Added new WASAPI driver for Windows
This commit is contained in:
parent
e59bb87fb6
commit
68dd103f1b
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@ -16,6 +16,7 @@ SConscript('alsa/SCsub')
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SConscript('pulseaudio/SCsub')
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if (env["platform"] == "windows"):
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SConscript("rtaudio/SCsub")
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SConscript("wasapi/SCsub")
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# Graphics drivers
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SConscript('gles2/SCsub')
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@ -224,6 +224,7 @@ void AudioDriverRtAudio::finish() {
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AudioDriverRtAudio::AudioDriverRtAudio() {
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active = false;
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mutex = NULL;
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mix_rate = 44100;
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output_format = OUTPUT_STEREO;
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@ -0,0 +1,8 @@
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#!/usr/bin/env python
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Import('env')
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# Driver source files
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env.add_source_files(env.drivers_sources, "*.cpp")
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Export('env')
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@ -0,0 +1,364 @@
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/*************************************************************************/
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/* audio_driver_wasapi.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifdef WASAPI_ENABLED
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#include "audio_driver_wasapi.h"
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#include "globals.h"
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#include "os/os.h"
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const CLSID CLSID_MMDeviceEnumerator = __uuidof(MMDeviceEnumerator);
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const IID IID_IMMDeviceEnumerator = __uuidof(IMMDeviceEnumerator);
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const IID IID_IAudioClient = __uuidof(IAudioClient);
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const IID IID_IAudioRenderClient = __uuidof(IAudioRenderClient);
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Error AudioDriverWASAPI::init_device() {
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WAVEFORMATEX *pwfex;
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IMMDeviceEnumerator *enumerator = NULL;
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IMMDevice *device = NULL;
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CoInitialize(NULL);
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HRESULT hr = CoCreateInstance(CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, IID_IMMDeviceEnumerator, (void **)&enumerator);
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ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
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hr = enumerator->GetDefaultAudioEndpoint(eRender, eConsole, &device);
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ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
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hr = device->Activate(IID_IAudioClient, CLSCTX_ALL, NULL, (void **)&audio_client);
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ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
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hr = audio_client->GetMixFormat(&pwfex);
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ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
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// Since we're using WASAPI Shared Mode we can't control any of these, we just tag along
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channels = pwfex->nChannels;
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mix_rate = pwfex->nSamplesPerSec;
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format_tag = pwfex->wFormatTag;
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bits_per_sample = pwfex->wBitsPerSample;
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switch (channels) {
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case 2: // Stereo
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// case 6: // Surround 5.1
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// case 8: // Surround 7.1
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break;
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default:
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ERR_PRINT("WASAPI: Unsupported number of channels");
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ERR_FAIL_V(ERR_CANT_OPEN);
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break;
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}
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if (format_tag == WAVE_FORMAT_EXTENSIBLE) {
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WAVEFORMATEXTENSIBLE *wfex = (WAVEFORMATEXTENSIBLE *)pwfex;
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if (wfex->SubFormat == KSDATAFORMAT_SUBTYPE_PCM) {
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format_tag = WAVE_FORMAT_PCM;
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} else if (wfex->SubFormat == KSDATAFORMAT_SUBTYPE_IEEE_FLOAT) {
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format_tag = WAVE_FORMAT_IEEE_FLOAT;
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} else {
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ERR_PRINT("WASAPI: Format not supported");
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ERR_FAIL_V(ERR_CANT_OPEN);
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}
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} else {
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if (format_tag != WAVE_FORMAT_PCM && format_tag != WAVE_FORMAT_IEEE_FLOAT) {
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ERR_PRINT("WASAPI: Format not supported");
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ERR_FAIL_V(ERR_CANT_OPEN);
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}
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}
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hr = audio_client->Initialize(AUDCLNT_SHAREMODE_SHARED, AUDCLNT_STREAMFLAGS_EVENTCALLBACK, 0, 0, pwfex, NULL);
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ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
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event = CreateEvent(NULL, FALSE, FALSE, NULL);
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ERR_FAIL_COND_V(event == NULL, ERR_CANT_OPEN);
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hr = audio_client->SetEventHandle(event);
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ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
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hr = audio_client->GetService(IID_IAudioRenderClient, (void **)&render_client);
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ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
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UINT32 max_frames;
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hr = audio_client->GetBufferSize(&max_frames);
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ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
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// Due to WASAPI Shared Mode we have no control of the buffer size
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buffer_frames = max_frames;
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// Sample rate is independent of channels (ref: https://stackoverflow.com/questions/11048825/audio-sample-frequency-rely-on-channels)
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buffer_size = buffer_frames * channels;
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samples_in.resize(buffer_size);
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if (OS::get_singleton()->is_stdout_verbose()) {
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print_line("audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
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}
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return OK;
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}
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Error AudioDriverWASAPI::finish_device() {
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if (audio_client) {
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if (active) {
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audio_client->Stop();
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active = false;
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}
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}
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if (render_client) {
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render_client->Release();
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render_client = NULL;
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}
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if (audio_client) {
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audio_client->Release();
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audio_client = NULL;
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}
