Fixed drag and drop not respecting type on exported arrays.

This commit is contained in:
EricEzaM 2021-07-24 23:12:34 +10:00 committed by Lightning_A
parent a4b6ba2c2f
commit 6628fe0469
1 changed files with 6 additions and 0 deletions

View File

@ -428,6 +428,12 @@ void EditorPropertyArray::_button_draw() {
bool EditorPropertyArray::_is_drop_valid(const Dictionary &p_drag_data) const {
String allowed_type = Variant::get_type_name(subtype);
// When the subtype is of type Object, an additional subtype may be specified in the hint string
// (e.g. Resource, Texture2D, ShaderMaterial, etc). We want the allowed type to be that, not just "Object".
if (subtype == Variant::OBJECT && subtype_hint_string != "") {
allowed_type = subtype_hint_string;
}
Dictionary drag_data = p_drag_data;
if (drag_data.has("type") && String(drag_data["type"]) == "files") {