Merge pull request #50466 from akien-mga/3.x-scons-modules-enabled-header
This commit is contained in:
commit
669bf7cf08
|
@ -125,7 +125,6 @@ opts.Add(BoolVariable("use_lto", "Use link-time optimization", False))
|
|||
|
||||
# Components
|
||||
opts.Add(BoolVariable("deprecated", "Enable deprecated features", True))
|
||||
opts.Add(BoolVariable("gdscript", "Enable GDScript support", True))
|
||||
opts.Add(BoolVariable("minizip", "Enable ZIP archive support using minizip", True))
|
||||
opts.Add(BoolVariable("xaudio2", "Enable the XAudio2 audio driver", False))
|
||||
opts.Add("custom_modules", "A list of comma-separated directory paths containing custom modules to build.", "")
|
||||
|
@ -575,8 +574,6 @@ if selected_platform in platform_list:
|
|||
sys.exit(255)
|
||||
else:
|
||||
env.Append(CPPDEFINES=["_3D_DISABLED"])
|
||||
if env["gdscript"]:
|
||||
env.Append(CPPDEFINES=["GDSCRIPT_ENABLED"])
|
||||
if env["disable_advanced_gui"]:
|
||||
if env["tools"]:
|
||||
print(
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
"""Functions used to generate source files during build time
|
||||
|
||||
All such functions are invoked in a subprocess on Windows to prevent build flakiness.
|
||||
|
||||
"""
|
||||
|
||||
from platform_methods import subprocess_main
|
||||
from compat import iteritems, itervalues, open_utf8, escape_string, byte_to_str
|
||||
|
||||
|
|
|
@ -36,7 +36,8 @@
|
|||
#include "editor_scale.h"
|
||||
#include "editor_settings.h"
|
||||
|
||||
#ifdef SVG_ENABLED
|
||||
#include "modules/modules_enabled.gen.h"
|
||||
#ifdef MODULE_SVG_ENABLED
|
||||
#include "modules/svg/image_loader_svg.h"
|
||||
#endif
|
||||
|
||||
|
@ -104,7 +105,7 @@ static Ref<Texture> flip_icon(Ref<Texture> p_texture, bool p_flip_y = false, boo
|
|||
return texture;
|
||||
}
|
||||
|
||||
#ifdef SVG_ENABLED
|
||||
#ifdef MODULE_SVG_ENABLED
|
||||
static Ref<ImageTexture> editor_generate_icon(int p_index, bool p_convert_color, float p_scale = EDSCALE, bool p_force_filter = false) {
|
||||
Ref<ImageTexture> icon = memnew(ImageTexture);
|
||||
Ref<Image> img = memnew(Image);
|
||||
|
@ -133,7 +134,7 @@ static Ref<ImageTexture> editor_generate_icon(int p_index, bool p_convert_color,
|
|||
#endif
|
||||
|
||||
void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme = true, int p_thumb_size = 32, bool p_only_thumbs = false) {
|
||||
#ifdef SVG_ENABLED
|
||||
#ifdef MODULE_SVG_ENABLED
|
||||
// The default icon theme is designed to be used for a dark theme.
|
||||
// This dictionary stores color codes to convert to other colors
|
||||
// for better readability on a light theme.
|
||||
|
@ -1383,7 +1384,7 @@ Ref<Theme> create_custom_theme(const Ref<Theme> p_theme) {
|
|||
}
|
||||
|
||||
Ref<ImageTexture> create_unscaled_default_project_icon() {
|
||||
#ifdef SVG_ENABLED
|
||||
#ifdef MODULE_SVG_ENABLED
|
||||
for (int i = 0; i < editor_icons_count; i++) {
|
||||
// ESCALE should never affect size of the icon
|
||||
if (strcmp(editor_icons_names[i], "DefaultProjectIcon") == 0) {
|
||||
|
|
|
@ -37,7 +37,8 @@
|
|||
#include "editor/project_settings_editor.h"
|
||||
#include "scene/gui/grid_container.h"
|
||||
|
||||
#ifdef GDSCRIPT_ENABLED
|
||||
#include "modules/modules_enabled.gen.h"
|
||||
#ifdef MODULE_GDSCRIPT_ENABLED
|
||||
#include "modules/gdscript/gdscript.h"
|
||||
#endif
|
||||
|
||||
|
@ -78,7 +79,9 @@ void PluginConfigDialog::_on_confirmed() {
|
|||
// TODO Use script templates. Right now, this code won't add the 'tool' annotation to other languages.
