language_count; i++) {
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_languages[i]->thread_enter();
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}
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thread_entered = true;
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}
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void ScriptServer::thread_exit() {
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if (!thread_entered) {
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return;
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}
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MutexLock lock(languages_mutex);
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if (!languages_ready) {
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return;
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@ -352,6 +367,8 @@ void ScriptServer::thread_exit() {
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for (int i = 0; i < _language_count; i++) {
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_languages[i]->thread_exit();
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}
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thread_entered = false;
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}
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HashMap<StringName, ScriptServer::GlobalScriptClass> ScriptServer::global_classes;
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@ -54,6 +54,7 @@ class ScriptServer {
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static int _language_count;
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static bool languages_ready;
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static Mutex languages_mutex;
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static thread_local bool thread_entered;
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static bool scripting_enabled;
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static bool reload_scripts_on_save;
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@ -101,6 +102,7 @@ public:
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static void init_languages();
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static void finish_languages();
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static bool are_languages_initialized();
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static bool thread_is_entered();
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};
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class PlaceHolderScriptInstance;
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@ -63,17 +63,14 @@ void WorkerThreadPool::_process_task(Task *p_task) {
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// Tasks must start with these at default values. They are free to set-and-forget otherwise.
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set_current_thread_safe_for_nodes(false);
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MessageQueue::set_thread_singleton_override(nullptr);
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// Since the WorkerThreadPool is started before the script server,
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// its pre-created threads can't have ScriptServer::thread_enter() called on them early.
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// Therefore, we do it late at the first opportunity, so in case the task
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// about to be run uses scripting, guarantees are held.
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task_mutex.lock();
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if (!curr_thread.ready_for_scripting && ScriptServer::are_languages_initialized()) {
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task_mutex.unlock();
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ScriptServer::thread_enter();
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task_mutex.lock();
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curr_thread.ready_for_scripting = true;
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}
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p_task->pool_thread_index = pool_thread_index;
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prev_task = curr_thread.current_task;
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curr_thread.current_task = p_task;
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@ -326,6 +323,8 @@ WorkerThreadPool::TaskID WorkerThreadPool::add_native_task(void (*p_func)(void *
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}
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WorkerThreadPool::TaskID WorkerThreadPool::_add_task(const Callable &p_callable, void (*p_func)(void *), void *p_userdata, BaseTemplateUserdata *p_template_userdata, bool p_high_priority, const String &p_description) {
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ERR_FAIL_COND_V_MSG(threads.is_empty(), INVALID_TASK_ID, "Can't add a task because the WorkerThreadPool is either not initialized yet or already terminated.");
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task_mutex.lock();
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// Get a free task
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Task *task = task_allocator.alloc();
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@ -514,6 +513,12 @@ void WorkerThreadPool::yield() {
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int th_index = get_thread_index();
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ERR_FAIL_COND_MSG(th_index == -1, "This function can only be called from a worker thread.");
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_wait_collaboratively(&threads[th_index], ThreadData::YIELDING);
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// If this long-lived task started before the scripting server was initialized,
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// now is a good time to have scripting languages ready for the current thread.
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// Otherwise, such a piece of setup won't happen unless another task has been
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// run during the collaborative wait.
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ScriptServer::thread_enter();
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}
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void WorkerThreadPool::notify_yield_over(TaskID p_task_id) {
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@ -538,6 +543,7 @@ void WorkerThreadPool::notify_yield_over(TaskID p_task_id) {
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}
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WorkerThreadPool::GroupID WorkerThreadPool::_add_group_task(const Callable &p_callable, void (*p_func)(void *, uint32_t), void *p_userdata, BaseTemplateUserdata *p_template_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) {
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ERR_FAIL_COND_V_MSG(threads.is_empty(), INVALID_TASK_ID, "Can't add a group task because the WorkerThreadPool is either not initialized yet or already terminated.");
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ERR_FAIL_COND_V(p_elements < 0, INVALID_TASK_ID);
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if (p_tasks < 0) {
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p_tasks = MAX(1u, threads.size());
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@ -749,5 +755,5 @@ WorkerThreadPool::WorkerThreadPool() {
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}
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WorkerThreadPool::~WorkerThreadPool() {
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finish();
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DEV_ASSERT(threads.size() == 0 && "finish() hasn't been called!");
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}
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@ -112,7 +112,6 @@ private:
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uint32_t index = 0;
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Thread thread;
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bool ready_for_scripting : 1;
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bool signaled : 1;
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bool yield_is_over : 1;
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Task *current_task = nullptr;
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@ -120,7 +119,6 @@ private:
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ConditionVariable cond_var;
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ThreadData() :
