Bump version to 4.1.4-rc
This also fixes a reference issue in the changelog for 4.1.3.
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@ -3461,6 +3461,7 @@ See the [release announcement](https://godotengine.org/article/godot-3-3-has-arr
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- Only WebAssembly is supported now, since all browsers supporting WebGL 2.0 also support WebAssembly.
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- Only WebAssembly is supported now, since all browsers supporting WebGL 2.0 also support WebAssembly.
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[4.1.3]: https://github.com/godotengine/godot/compare/4.1.2-stable...4.1.3-stable
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[4.1.2]: https://github.com/godotengine/godot/compare/4.1.1-stable...4.1.2-stable
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[4.1.2]: https://github.com/godotengine/godot/compare/4.1.1-stable...4.1.2-stable
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[4.1.1]: https://github.com/godotengine/godot/compare/4.1-stable...4.1.1-stable
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[4.1.1]: https://github.com/godotengine/godot/compare/4.1-stable...4.1.1-stable
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[4.1]: https://github.com/godotengine/godot/compare/4.0-stable...4.1-stable
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[4.1]: https://github.com/godotengine/godot/compare/4.0-stable...4.1-stable
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@ -17,11 +17,11 @@
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<key>CFBundlePackageType</key>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<key>CFBundleShortVersionString</key>
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<string>4.1.3</string>
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<string>4.1.4</string>
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<key>CFBundleSignature</key>
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<key>CFBundleSignature</key>
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<string>godot</string>
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<string>godot</string>
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<key>CFBundleVersion</key>
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<key>CFBundleVersion</key>
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<string>4.1.3</string>
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<string>4.1.4</string>
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<key>NSMicrophoneUsageDescription</key>
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<key>NSMicrophoneUsageDescription</key>
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<string>Microphone access is required to capture audio.</string>
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<string>Microphone access is required to capture audio.</string>
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<key>NSCameraUsageDescription</key>
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<key>NSCameraUsageDescription</key>
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@ -1,5 +1,5 @@
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#define MyAppName "Godot Engine"
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#define MyAppName "Godot Engine"
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#define MyAppVersion "4.1.3"
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#define MyAppVersion "4.1.4"
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#define MyAppPublisher "Godot Engine contributors"
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#define MyAppPublisher "Godot Engine contributors"
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#define MyAppURL "https://godotengine.org/"
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#define MyAppURL "https://godotengine.org/"
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#define MyAppExeName "godot.exe"
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#define MyAppExeName "godot.exe"
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@ -7,7 +7,7 @@
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<Authors>Godot Engine contributors</Authors>
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<Authors>Godot Engine contributors</Authors>
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<PackageId>Godot.NET.Sdk</PackageId>
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<PackageId>Godot.NET.Sdk</PackageId>
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<Version>4.1.3</Version>
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<Version>4.1.4</Version>
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<PackageVersion>$(PackageVersion_Godot_NET_Sdk)</PackageVersion>
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<PackageVersion>$(PackageVersion_Godot_NET_Sdk)</PackageVersion>
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<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk</RepositoryUrl>
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<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk</RepositoryUrl>
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<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
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<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
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@ -9,7 +9,7 @@
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<Authors>Godot Engine contributors</Authors>
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<Authors>Godot Engine contributors</Authors>
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<PackageId>Godot.SourceGenerators</PackageId>
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<PackageId>Godot.SourceGenerators</PackageId>
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<Version>4.1.3</Version>
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<Version>4.1.4</Version>
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<PackageVersion>$(PackageVersion_Godot_SourceGenerators)</PackageVersion>
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<PackageVersion>$(PackageVersion_Godot_SourceGenerators)</PackageVersion>
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<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators</RepositoryUrl>
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<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators</RepositoryUrl>
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<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
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<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
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@ -20,7 +20,7 @@
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<Authors>Godot Engine contributors</Authors>
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<Authors>Godot Engine contributors</Authors>
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<PackageId>GodotSharp</PackageId>
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<PackageId>GodotSharp</PackageId>
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<Version>4.1.3</Version>
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<Version>4.1.4</Version>
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<PackageVersion>$(PackageVersion_GodotSharp)</PackageVersion>
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<PackageVersion>$(PackageVersion_GodotSharp)</PackageVersion>
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<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharp</RepositoryUrl>
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<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharp</RepositoryUrl>
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<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
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<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
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@ -15,7 +15,7 @@
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<Authors>Godot Engine contributors</Authors>
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<Authors>Godot Engine contributors</Authors>
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<PackageId>GodotSharpEditor</PackageId>
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<PackageId>GodotSharpEditor</PackageId>
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<Version>4.1.3</Version>
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<Version>4.1.4</Version>
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<PackageVersion>$(PackageVersion_GodotSharp)</PackageVersion>
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<PackageVersion>$(PackageVersion_GodotSharp)</PackageVersion>
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<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharpEditor</RepositoryUrl>
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<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharpEditor</RepositoryUrl>
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<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
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<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
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@ -2,8 +2,8 @@ short_name = "godot"
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name = "Godot Engine"
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name = "Godot Engine"
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major = 4
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major = 4
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minor = 1
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minor = 1
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patch = 3
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patch = 4
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status = "stable"
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status = "rc"
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module_config = ""
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module_config = ""
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year = 2023
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year = 2023
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website = "https://godotengine.org"
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website = "https://godotengine.org"
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