Bump version to 4.1.4-rc

This also fixes a reference issue in the changelog for 4.1.3.
This commit is contained in:
Yuri Sizov 2023-11-01 20:59:38 +01:00
parent fc79201851
commit 65f5865d11
8 changed files with 10 additions and 9 deletions

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@ -3461,6 +3461,7 @@ See the [release announcement](https://godotengine.org/article/godot-3-3-has-arr
- Only WebAssembly is supported now, since all browsers supporting WebGL 2.0 also support WebAssembly. - Only WebAssembly is supported now, since all browsers supporting WebGL 2.0 also support WebAssembly.
[4.1.3]: https://github.com/godotengine/godot/compare/4.1.2-stable...4.1.3-stable
[4.1.2]: https://github.com/godotengine/godot/compare/4.1.1-stable...4.1.2-stable [4.1.2]: https://github.com/godotengine/godot/compare/4.1.1-stable...4.1.2-stable
[4.1.1]: https://github.com/godotengine/godot/compare/4.1-stable...4.1.1-stable [4.1.1]: https://github.com/godotengine/godot/compare/4.1-stable...4.1.1-stable
[4.1]: https://github.com/godotengine/godot/compare/4.0-stable...4.1-stable [4.1]: https://github.com/godotengine/godot/compare/4.0-stable...4.1-stable

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@ -17,11 +17,11 @@
<key>CFBundlePackageType</key> <key>CFBundlePackageType</key>
<string>APPL</string> <string>APPL</string>
<key>CFBundleShortVersionString</key> <key>CFBundleShortVersionString</key>
<string>4.1.3</string> <string>4.1.4</string>
<key>CFBundleSignature</key> <key>CFBundleSignature</key>
<string>godot</string> <string>godot</string>
<key>CFBundleVersion</key> <key>CFBundleVersion</key>
<string>4.1.3</string> <string>4.1.4</string>
<key>NSMicrophoneUsageDescription</key> <key>NSMicrophoneUsageDescription</key>
<string>Microphone access is required to capture audio.</string> <string>Microphone access is required to capture audio.</string>
<key>NSCameraUsageDescription</key> <key>NSCameraUsageDescription</key>

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@ -1,5 +1,5 @@
#define MyAppName "Godot Engine" #define MyAppName "Godot Engine"
#define MyAppVersion "4.1.3" #define MyAppVersion "4.1.4"
#define MyAppPublisher "Godot Engine contributors" #define MyAppPublisher "Godot Engine contributors"
#define MyAppURL "https://godotengine.org/" #define MyAppURL "https://godotengine.org/"
#define MyAppExeName "godot.exe" #define MyAppExeName "godot.exe"

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@ -7,7 +7,7 @@
<Authors>Godot Engine contributors</Authors> <Authors>Godot Engine contributors</Authors>
<PackageId>Godot.NET.Sdk</PackageId> <PackageId>Godot.NET.Sdk</PackageId>
<Version>4.1.3</Version> <Version>4.1.4</Version>
<PackageVersion>$(PackageVersion_Godot_NET_Sdk)</PackageVersion> <PackageVersion>$(PackageVersion_Godot_NET_Sdk)</PackageVersion>
<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk</RepositoryUrl> <RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk</RepositoryUrl>
<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl> <PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>

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@ -9,7 +9,7 @@
<Authors>Godot Engine contributors</Authors> <Authors>Godot Engine contributors</Authors>
<PackageId>Godot.SourceGenerators</PackageId> <PackageId>Godot.SourceGenerators</PackageId>
<Version>4.1.3</Version> <Version>4.1.4</Version>
<PackageVersion>$(PackageVersion_Godot_SourceGenerators)</PackageVersion> <PackageVersion>$(PackageVersion_Godot_SourceGenerators)</PackageVersion>
<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators</RepositoryUrl> <RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators</RepositoryUrl>
<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl> <PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>

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@ -20,7 +20,7 @@
<Authors>Godot Engine contributors</Authors> <Authors>Godot Engine contributors</Authors>
<PackageId>GodotSharp</PackageId> <PackageId>GodotSharp</PackageId>
<Version>4.1.3</Version> <Version>4.1.4</Version>
<PackageVersion>$(PackageVersion_GodotSharp)</PackageVersion> <PackageVersion>$(PackageVersion_GodotSharp)</PackageVersion>
<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharp</RepositoryUrl> <RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharp</RepositoryUrl>
<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl> <PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>

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@ -15,7 +15,7 @@
<Authors>Godot Engine contributors</Authors> <Authors>Godot Engine contributors</Authors>
<PackageId>GodotSharpEditor</PackageId> <PackageId>GodotSharpEditor</PackageId>
<Version>4.1.3</Version> <Version>4.1.4</Version>
<PackageVersion>$(PackageVersion_GodotSharp)</PackageVersion> <PackageVersion>$(PackageVersion_GodotSharp)</PackageVersion>
<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharpEditor</RepositoryUrl> <RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharpEditor</RepositoryUrl>
<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl> <PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>

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@ -2,8 +2,8 @@ short_name = "godot"
name = "Godot Engine" name = "Godot Engine"
major = 4 major = 4
minor = 1 minor = 1
patch = 3 patch = 4
status = "stable" status = "rc"
module_config = "" module_config = ""
year = 2023 year = 2023
website = "https://godotengine.org" website = "https://godotengine.org"