Clarify ImmediateGeometry.add_vertex.

It isn't obvious whether you should add vertices in global coordinates,
or local to the ImmediateGeometry Node.
This commit is contained in:
Ryan Roden-Corrent 2019-12-23 23:20:32 -05:00
parent d711c57d76
commit 67f441a09d
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1 changed files with 1 additions and 1 deletions

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@ -30,7 +30,7 @@
<argument index="0" name="position" type="Vector3">
</argument>
<description>
Adds a vertex with the currently set color/uv/etc.
Adds a vertex in local coordinate space with the currently set color/uv/etc.
</description>
</method>
<method name="begin">