Bump version to 4.1.2-rc

This commit is contained in:
Yuri Sizov 2023-07-17 15:36:23 +02:00
parent bd6af8e0ea
commit 6884be6b17
8 changed files with 19 additions and 9 deletions

View File

@ -4,6 +4,15 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
## [4.1.2] - TBD
### Added
### Changed
### Fixed
## [4.1.1] - 2023-07-17
See the [release announcement](https://godotengine.org/article/maintenance-release-godot-4-1-1) for details.
@ -3038,6 +3047,7 @@ See the [release announcement](https://godotengine.org/article/godot-3-3-has-arr
- Only WebAssembly is supported now, since all browsers supporting WebGL 2.0 also support WebAssembly.
[4.1.2]: https://github.com/godotengine/godot/compare/4.1.1-stable...4.1.2-stable
[4.1.1]: https://github.com/godotengine/godot/compare/4.1-stable...4.1.1-stable
[4.1]: https://github.com/godotengine/godot/compare/4.0-stable...4.1-stable
[4.0]: https://github.com/godotengine/godot/compare/3.2-stable...4.0-stable

View File

@ -17,11 +17,11 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>4.1.1</string>
<string>4.1.2</string>
<key>CFBundleSignature</key>
<string>godot</string>
<key>CFBundleVersion</key>
<string>4.1.1</string>
<string>4.1.2</string>
<key>NSMicrophoneUsageDescription</key>
<string>Microphone access is required to capture audio.</string>
<key>NSCameraUsageDescription</key>

View File

@ -1,5 +1,5 @@
#define MyAppName "Godot Engine"
#define MyAppVersion "4.1.1"
#define MyAppVersion "4.1.2"
#define MyAppPublisher "Godot Engine contributors"
#define MyAppURL "https://godotengine.org/"
#define MyAppExeName "godot.exe"

View File

@ -7,7 +7,7 @@
<Authors>Godot Engine contributors</Authors>
<PackageId>Godot.NET.Sdk</PackageId>
<Version>4.1.1</Version>
<Version>4.1.2</Version>
<PackageVersion>$(PackageVersion_Godot_NET_Sdk)</PackageVersion>
<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk</RepositoryUrl>
<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>

View File

@ -9,7 +9,7 @@
<Authors>Godot Engine contributors</Authors>
<PackageId>Godot.SourceGenerators</PackageId>
<Version>4.1.1</Version>
<Version>4.1.2</Version>
<PackageVersion>$(PackageVersion_Godot_SourceGenerators)</PackageVersion>
<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators</RepositoryUrl>
<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>

View File

@ -20,7 +20,7 @@
<Authors>Godot Engine contributors</Authors>
<PackageId>GodotSharp</PackageId>
<Version>4.1.1</Version>
<Version>4.1.2</Version>
<PackageVersion>$(PackageVersion_GodotSharp)</PackageVersion>
<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharp</RepositoryUrl>
<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>

View File

@ -15,7 +15,7 @@
<Authors>Godot Engine contributors</Authors>
<PackageId>GodotSharpEditor</PackageId>
<Version>4.1.1</Version>
<Version>4.1.2</Version>
<PackageVersion>$(PackageVersion_GodotSharp)</PackageVersion>
<RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/glue/GodotSharp/GodotSharpEditor</RepositoryUrl>
<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>

View File

@ -2,8 +2,8 @@ short_name = "godot"
name = "Godot Engine"
major = 4
minor = 1
patch = 1
status = "stable"
patch = 2
status = "rc"
module_config = ""
year = 2023
website = "https://godotengine.org"