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return OK;
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}
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Error AudioDriverWASAPI::init() {
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Error err = init_device();
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ERR_FAIL_COND_V(err != OK, err);
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active = false;
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exit_thread = false;
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thread_exited = false;
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mutex = Mutex::create(true);
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thread = Thread::create(thread_func, this);
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return OK;
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}
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Error AudioDriverWASAPI::reopen() {
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Error err = finish_device();
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if (err != OK) {
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ERR_PRINT("WASAPI: finish_device error");
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} else {
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err = init_device();
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if (err != OK) {
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ERR_PRINT("WASAPI: init_device error");
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} else {
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start();
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}
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}
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return err;
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}
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int AudioDriverWASAPI::get_mix_rate() const {
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return mix_rate;
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}
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AudioDriverSW::OutputFormat AudioDriverWASAPI::get_output_format() const {
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return OUTPUT_STEREO;
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}
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void AudioDriverWASAPI::thread_func(void *p_udata) {
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AudioDriverWASAPI *ad = (AudioDriverWASAPI *)p_udata;
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while (!ad->exit_thread) {
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if (ad->active) {
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ad->lock();
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ad->audio_server_process(ad->buffer_frames, ad->samples_in.ptr());
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ad->unlock();
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} else {
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for (unsigned int i = 0; i < ad->buffer_size; i++) {
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ad->samples_in[i] = 0;
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}
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}
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unsigned int left_frames = ad->buffer_frames;
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unsigned int buffer_idx = 0;
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while (left_frames > 0) {
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WaitForSingleObject(ad->event, 1000);
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UINT32 cur_frames;
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HRESULT hr = ad->audio_client->GetCurrentPadding(&cur_frames);
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if (hr == S_OK) {
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// Check how much frames are available on the WASAPI buffer
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UINT32 avail_frames = ad->buffer_frames - cur_frames;
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UINT32 write_frames = avail_frames > left_frames ? left_frames : avail_frames;
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BYTE *buffer = NULL;
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hr = ad->render_client->GetBuffer(write_frames, &buffer);
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if (hr == S_OK) {
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// We're using WASAPI Shared Mode so we must convert the buffer
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if (ad->format_tag == WAVE_FORMAT_PCM) {
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switch (ad->bits_per_sample) {
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case 8:
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for (unsigned int i = 0; i < write_frames * ad->channels; i++) {
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((int8_t *)buffer)[i] = ad->samples_in[buffer_idx++] >> 24;
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}
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break;
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case 16:
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for (unsigned int i = 0; i < write_frames * ad->channels; i++) {
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((int16_t *)buffer)[i] = ad->samples_in[buffer_idx++] >> 16;
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}
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break;
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case 24:
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for (unsigned int i = 0; i < write_frames * ad->channels; i++) {
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int32_t sample = ad->samples_in[buffer_idx++];
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((int8_t *)buffer)[i * 3 + 2] = sample >> 24;
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((int8_t *)buffer)[i * 3 + 1] = sample >> 16;
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((int8_t *)buffer)[i * 3 + 0] = sample >> 8;
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}
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break;
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case 32:
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for (unsigned int i = 0; i < write_frames * ad->channels; i++) {
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((int32_t *)buffer)[i] = ad->samples_in[buffer_idx++];
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}
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break;
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}
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} else if (ad->format_tag == WAVE_FORMAT_IEEE_FLOAT) {
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for (unsigned int i = 0; i < write_frames * ad->channels; i++) {
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((float *)buffer)[i] = (ad->samples_in[buffer_idx++] >> 16) / 32768.f;
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}
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} else {
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ERR_PRINT("WASAPI: Unknown format tag");
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ad->exit_thread = true;
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}
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hr = ad->render_client->ReleaseBuffer(write_frames, 0);
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if (hr != S_OK) {
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ERR_PRINT("WASAPI: Release buffer error");
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}
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left_frames -= write_frames;
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} else if (hr == AUDCLNT_E_DEVICE_INVALIDATED) {
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// Device is not valid anymore, reopen it
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Error err = ad->reopen();
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if (err != OK) {
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ad->exit_thread = true;
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} else {
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// We reopened the device and samples_in may have resized, so invalidate the current left_frames
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left_frames = 0;
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}
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} else {
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ERR_PRINT("WASAPI: Get buffer error");
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ad->exit_thread = true;
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}
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} else if (hr == AUDCLNT_E_DEVICE_INVALIDATED) {
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// Device is not valid anymore, reopen it
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Error err = ad->reopen();
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if (err != OK) {
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ad->exit_thread = true;
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} else {
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// We reopened the device and samples_in may have resized, so invalidate the current left_frames
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left_frames = 0;
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}
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} else {
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ERR_PRINT("WASAPI: GetCurrentPadding error");