|
||||
// TODO Better support script languages with named classes (has_named_classes).
|
||||
|
||||
#ifdef GDSCRIPT_ENABLED
|
||||
// FIXME: It's hacky to have hardcoded access to the GDScript module here.
|
||||
// The editor code should not have to know what languages are enabled.
|
||||
#ifdef MODULE_GDSCRIPT_ENABLED
|
||||
if (lang_name == GDScriptLanguage::get_singleton()->get_name()) {
|
||||
// Hard-coded GDScript template to keep usability until we use script templates.
|
||||
Ref<Script> gdscript = memnew(GDScript);
|
||||
|
@ -105,7 +108,7 @@ void PluginConfigDialog::_on_confirmed() {
|
|||
script = ScriptServer::get_language(lang_idx)->get_template(class_name, "EditorPlugin");
|
||||
script->set_path(script_path);
|
||||
ResourceSaver::save(script_path, script);
|
||||
#ifdef GDSCRIPT_ENABLED
|
||||
#ifdef MODULE_GDSCRIPT_ENABLED
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -237,7 +240,7 @@ PluginConfigDialog::PluginConfigDialog() {
|
|||
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
|
||||
ScriptLanguage *lang = ScriptServer::get_language(i);
|
||||
script_option_edit->add_item(lang->get_name());
|
||||
#ifdef GDSCRIPT_ENABLED
|
||||
#ifdef MODULE_GDSCRIPT_ENABLED
|
||||
if (lang == GDScriptLanguage::get_singleton()) {
|
||||
default_lang = i;
|
||||
}
|
||||
|
|
|
@ -34,7 +34,8 @@
|
|||
#include "core/os/main_loop.h"
|
||||
#include "core/os/os.h"
|
||||
|
||||
#ifdef GDSCRIPT_ENABLED
|
||||
#include "modules/modules_enabled.gen.h"
|
||||
#ifdef MODULE_GDSCRIPT_ENABLED
|
||||
|
||||
#include "modules/gdscript/gdscript.h"
|
||||
#include "modules/gdscript/gdscript_compiler.h"
|
||||
|
@ -1024,6 +1025,7 @@ MainLoop *test(TestType p_type) {
|
|||
namespace TestGDScript {
|
||||
|
||||
MainLoop *test(TestType p_type) {
|
||||
ERR_PRINT("The GDScript module is disabled, therefore GDScript tests cannot be used.");
|
||||
return NULL;
|
||||
}
|
||||
} // namespace TestGDScript
|
||||
|
|
|
@ -28,15 +28,19 @@
|
|||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "core/ustring.h"
|
||||
#include <wchar.h>
|
||||
//#include "core/math/math_funcs.h"
|
||||
#include "test_string.h"
|
||||
|
||||
#include "core/io/ip_address.h"
|
||||
#include "core/os/os.h"
|
||||
#include "modules/regex/regex.h"
|
||||
#include <stdio.h>
|
||||
#include "core/ustring.h"
|
||||
|
||||
#include "test_string.h"
|
||||
#include "modules/modules_enabled.gen.h"
|
||||
#ifdef MODULE_REGEX_ENABLED
|
||||
#include "modules/regex/regex.h"
|
||||
#endif
|
||||
|
||||
#include <stdio.h>
|
||||
#include <wchar.h>
|
||||
|
||||
namespace TestString {
|
||||
|
||||
|
|
24
methods.py
24
methods.py
|
@ -238,27 +238,25 @@ def write_modules(modules):
|
|||
except IOError:
|
||||
pass
|
||||
|
||||
modules_cpp = (
|
||||
"""
|
||||
// modules.cpp - THIS FILE IS GENERATED, DO NOT EDIT!!!!!!!
