C#: Fix to allow usage of [MustBeVariant] in generic typed attributes
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@ -131,8 +131,253 @@ public class ClassWithGenericVariant<[MustBeVariant] T>
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public class MustBeVariantAnnotatedMethods
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{
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[GenericTypeAttribute<bool>()]
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public void MethodWithAttributeBool()
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{
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}
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[GenericTypeAttribute<char>()]
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public void MethodWithAttributeChar()
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{
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}
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[GenericTypeAttribute<sbyte>()]
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public void MethodWithAttributeSByte()
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{
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}
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[GenericTypeAttribute<byte>()]
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public void MethodWithAttributeByte()
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{
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}
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[GenericTypeAttribute<short>()]
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public void MethodWithAttributeInt16()
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{
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}
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[GenericTypeAttribute<ushort>()]
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public void MethodWithAttributeUInt16()
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{
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}
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[GenericTypeAttribute<int>()]
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public void MethodWithAttributeInt32()
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{
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}
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[GenericTypeAttribute<uint>()]
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public void MethodWithAttributeUInt32()
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{
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}
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[GenericTypeAttribute<long>()]
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public void MethodWithAttributeInt64()
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{
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}
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[GenericTypeAttribute<ulong>()]
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public void MethodWithAttributeUInt64()
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{
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}
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[GenericTypeAttribute<float>()]
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public void MethodWithAttributeSingle()
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{
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}
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[GenericTypeAttribute<double>()]
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public void MethodWithAttributeDouble()
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{
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}
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[GenericTypeAttribute<string>()]
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public void MethodWithAttributeOk()
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public void MethodWithAttributeString()
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{
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}
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[GenericTypeAttribute<Vector2>()]
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public void MethodWithAttributeVector2()
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{
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}
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[GenericTypeAttribute<Vector2I>()]
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public void MethodWithAttributeVector2I()
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{
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}
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[GenericTypeAttribute<Rect2>()]
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public void MethodWithAttributeRect2()
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{
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}
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[GenericTypeAttribute<Rect2I>()]
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public void MethodWithAttributeRect2I()
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{
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}
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[GenericTypeAttribute<Transform2D>()]
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public void MethodWithAttributeTransform2D()
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{
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}
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[GenericTypeAttribute<Vector3>()]
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public void MethodWithAttributeVector3()
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{
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}
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[GenericTypeAttribute<Vector3I>()]
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public void MethodWithAttributeVector3I()
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{
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}
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[GenericTypeAttribute<Vector4>()]
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public void MethodWithAttributeVector4()
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{
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}
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[GenericTypeAttribute<Vector4I>()]
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public void MethodWithAttributeVector4I()
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{
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}
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[GenericTypeAttribute<Basis>()]
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public void MethodWithAttributeBasis()
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{
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}
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[GenericTypeAttribute<Quaternion>()]
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public void MethodWithAttributeQuaternion()
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{
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}
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[GenericTypeAttribute<Transform3D>()]
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public void MethodWithAttributeTransform3D()
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{
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}
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[GenericTypeAttribute<Projection>()]
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public void MethodWithAttributeProjection()
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{
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}
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[GenericTypeAttribute<Aabb>()]
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public void MethodWithAttributeAabb()
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{
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}
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[GenericTypeAttribute<Color>()]
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public void MethodWithAttributeColor()
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{
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}
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[GenericTypeAttribute<Plane>()]
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public void MethodWithAttributePlane()
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{
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}
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[GenericTypeAttribute<Callable>()]
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public void MethodWithAttributeCallable()
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{
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}
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[GenericTypeAttribute<Signal>()]
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public void MethodWithAttributeSignal()
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{
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}
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[GenericTypeAttribute<GodotObject>()]
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public void MethodWithAttributeGodotObject()
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{
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}
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[GenericTypeAttribute<StringName>()]
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public void MethodWithAttributeStringName()
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{
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}
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[GenericTypeAttribute<NodePath>()]
