Clarify ImmediateGeometry.add_vertex.
It isn't obvious whether you should add vertices in global coordinates, or local to the ImmediateGeometry Node.
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@ -30,7 +30,7 @@
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<argument index="0" name="position" type="Vector3">
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</argument>
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<description>
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Adds a vertex with the currently set color/uv/etc.
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Adds a vertex in local coordinate space with the currently set color/uv/etc.
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</description>
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</method>
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<method name="begin">
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