|
||||
modules_cpp = """// register_module_types.gen.cpp
|
||||
/* THIS FILE IS GENERATED DO NOT EDIT */
|
||||
#include "register_module_types.h"
|
||||
|
||||
"""
|
||||
+ includes_cpp
|
||||
+ """
|
||||
#include "modules/modules_enabled.gen.h"
|
||||
|
||||
%s
|
||||
|
||||
void register_module_types() {
|
||||
"""
|
||||
+ register_cpp
|
||||
+ """
|
||||
%s
|
||||
}
|
||||
|
||||
void unregister_module_types() {
|
||||
"""
|
||||
+ unregister_cpp
|
||||
+ """
|
||||
%s
|
||||
}
|
||||
"""
|
||||
""" % (
|
||||
includes_cpp,
|
||||
register_cpp,
|
||||
unregister_cpp,
|
||||
)
|
||||
|
||||
# NOTE: It is safe to generate this file here, since this is still executed serially
|
||||
|
|
|
@ -4,19 +4,19 @@ Import("env")
|
|||
|
||||
import os
|
||||
|
||||
import modules_builders
|
||||
|
||||
env_modules = env.Clone()
|
||||
|
||||
Export("env_modules")
|
||||
|
||||
env.modules_sources = []
|
||||
env.Depends("modules_enabled.gen.h", Value(env.module_list))
|
||||
env.CommandNoCache("modules_enabled.gen.h", Value(env.module_list), modules_builders.generate_modules_enabled)
|
||||
|
||||
env.modules_sources = []
|
||||
env_modules.add_source_files(env.modules_sources, "register_module_types.gen.cpp")
|
||||
|
||||
for name, path in env.module_list.items():
|
||||
if name in env.disabled_modules:
|
||||
continue
|
||||
|
||||
env_modules.Append(CPPDEFINES=["MODULE_" + name.upper() + "_ENABLED"])
|
||||
if not os.path.isabs(path):
|
||||
SConscript(name + "/SCsub") # Built-in.
|
||||
else:
|
||||
|
|
|
@ -112,8 +112,5 @@ module_obj = []
|
|||
env_freetype.add_source_files(module_obj, "*.cpp")
|
||||
env.modules_sources += module_obj
|
||||
|
||||
# Used in scene/, needs to be in main env
|
||||
env.Append(CPPDEFINES=["FREETYPE_ENABLED"])
|
||||
|
||||
# Needed to force rebuilding the module files when the thirdparty library is updated.
|
||||
env.Depends(module_obj, thirdparty_obj)
|
||||
|
|
|
@ -0,0 +1,16 @@
|
|||
"""Functions used to generate source files during build time
|
||||
|
||||
All such functions are invoked in a subprocess on Windows to prevent build flakiness.
|
||||
"""
|
||||
|
||||
from platform_methods import subprocess_main
|
||||
|
||||
|
||||
def generate_modules_enabled(target, source, env):
|
||||
with open(target[0].path, "w") as f:
|
||||
for module in env.module_list:
|
||||
f.write("#define %s\n" % ("MODULE_" + module.upper() + "_ENABLED"))
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
subprocess_main(globals())
|
|
@ -29,6 +29,7 @@
|
|||
/*************************************************************************/
|
||||
|
||||
#include "navigation_mesh_generator.h"
|
||||
|
||||
#include "core/math/convex_hull.h"
|
||||
#include "core/os/thread.h"
|
||||
#include "editor/editor_settings.h"
|
||||
|
@ -45,10 +46,10 @@
|
|||
#include "scene/resources/shape.h"
|
||||
#include "scene/resources/sphere_shape.h"
|
||||
|
||||
#include "modules/modules_enabled.gen.h"
|
||||
#ifdef MODULE_CSG_ENABLED
|
||||
#include "modules/csg/csg_shape.h"
|
||||
#endif
|
||||
|
||||
#ifdef MODULE_GRIDMAP_ENABLED
|
||||
#include "modules/gridmap/grid_map.h"
|
||||
#endif
|
||||
|
|
|
@ -31,9 +31,7 @@
|
|||
#ifndef REGISTER_MODULE_TYPES_H
|
||||
#define REGISTER_MODULE_TYPES_H
|
||||
|
||||
//
|
||||
|
||||
void register_module_types();
|
||||
void unregister_module_types();
|
||||
|
||||
#endif
|
||||
#endif // REGISTER_MODULE_TYPES_H
|
||||
|
|
|
@ -14,10 +14,6 @@ thirdparty_sources = ["nanosvg.cc"]
|
|||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
env_svg.Prepend(CPPPATH=[thirdparty_dir])