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public void MethodWithAttributeNodePath()
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{
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}
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[GenericTypeAttribute<Rid>()]
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public void MethodWithAttributeRid()
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{
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}
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[GenericTypeAttribute<Dictionary>()]
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public void MethodWithAttributeDictionary()
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{
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}
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[GenericTypeAttribute<Array>()]
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public void MethodWithAttributeArray()
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{
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}
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[GenericTypeAttribute<byte[]>()]
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public void MethodWithAttributeByteArray()
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{
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}
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[GenericTypeAttribute<int[]>()]
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public void MethodWithAttributeInt32Array()
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{
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}
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[GenericTypeAttribute<long[]>()]
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public void MethodWithAttributeInt64Array()
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{
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}
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[GenericTypeAttribute<float[]>()]
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public void MethodWithAttributeSingleArray()
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{
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}
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[GenericTypeAttribute<double[]>()]
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public void MethodWithAttributeDoubleArray()
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{
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}
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[GenericTypeAttribute<string[]>()]
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public void MethodWithAttributeStringArray()
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{
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}
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[GenericTypeAttribute<Vector2[]>()]
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public void MethodWithAttributeVector2Array()
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{
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}
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[GenericTypeAttribute<Vector3[]>()]
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public void MethodWithAttributeVector3Array()
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{
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}
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[GenericTypeAttribute<Color[]>()]
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public void MethodWithAttributeColorArray()
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{
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}
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[GenericTypeAttribute<GodotObject[]>()]
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public void MethodWithAttributeGodotObjectArray()
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{
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}
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[GenericTypeAttribute<StringName[]>()]
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public void MethodWithAttributeStringNameArray()
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{
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}
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[GenericTypeAttribute<NodePath[]>()]
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public void MethodWithAttributeNodePathArray()
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{
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}
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[GenericTypeAttribute<Rid[]>()]
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public void MethodWithAttributeRidArray()
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{
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}
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@ -145,8 +390,253 @@ public class MustBeVariantAnnotatedMethods
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*/
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}
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[GenericTypeAttribute<bool>()]
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public class ClassVariantAnnotatedBool
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{
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}
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[GenericTypeAttribute<char>()]
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public class ClassVariantAnnotatedChar
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{
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}
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[GenericTypeAttribute<sbyte>()]
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public class ClassVariantAnnotatedSByte
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{
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}
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[GenericTypeAttribute<byte>()]
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public class ClassVariantAnnotatedByte
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{
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}
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[GenericTypeAttribute<short>()]
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public class ClassVariantAnnotatedInt16
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{
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}
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[GenericTypeAttribute<ushort>()]
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public class ClassVariantAnnotatedUInt16
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{
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}
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[GenericTypeAttribute<int>()]
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public class ClassVariantAnnotatedInt32
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{
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}
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[GenericTypeAttribute<uint>()]
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public class ClassVariantAnnotatedUInt32
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{
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}
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[GenericTypeAttribute<long>()]
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public class ClassVariantAnnotatedInt64
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{
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}
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[GenericTypeAttribute<ulong>()]
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public class ClassVariantAnnotatedUInt64
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{
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}
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[GenericTypeAttribute<float>()]
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public class ClassVariantAnnotatedSingle
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{
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}
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[GenericTypeAttribute<double>()]
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public class ClassVariantAnnotatedDouble
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{
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}
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[GenericTypeAttribute<string>()]
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public class ClassVariantAnnotated
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public class ClassVariantAnnotatedString
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{
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}
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[GenericTypeAttribute<Vector2>()]
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public class ClassVariantAnnotatedVector2
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{
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}
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[GenericTypeAttribute<Vector2I>()]
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public class ClassVariantAnnotatedVector2I
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{
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}
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[GenericTypeAttribute<Rect2>()]
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public class ClassVariantAnnotatedRect2
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{
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}
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[GenericTypeAttribute<Rect2I>()]
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public class ClassVariantAnnotatedRect2I
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{
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}
