Camera::project_local_ray_normal needs to be virtual so that ARVRCamera::project_local_ray_normal gets called.
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@ -132,9 +132,9 @@ public:
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virtual Transform get_camera_transform() const;
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Vector3 project_ray_normal(const Point2 &p_pos) const;
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virtual Vector3 project_ray_normal(const Point2 &p_pos) const;
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virtual Vector3 project_ray_origin(const Point2 &p_pos) const;
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Vector3 project_local_ray_normal(const Point2 &p_pos) const;
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virtual Vector3 project_local_ray_normal(const Point2 &p_pos) const;
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virtual Point2 unproject_position(const Vector3 &p_pos) const;
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bool is_position_behind(const Vector3 &p_pos) const;
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virtual Vector3 project_position(const Point2 &p_point) const;
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