Fixed tilemap saving, format FORMAT_2 was not correctly written since it was recognized as default value, hence

FORMAT_1 was always the case even when the tile_data was written in FORMAT_2.
This commit is contained in:
Davide Baldo 2018-11-10 01:40:08 +00:00
parent a16d9c6ab6
commit 672b1b19c0
1 changed files with 3 additions and 1 deletions

View File

@ -1114,6 +1114,8 @@ void TileMap::_set_tile_data(const PoolVector<int> &p_data) {
*/
set_cell(x, y, v, flip_h, flip_v, transpose, Vector2(coord_x, coord_y));
}
format = FORMAT_2;
}
PoolVector<int> TileMap::_get_tile_data() const {
@ -1403,7 +1405,7 @@ bool TileMap::_set(const StringName &p_name, const Variant &p_value) {
bool TileMap::_get(const StringName &p_name, Variant &r_ret) const {
if (p_name == "format") {
r_ret = FORMAT_2;
r_ret = format;
return true;
} else if (p_name == "tile_data") {
r_ret = _get_tile_data();