scons detects standalone MSVC on Windows

Under Windows, Scons is now capable of detecting and compiling with
standalone MSVC compilers (aka "Visual C++ Build Tools").
http://landinghub.visualstudio.com/visual-cpp-build-tools

Tried with version 2015, and native x86 and x64 compilers under
Windows 10 pro 64 and Windows 8.1 64, with the default Win8 SDK
provided by the "Visual C++ Build Tools" web-installer.

Follow the same compiling instructions than for compiling with Visual
Studio, except that Visual Studio is no more required.

KNOWN ISSUES :
- ``methods.detect_visual_c_compiler_version()`` will emit a warning message
on computers where the ``VSINSTALLDIR`` environement variable is not present.
But it should compile just fine and still automatically detects the 32 or
64 bits according to the compiler you picked.

TODO :
- eventually, update ``platform/winrt/dectet.py`` with function
``methods.msvc_is_detected()`` and try to compile winrt/UWP with
these standalone compilers (if you did not select Win10 SDK when
installing the standalone tools, you can run it again).
- update doc to make users aware of "Visual C++ Build Tools" aka
"stadalone MSVC".
- eventually, update ``methods.detect_visual_c_compiler_version()``
This commit is contained in:
yg2f 2016-09-15 18:04:26 +02:00
parent 4613cb7874
commit 663d4ee7de
4 changed files with 25 additions and 12 deletions

View File

@ -16,7 +16,6 @@ platform_list = [] # list of platforms
platform_opts = {} # options for each platform
platform_flags = {} # flags for each platform
active_platforms=[]
active_platform_ids=[]
platform_exporters=[]
@ -60,7 +59,7 @@ platform_arg = ARGUMENTS.get("platform", False)
if (os.name=="posix"):
pass
elif (os.name=="nt"):
if (os.getenv("VSINSTALLDIR")==None or platform_arg=="android"):
if (not methods.msvc_is_detected() or platform_arg=="android"):
custom_tools=['mingw']
env_base=Environment(tools=custom_tools);

View File

@ -656,7 +656,8 @@ if "platform" in env and env["platform"] == "winrt":
# Workaround for compilation error with GCC/Clang when -Werror is too greedy (GH-4517)
import os
if not (os.name=="nt" and os.getenv("VSINSTALLDIR")!=None): # not Windows and not MSVC
import methods
if not (os.name=="nt" and methods.msvc_is_detected() ): # not Windows and not MSVC
env_drivers.Append(CFLAGS=["-Wno-error=implicit-function-declaration"])
env_drivers.add_source_files(env.drivers_sources,openssl_sources)

View File

@ -1516,6 +1516,12 @@ def detect_visual_c_compiler_version(tools_env):
return vc_chosen_compiler_str
def msvc_is_detected() :
# looks for VisualStudio env variable
# or for Visual C++ Build Tools (which is a standalone MSVC)
return os.getenv("VSINSTALLDIR") or os.getenv("VS100COMNTOOLS") or os.getenv("VS110COMNTOOLS") or os.getenv("VS120COMNTOOLS") or os.getenv("VS140COMNTOOLS");
def precious_program(env, program, sources, **args):
program = env.ProgramOriginal(program, sources, **args)
env.Precious(program)

View File

@ -1,7 +1,8 @@
#
# tested on | Windows native | Linux cross-compilation
# ------------------------+-------------------+---------------------------
# ----------------------------+-------------------+---------------------------
# MSVS C++ 2010 Express | WORKS | n/a
# Visual C++ Build Tools 2015 | WORKS | n/a
# Mingw-w64 | WORKS | WORKS
# Mingw-w32 | WORKS | WORKS
# MinGW | WORKS | untested
@ -12,6 +13,12 @@
# - MSVC2010-Express compiles to 32bits only.
#
#####
# Note about Visual C++ Build Tools :
#
# - Visual C++ Build Tools is the standalone MSVC compiler :
# http://landinghub.visualstudio.com/visual-cpp-build-tools
#
#####
# Notes about Mingw-w64 and Mingw-w32 under Windows :
#
# - both can be installed using the official installer :
@ -102,7 +109,7 @@ def can_build():
if (os.name=="nt"):
#building natively on windows!
if (os.getenv("VSINSTALLDIR")):
if ( methods.msvc_is_detected() ):
return True
else:
print("\nMSVC not detected, attempting Mingw.")
@ -197,7 +204,7 @@ def configure(env):
env.Append(CPPPATH=['#platform/windows'])
env['is_mingw']=False
if (os.name=="nt" and os.getenv("VSINSTALLDIR")!=None):
if (os.name=="nt" and methods.msvc_is_detected() ):
#build using visual studio
env['ENV']['TMP'] = os.environ['TMP']
env.Append(CPPPATH=['#platform/windows/include'])