TimeScale node: return +inf remaining for 0 scale.
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@ -642,7 +642,10 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode
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rem = _process_node(tsn->inputs[0].node,r_prev_anim,p_weight,p_time,switched,true,p_filter,p_reverse_weight);
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else
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rem = _process_node(tsn->inputs[0].node,r_prev_anim,p_weight,p_time*tsn->scale,switched,false,p_filter,p_reverse_weight);
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return rem / tsn->scale;
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if (tsn->scale == 0)
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return INFINITY;
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else
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return rem / tsn->scale;
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} break;
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case NODE_TIMESEEK: {
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