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}
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}
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}
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ad->thread_exited = true;
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}
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void AudioDriverWASAPI::start() {
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HRESULT hr = audio_client->Start();
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if (hr != S_OK) {
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ERR_PRINT("WASAPI: Start failed");
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} else {
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active = true;
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}
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}
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void AudioDriverWASAPI::lock() {
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if (mutex)
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mutex->lock();
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}
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void AudioDriverWASAPI::unlock() {
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if (mutex)
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mutex->unlock();
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}
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void AudioDriverWASAPI::finish() {
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if (thread) {
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exit_thread = true;
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Thread::wait_to_finish(thread);
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memdelete(thread);
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thread = NULL;
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}
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finish_device();
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if (mutex) {
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memdelete(mutex);
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mutex = NULL;
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}
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}
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AudioDriverWASAPI::AudioDriverWASAPI() {
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audio_client = NULL;
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render_client = NULL;
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mutex = NULL;
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thread = NULL;
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format_tag = 0;
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bits_per_sample = 0;
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samples_in.clear();
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buffer_size = 0;
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channels = 0;
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mix_rate = 0;
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buffer_frames = 0;
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thread_exited = false;
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exit_thread = false;
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active = false;
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}
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#endif
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@ -0,0 +1,86 @@
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/*************************************************************************/
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/* audio_driver_wasapi.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
|
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/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
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/* permit persons to whom the Software is furnished to do so, subject to */
|
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/* the following conditions: */
|
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/* */
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/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef AUDIO_DRIVER_WASAPI_H
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#define AUDIO_DRIVER_WASAPI_H
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#ifdef WASAPI_ENABLED
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#include "servers/audio/audio_server_sw.h"
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#include <audioclient.h>
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#include <mmdeviceapi.h>
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#include <windows.h>
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class AudioDriverWASAPI : public AudioDriverSW {
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HANDLE event;
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IAudioClient *audio_client;
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IAudioRenderClient *render_client;
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Mutex *mutex;
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Thread *thread;
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WORD format_tag;
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WORD bits_per_sample;
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Vector<int32_t> samples_in;
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unsigned int buffer_size;
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unsigned int channels;
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int mix_rate;
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int buffer_frames;
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bool thread_exited;
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mutable bool exit_thread;
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bool active;
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static void thread_func(void *p_udata);
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Error init_device();
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Error finish_device();
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Error reopen();
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public:
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virtual const char *get_name() const {
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return "WASAPI";
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}
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virtual Error init();
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virtual void start();
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virtual int get_mix_rate() const;
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virtual OutputFormat get_output_format() const;
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virtual void lock();
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virtual void unlock();
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virtual void finish();
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AudioDriverWASAPI();
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};
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#endif // AUDIO_DRIVER_WASAPI_H
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#endif
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@ -250,6 +250,7 @@ def configure(env):
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env.Append(CCFLAGS=['/I' + os.getenv("WindowsSdkDir") + "/Include"])
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env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
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env.Append(CCFLAGS=['/DRTAUDIO_ENABLED'])
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env.Append(CCFLAGS=['/DWASAPI_ENABLED'])
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env.Append(CCFLAGS=['/DWIN32'])
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env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
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@ -362,8 +363,9 @@ def configure(env):
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env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows'])
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env.Append(CPPFLAGS=['-DRTAUDIO_ENABLED'])
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env.Append(CPPFLAGS=['-DWASAPI_ENABLED'])
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env.Append(CCFLAGS=['-DGLES2_ENABLED'])
|
||||
env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid'])
|
||||
env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser'])
|
||||
|
||||
# if (env["bits"]=="32"):
|
||||
# env.Append(LIBS=['gcc_s'])
|
||||
|
|
|
@ -2330,6 +2330,9 @@ OS_Windows::OS_Windows(HINSTANCE _hInstance) {
|
|||
#endif
|
||||
user_proc = NULL;
|
||||
|
||||
#ifdef WASAPI_ENABLED
|
||||
AudioDriverManagerSW::add_driver(&driver_wasapi);
|
||||
#endif
|
||||
#ifdef RTAUDIO_ENABLED
|
||||
AudioDriverManagerSW::add_driver(&driver_rtaudio);
|
||||
#endif
|
||||
|
|
|
@ -38,6 +38,7 @@
|
|||
#include "servers/visual_server.h"
|
||||
|
||||
#include "drivers/rtaudio/audio_driver_rtaudio.h"
|
||||
#include "drivers/wasapi/audio_driver_wasapi.h"
|
||||
#include "drivers/unix/ip_unix.h"
|
||||
#include "servers/audio/audio_server_sw.h"
|
||||
#include "servers/audio/sample_manager_sw.h"
|
||||
|
@ -129,6 +130,9 @@ class OS_Windows : public OS {
|
|||
InputDefault *input;
|
||||
joystick_windows *joystick;
|
||||
|
||||
#ifdef WASAPI_ENABLED
|
||||
AudioDriverWASAPI driver_wasapi;
|
||||
#endif
|
||||
#ifdef RTAUDIO_ENABLED
|
||||
AudioDriverRtAudio driver_rtaudio;
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue