Travis: Disable OSX builds, they create too much backlog

Travis CI has not enough OSX build nodes allocated for open source projects,
so we often have to wait several hours (up to a full day) for builds to start.

(cherry picked from commit e0c00efb99)
This commit is contained in:
Rémi Verschelde 2017-12-06 19:25:17 +01:00
parent 20482cd5a4
commit 67ea819dc9
1 changed files with 3 additions and 3 deletions

View File

@ -28,9 +28,9 @@ matrix:
- env: GODOT_TARGET=android TOOLS=no CACHE_NAME=${GODOT_TARGET}-gcc
os: linux
compiler: gcc
- env: GODOT_TARGET=osx TOOLS=yes CACHE_NAME=${GODOT_TARGET}-clang-tools
os: osx
compiler: clang
#- env: GODOT_TARGET=osx TOOLS=yes CACHE_NAME=${GODOT_TARGET}-clang-tools
# os: osx
# compiler: clang
#- env: GODOT_TARGET=iphone TOOLS=no CACHE_NAME=${GODOT_TARGET}-clang
# os: osx
# compiler: clang