GLEW: Define static + enabled and includes via SCons
This allows us not to have to hack our definitions in the upstream files,
making it easier to upgrade to newer versions in the future.
For the include paths to work, the headers are moved to a GL subfolder to
match their upstream location.
(cherry picked from commit 768e925271
)
This commit is contained in:
parent
64507f0085
commit
66ce012ca6
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@ -80,8 +80,6 @@
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#define __glew_h__
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#define __glew_h__
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#define __GLEW_H__
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#define __GLEW_H__
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#define GLEW_STATIC
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#if defined(__gl_h_) || defined(__GL_H__) || defined(__X_GL_H)
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#if defined(__gl_h_) || defined(__GL_H__) || defined(__X_GL_H)
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#error gl.h included before glew.h
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#error gl.h included before glew.h
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#endif
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#endif
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@ -80,8 +80,6 @@
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#define __glxew_h__
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#define __glxew_h__
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#define __GLXEW_H__
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#define __GLXEW_H__
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#define GLEW_STATIC
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#ifdef __glxext_h_
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#ifdef __glxext_h_
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#error glxext.h included before glxew.h
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#error glxext.h included before glxew.h
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#endif
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#endif
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@ -99,7 +97,7 @@
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#include <X11/Xlib.h>
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <X11/Xutil.h>
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#include <X11/Xmd.h>
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#include <X11/Xmd.h>
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#include "drivers/gl_context/glew.h"
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#include <GL/glew.h>
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#ifdef __cplusplus
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#ifdef __cplusplus
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extern "C" {
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extern "C" {
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@ -56,8 +56,6 @@
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#define __wglew_h__
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#define __wglew_h__
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#define __WGLEW_H__
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#define __WGLEW_H__
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#define GLEW_STATIC
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#ifdef __wglext_h_
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#ifdef __wglext_h_
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#error wglext.h included before wglew.h
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#error wglext.h included before wglew.h
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#endif
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#endif
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@ -1,5 +1,11 @@
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Import('env')
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Import('env')
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Export('env');
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env.add_source_files(env.drivers_sources,"*.cpp")
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env.add_source_files(env.drivers_sources,"*.cpp")
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env.add_source_files(env.drivers_sources,"*.c")
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if (env.get('glew') == 'yes'):
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env.add_source_files(env.drivers_sources,"glew.c")
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env.Append(CPPFLAGS = ['-DGLEW_ENABLED'])
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env.Append(CPPFLAGS = ['-DGLEW_STATIC'])
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env.Append(CPPPATH = ['.'])
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Export('env')
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@ -1,4 +1,3 @@
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#ifdef GLEW_ENABLED
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/*
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/*
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** The OpenGL Extension Wrangler Library
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** The OpenGL Extension Wrangler Library
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** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
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** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
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@ -30,11 +29,11 @@
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** THE POSSIBILITY OF SUCH DAMAGE.
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** THE POSSIBILITY OF SUCH DAMAGE.
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*/
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*/
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#include "drivers/gl_context/glew.h"
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#include <GL/glew.h>
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#if defined(_WIN32)
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#if defined(_WIN32)
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# include "drivers/gl_context/wglew.h"
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# include <GL/wglew.h>
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#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
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#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
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# include "drivers/gl_context/glxew.h"
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# include <GL/glxew.h>
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#endif
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#endif
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/*
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/*
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@ -15156,5 +15155,3 @@ GLboolean glxewIsSupported (const char* name)
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}
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}
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#endif /* _WIN32 */
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#endif /* _WIN32 */
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#endif
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@ -23,7 +23,8 @@ def get_opts():
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def get_flags():
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def get_flags():
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return [
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return [
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('builtin_zlib', 'no')
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('builtin_zlib', 'no'),
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#('glew', 'yes'), # TODO: investigate the GLEW situation on Haiku
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]
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]
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def configure(env):
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def configure(env):
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@ -52,7 +53,6 @@ def configure(env):
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#env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
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#env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
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env.Append(CPPFLAGS = ['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np
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env.Append(CPPFLAGS = ['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np
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#env.Append(CPPFLAGS = ['-DGLEW_ENABLED']) # TODO: investigate the GLEW situation on Haiku
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env.Append(CPPFLAGS = ['-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED'])
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env.Append(CPPFLAGS = ['-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED'])
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env.Append(CPPFLAGS = ['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
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env.Append(CPPFLAGS = ['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
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env.Append(LIBS = ['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL'])
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env.Append(LIBS = ['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL'])
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@ -28,10 +28,10 @@ def get_opts():
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def get_flags():
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def get_flags():
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return [
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return [
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('opengl', 'no'),
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('legacygl', 'yes'),
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('legacygl', 'yes'),
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('builtin_zlib', 'no'),
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('builtin_zlib', 'no'),
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('freetype','builtin'), #use builtin freetype
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('freetype','builtin'), #use builtin freetype
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('glew', 'yes'),
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]
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]
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@ -94,11 +94,8 @@ def configure(env):
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# env.Append(LIBPATH=['#platform/osx/lib'])
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# env.Append(LIBPATH=['#platform/osx/lib'])
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#if env['opengl'] == 'yes':
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# env.Append(CPPFLAGS=['-DOPENGL_ENABLED','-DGLEW_ENABLED'])
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env.Append(CPPFLAGS=["-DAPPLE_STYLE_KEYS"])
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env.Append(CPPFLAGS=["-DAPPLE_STYLE_KEYS"])
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env.Append(CPPFLAGS=['-DUNIX_ENABLED','-DGLES2_ENABLED','-DGLEW_ENABLED', '-DOSX_ENABLED'])
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env.Append(CPPFLAGS=['-DUNIX_ENABLED','-DGLES2_ENABLED','-DOSX_ENABLED'])
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env.Append(LIBS=['pthread'])
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env.Append(LIBS=['pthread'])
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#env.Append(CPPFLAGS=['-F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks', '-isysroot', '/Developer/SDKs/MacOSX10.4u.sdk', '-mmacosx-version-min=10.4'])
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#env.Append(CPPFLAGS=['-F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks', '-isysroot', '/Developer/SDKs/MacOSX10.4u.sdk', '-mmacosx-version-min=10.4'])
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#env.Append(LINKFLAGS=['-mmacosx-version-min=10.4', '-isysroot', '/Developer/SDKs/MacOSX10.4u.sdk', '-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk'])
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#env.Append(LINKFLAGS=['-mmacosx-version-min=10.4', '-isysroot', '/Developer/SDKs/MacOSX10.4u.sdk', '-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk'])
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@ -27,6 +27,5 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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/*************************************************************************/
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#include <alloca.h>
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#include <alloca.h>
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#define GLES2_INCLUDE_H "gl_context/glew.h"
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#define GLES2_INCLUDE_H "gl_context/GL/glew.h"
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#define GLES1_INCLUDE_H "gl_context/glew.h"
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#define PTHREAD_RENAME_SELF
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#define PTHREAD_RENAME_SELF
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@ -169,6 +169,7 @@ def get_flags():
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return [
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return [
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('freetype','builtin'), #use builtin freetype
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('freetype','builtin'), #use builtin freetype
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('glew','yes'),
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('openssl','builtin'), #use builtin openssl
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('openssl','builtin'), #use builtin openssl
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]
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]
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@ -242,7 +243,6 @@ def configure(env):
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env.Append(CCFLAGS=['/DGLES2_ENABLED'])
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env.Append(CCFLAGS=['/DGLES2_ENABLED'])
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env.Append(CCFLAGS=['/DGLEW_ENABLED'])
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LIBS=['winmm','opengl32','dsound','kernel32','ole32','oleaut32','user32','gdi32', 'IPHLPAPI','Shlwapi', 'wsock32', 'shell32','advapi32','dinput8','dxguid']
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LIBS=['winmm','opengl32','dsound','kernel32','ole32','oleaut32','user32','gdi32', 'IPHLPAPI','Shlwapi', 'wsock32', 'shell32','advapi32','dinput8','dxguid']
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env.Append(LINKFLAGS=[p+env["LIBSUFFIX"] for p in LIBS])
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env.Append(LINKFLAGS=[p+env["LIBSUFFIX"] for p in LIBS])
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@ -368,7 +368,7 @@ def configure(env):
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env.Append(CCFLAGS=['-DWINDOWS_ENABLED','-mwindows'])
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env.Append(CCFLAGS=['-DWINDOWS_ENABLED','-mwindows'])
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env.Append(CPPFLAGS=['-DRTAUDIO_ENABLED'])
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env.Append(CPPFLAGS=['-DRTAUDIO_ENABLED'])
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env.Append(CCFLAGS=['-DGLES2_ENABLED','-DGLEW_ENABLED'])
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env.Append(CCFLAGS=['-DGLES2_ENABLED'])
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env.Append(LIBS=['mingw32','opengl32', 'dsound', 'ole32', 'd3d9','winmm','gdi32','iphlpapi','shlwapi','wsock32','kernel32', 'oleaut32', 'dinput8', 'dxguid'])
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env.Append(LIBS=['mingw32','opengl32', 'dsound', 'ole32', 'd3d9','winmm','gdi32','iphlpapi','shlwapi','wsock32','kernel32', 'oleaut32', 'dinput8', 'dxguid'])
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# if (env["bits"]=="32"):
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# if (env["bits"]=="32"):
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@ -30,6 +30,6 @@
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//#else
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//#else
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//#include <alloca.h>
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//#include <alloca.h>
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//#endif
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//#endif
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#define GLES2_INCLUDE_H "gl_context/glew.h"
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#define GLES2_INCLUDE_H "gl_context/GL/glew.h"
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@ -65,6 +65,7 @@ def get_flags():
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return [
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return [
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('builtin_zlib', 'no'),
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('builtin_zlib', 'no'),
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('glew', 'yes'),
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("openssl", "yes"),
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("openssl", "yes"),
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#("theora","no"),
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#("theora","no"),
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]
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]
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@ -147,7 +148,7 @@ def configure(env):
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env.Append(CPPPATH=['#tools/freetype/freetype/include'])
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env.Append(CPPPATH=['#tools/freetype/freetype/include'])
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env.Append(CPPFLAGS=['-DOPENGL_ENABLED','-DGLEW_ENABLED'])
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env.Append(CPPFLAGS=['-DOPENGL_ENABLED'])
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if os.system("pkg-config --exists alsa")==0:
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if os.system("pkg-config --exists alsa")==0:
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print("Enabling ALSA")
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print("Enabling ALSA")
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#define PTHREAD_BSD_SET_NAME
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#define PTHREAD_BSD_SET_NAME
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#endif
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#endif
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#define GLES2_INCLUDE_H "gl_context/glew.h"
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#define GLES2_INCLUDE_H "gl_context/GL/glew.h"
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