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ready_for_scripting(false),
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signaled(false),
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yield_is_over(false) {}
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};
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@ -107,8 +107,6 @@ static Time *_time = nullptr;
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static core_bind::Geometry2D *_geometry_2d = nullptr;
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static core_bind::Geometry3D *_geometry_3d = nullptr;
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static WorkerThreadPool *worker_thread_pool = nullptr;
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extern Mutex _global_mutex;
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static GDExtensionManager *gdextension_manager = nullptr;
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@ -297,8 +295,6 @@ void register_core_types() {
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GDREGISTER_NATIVE_STRUCT(AudioFrame, "float left;float right");
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GDREGISTER_NATIVE_STRUCT(ScriptLanguageExtensionProfilingInfo, "StringName signature;uint64_t call_count;uint64_t total_time;uint64_t self_time");
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worker_thread_pool = memnew(WorkerThreadPool);
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OS::get_singleton()->benchmark_end_measure("Core", "Register Types");
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}
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@ -349,7 +345,7 @@ void register_core_singletons() {
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Engine::get_singleton()->add_singleton(Engine::Singleton("Time", Time::get_singleton()));
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Engine::get_singleton()->add_singleton(Engine::Singleton("GDExtensionManager", GDExtensionManager::get_singleton()));
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Engine::get_singleton()->add_singleton(Engine::Singleton("ResourceUID", ResourceUID::get_singleton()));
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Engine::get_singleton()->add_singleton(Engine::Singleton("WorkerThreadPool", worker_thread_pool));
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Engine::get_singleton()->add_singleton(Engine::Singleton("WorkerThreadPool", WorkerThreadPool::get_singleton()));
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OS::get_singleton()->benchmark_end_measure("Core", "Register Singletons");
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}
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@ -382,8 +378,6 @@ void unregister_core_types() {
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// Destroy singletons in reverse order to ensure dependencies are not broken.
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memdelete(worker_thread_pool);
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memdelete(_engine_debugger);
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memdelete(_marshalls);
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memdelete(_classdb);
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@ -140,6 +140,7 @@ static Engine *engine = nullptr;
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static ProjectSettings *globals = nullptr;
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static Input *input = nullptr;
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static InputMap *input_map = nullptr;
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static WorkerThreadPool *worker_thread_pool = nullptr;
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static TranslationServer *translation_server = nullptr;
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static Performance *performance = nullptr;
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static PackedData *packed_data = nullptr;
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@ -690,6 +691,8 @@ Error Main::test_setup() {
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register_core_settings(); // Here globals are present.
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worker_thread_pool = memnew(WorkerThreadPool);
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translation_server = memnew(TranslationServer);
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tsman = memnew(TextServerManager);
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@ -800,6 +803,8 @@ void Main::test_cleanup() {
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ResourceSaver::remove_custom_savers();
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PropertyListHelper::clear_base_helpers();
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WorkerThreadPool::get_singleton()->finish();
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#ifdef TOOLS_ENABLED
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GDExtensionManager::get_singleton()->deinitialize_extensions(GDExtension::INITIALIZATION_LEVEL_EDITOR);
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uninitialize_modules(MODULE_INITIALIZATION_LEVEL_EDITOR);
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@ -841,6 +846,9 @@ void Main::test_cleanup() {
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if (physics_server_2d_manager) {
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memdelete(physics_server_2d_manager);
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}
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if (worker_thread_pool) {
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memdelete(worker_thread_pool);
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}
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if (globals) {
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memdelete(globals);
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}
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@ -931,6 +939,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
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register_core_settings(); //here globals are present
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worker_thread_pool = memnew(WorkerThreadPool);
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translation_server = memnew(TranslationServer);
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performance = memnew(Performance);
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GDREGISTER_CLASS(Performance);
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@ -2621,6 +2630,10 @@ error:
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if (translation_server) {
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memdelete(translation_server);
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}
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if (worker_thread_pool) {
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worker_thread_pool->finish();
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memdelete(worker_thread_pool);
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}
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if (globals) {
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memdelete(globals);
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}
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@ -4502,6 +4515,8 @@ void Main::cleanup(bool p_force) {
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ResourceLoader::clear_translation_remaps();
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ResourceLoader::clear_path_remaps();
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WorkerThreadPool::get_singleton()->finish();
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ScriptServer::finish_languages();
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// Sync pending commands that may have been queued from a different thread during ScriptServer finalization
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@ -4592,6 +4607,9 @@ void Main::cleanup(bool p_force) {
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if (physics_server_2d_manager) {
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memdelete(physics_server_2d_manager);
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}
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if (worker_thread_pool) {
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memdelete(worker_thread_pool);
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}
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if (globals) {
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memdelete(globals);
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}
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