Fix a crash when trying to restore uncopyable animation tracks
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d6a1db2b07
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671c04f89f
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@ -2143,14 +2143,22 @@ void AnimatedValuesBackup::set_data(const HashMap<NodePath, AnimationMixer::Trac
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clear_data();
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clear_data();
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for (const KeyValue<NodePath, AnimationMixer::TrackCache *> &E : p_data) {
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for (const KeyValue<NodePath, AnimationMixer::TrackCache *> &E : p_data) {
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data.insert(E.key, get_cache_copy(E.value));
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AnimationMixer::TrackCache *track = get_cache_copy(E.value);
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if (!track) {
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continue; // Some types of tracks do not get a copy and must be ignored.
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}
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data.insert(E.key, track);
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}
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}
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}
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}
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HashMap<NodePath, AnimationMixer::TrackCache *> AnimatedValuesBackup::get_data() const {
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HashMap<NodePath, AnimationMixer::TrackCache *> AnimatedValuesBackup::get_data() const {
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HashMap<NodePath, AnimationMixer::TrackCache *> ret;
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HashMap<NodePath, AnimationMixer::TrackCache *> ret;
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for (const KeyValue<NodePath, AnimationMixer::TrackCache *> &E : data) {
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for (const KeyValue<NodePath, AnimationMixer::TrackCache *> &E : data) {
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ret.insert(E.key, get_cache_copy(E.value));
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AnimationMixer::TrackCache *track = get_cache_copy(E.value);
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ERR_CONTINUE(!track); // Backup shouldn't contain tracks that cannot be copied, this is a mistake.
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ret.insert(E.key, track);
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}
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}
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return ret;
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return ret;
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}
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}
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