Relicense module to the wondeful Godot community!

This commit is contained in:
Fabio Alessandrelli 2017-12-21 03:47:16 +01:00
parent 6a644d3ee1
commit 658d71c3b9
24 changed files with 96 additions and 72 deletions

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@ -2,10 +2,11 @@
/* emws_client.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */

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@ -2,10 +2,11 @@
/* emws_client.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */

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@ -2,10 +2,11 @@
/* emws_peer.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */

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@ -2,10 +2,11 @@
/* emws_peer.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */

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@ -2,10 +2,11 @@
/* emws_server.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */

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@ -2,10 +2,11 @@
/* emws_server.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */

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@ -2,10 +2,11 @@
/* lws_client.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */

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@ -2,10 +2,11 @@
/* lws_client.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */

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@ -2,10 +2,11 @@
/* lws_helper.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */

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@ -2,10 +2,11 @@
/* lws_peer.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */

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@ -2,10 +2,11 @@
/* lws_peer.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */

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@ -2,10 +2,11 @@
/* lws_server.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */

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@ -2,10 +2,11 @@
/* lws_server.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */

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@ -2,10 +2,11 @@
/* register_types.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */

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@ -2,10 +2,11 @@
/* register_types.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */

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@ -2,10 +2,11 @@
/* websocket_client.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */

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@ -2,10 +2,11 @@
/* websocket_client.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */

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@ -2,10 +2,11 @@
/* websocket_macros.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */

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@ -2,10 +2,11 @@
/* websocket_multiplayer.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */

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@ -2,10 +2,11 @@
/* websocket_multiplayer.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */

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@ -2,10 +2,11 @@
/* websocket_peer.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */

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@ -2,10 +2,11 @@
/* websocket_peer.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */

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@ -2,10 +2,11 @@
/* websocket_server.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */

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@ -2,10 +2,11 @@
/* websocket_server.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT WEBSOCKET MODULE */
/* https://github.com/LudiDorici/godot-websocket */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio */
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */