diff --git a/core/input/input_event.cpp b/core/input/input_event.cpp
index bd1fde5a85e..bf1de8d3b27 100644
--- a/core/input/input_event.cpp
+++ b/core/input/input_event.cpp
@@ -132,6 +132,8 @@ void InputEvent::_bind_methods() {
ClassDB::bind_method(D_METHOD("xformed_by", "xform", "local_ofs"), &InputEvent::xformed_by, DEFVAL(Vector2()));
ADD_PROPERTY(PropertyInfo(Variant::INT, "device"), "set_device", "get_device");
+
+ BIND_CONSTANT(DEVICE_ID_EMULATION);
}
///////////////////////////////////
diff --git a/doc/classes/InputEvent.xml b/doc/classes/InputEvent.xml
index 391d060fc3d..96a46124667 100644
--- a/doc/classes/InputEvent.xml
+++ b/doc/classes/InputEvent.xml
@@ -117,7 +117,12 @@
The event's device ID.
- [b]Note:[/b] This device ID will always be [code]-1[/code] for emulated mouse input from a touchscreen. This can be used to distinguish emulated mouse input from physical mouse input.
+ [b]Note:[/b] [member device] can be negative for special use cases that don't refer to devices physically present on the system. See [constant DEVICE_ID_EMULATION].
+
+
+ Device ID used for emulated mouse input from a touchscreen, or for emulated touch input from a mouse. This can be used to distinguish emulated mouse input from physical mouse input, or emulated touch input from physical touch input.
+
+