|
||||
# FIXME: Needed in editor/editor_themes.cpp for now, but ideally there
|
||||
# shouldn't be a dependency on modules/ and its own 3rd party deps.
|
||||
env.Prepend(CPPPATH=[thirdparty_dir])
|
||||
env.Append(CPPDEFINES=["SVG_ENABLED"])
|
||||
|
||||
env_thirdparty = env_svg.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
|
|
|
@ -30,9 +30,8 @@
|
|||
|
||||
#include "image_loader_svg.h"
|
||||
|
||||
#include "core/os/os.h"
|
||||
#include "core/print_string.h"
|
||||
#include "core/ustring.h"
|
||||
#include <nanosvg.h>
|
||||
#include <nanosvgrast.h>
|
||||
|
||||
void SVGRasterizer::rasterize(NSVGimage *p_image, float p_tx, float p_ty, float p_scale, unsigned char *p_dst, int p_w, int p_h, int p_stride) {
|
||||
nsvgRasterize(rasterizer, p_image, p_tx, p_ty, p_scale, p_dst, p_w, p_h, p_stride);
|
||||
|
|
|
@ -34,13 +34,14 @@
|
|||
#include "core/io/image_loader.h"
|
||||
#include "core/ustring.h"
|
||||
|
||||
#include <nanosvg.h>
|
||||
#include <nanosvgrast.h>
|
||||
|
||||
/**
|
||||
@author Daniel Ramirez <djrmuv@gmail.com>
|
||||
*/
|
||||
|
||||
// Forward declare and include thirdparty headers in .cpp.
|
||||
struct NSVGrasterizer;
|
||||
struct NSVGimage;
|
||||
|
||||
class SVGRasterizer {
|
||||
NSVGrasterizer *rasterizer;
|
||||
|
||||
|
|
|
@ -33,8 +33,13 @@
|
|||
#include "core/math/math_defs.h"
|
||||
#include "core/os/keyboard.h"
|
||||
#include "core/os/os.h"
|
||||
#include "modules/regex/regex.h"
|
||||
#include "scene/scene_string_names.h"
|
||||
|
||||
#include "modules/modules_enabled.gen.h"
|
||||
#ifdef MODULE_REGEX_ENABLED
|
||||
#include "modules/regex/regex.h"
|
||||
#endif
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
#include "editor/editor_scale.h"
|
||||
#endif
|
||||
|
@ -2900,6 +2905,7 @@ Dictionary RichTextLabel::parse_expressions_for_values(Vector<String> p_expressi
|
|||
|
||||
Vector<String> values = parts[1].split(",", false);
|
||||
|
||||
#ifdef MODULE_REGEX_ENABLED
|
||||
RegEx color;
|
||||
color.compile("^#([A-Fa-f0-9]{6}|[A-Fa-f0-9]{3})$");
|
||||
RegEx nodepath;
|
||||
|
@ -2933,6 +2939,7 @@ Dictionary RichTextLabel::parse_expressions_for_values(Vector<String> p_expressi
|
|||
a.append(values[j]);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if (values.size() > 1) {
|
||||
d[key] = a;
|
||||
|
|
|
@ -28,8 +28,11 @@
|
|||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifdef FREETYPE_ENABLED
|
||||
#include "modules/modules_enabled.gen.h"
|
||||
#ifdef MODULE_FREETYPE_ENABLED
|
||||
|
||||
#include "dynamic_font.h"
|
||||
|
||||
#include "core/os/file_access.h"
|
||||
#include "core/os/os.h"
|
||||
|
||||
|
|
|
@ -31,7 +31,9 @@
|
|||
#ifndef DYNAMIC_FONT_H
|
||||
#define DYNAMIC_FONT_H
|
||||
|
||||
#ifdef FREETYPE_ENABLED
|
||||
#include "modules/modules_enabled.gen.h"
|
||||
#ifdef MODULE_FREETYPE_ENABLED
|
||||
|
||||
#include "core/io/resource_loader.h"
|
||||
#include "core/os/mutex.h"
|
||||
#include "core/os/thread_safe.h"
|
||||
|
|
Loading…
Reference in New Issue