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[GenericTypeAttribute<Transform2D>()]
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public class ClassVariantAnnotatedTransform2D
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{
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}
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[GenericTypeAttribute<Vector3>()]
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public class ClassVariantAnnotatedVector3
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{
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}
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[GenericTypeAttribute<Vector3I>()]
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public class ClassVariantAnnotatedVector3I
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{
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}
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[GenericTypeAttribute<Vector4>()]
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public class ClassVariantAnnotatedVector4
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{
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}
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[GenericTypeAttribute<Vector4I>()]
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public class ClassVariantAnnotatedVector4I
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{
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}
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[GenericTypeAttribute<Basis>()]
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public class ClassVariantAnnotatedBasis
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{
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}
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[GenericTypeAttribute<Quaternion>()]
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public class ClassVariantAnnotatedQuaternion
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{
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}
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[GenericTypeAttribute<Transform3D>()]
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public class ClassVariantAnnotatedTransform3D
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{
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}
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[GenericTypeAttribute<Projection>()]
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public class ClassVariantAnnotatedProjection
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{
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}
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[GenericTypeAttribute<Aabb>()]
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public class ClassVariantAnnotatedAabb
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{
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}
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[GenericTypeAttribute<Color>()]
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public class ClassVariantAnnotatedColor
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{
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}
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[GenericTypeAttribute<Plane>()]
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public class ClassVariantAnnotatedPlane
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{
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}
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[GenericTypeAttribute<Callable>()]
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public class ClassVariantAnnotatedCallable
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{
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}
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[GenericTypeAttribute<Signal>()]
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public class ClassVariantAnnotatedSignal
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{
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}
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[GenericTypeAttribute<GodotObject>()]
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public class ClassVariantAnnotatedGodotObject
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{
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}
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[GenericTypeAttribute<StringName>()]
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public class ClassVariantAnnotatedStringName
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{
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}
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[GenericTypeAttribute<NodePath>()]
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public class ClassVariantAnnotatedNodePath
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{
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}
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[GenericTypeAttribute<Rid>()]
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public class ClassVariantAnnotatedRid
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{
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}
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[GenericTypeAttribute<Dictionary>()]
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public class ClassVariantAnnotatedDictionary
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{
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}
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[GenericTypeAttribute<Array>()]
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public class ClassVariantAnnotatedArray
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{
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}
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[GenericTypeAttribute<byte[]>()]
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public class ClassVariantAnnotatedByteArray
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{
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}
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[GenericTypeAttribute<int[]>()]
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public class ClassVariantAnnotatedInt32Array
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{
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}
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[GenericTypeAttribute<long[]>()]
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public class ClassVariantAnnotatedInt64Array
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{
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}
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[GenericTypeAttribute<float[]>()]
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public class ClassVariantAnnotatedSingleArray
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{
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}
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[GenericTypeAttribute<double[]>()]
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public class ClassVariantAnnotatedDoubleArray
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{
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}
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[GenericTypeAttribute<string[]>()]
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public class ClassVariantAnnotatedStringArray
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{
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}
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[GenericTypeAttribute<Vector2[]>()]
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public class ClassVariantAnnotatedVector2Array
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{
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}
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[GenericTypeAttribute<Vector3[]>()]
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public class ClassVariantAnnotatedVector3Array
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{
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}
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[GenericTypeAttribute<Color[]>()]
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public class ClassVariantAnnotatedColorArray
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{
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}
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[GenericTypeAttribute<GodotObject[]>()]
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public class ClassVariantAnnotatedGodotObjectArray
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{
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}
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[GenericTypeAttribute<StringName[]>()]
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public class ClassVariantAnnotatedStringNameArray
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{
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}
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[GenericTypeAttribute<NodePath[]>()]
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public class ClassVariantAnnotatedNodePathArray
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{
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}
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[GenericTypeAttribute<Rid[]>()]
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public class ClassVariantAnnotatedRidArray
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{
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}
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@ -3,6 +3,7 @@ using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using Microsoft.CodeAnalysis;
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using Microsoft.CodeAnalysis.CSharp;
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using Microsoft.CodeAnalysis.CSharp.Testing;
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using Microsoft.CodeAnalysis.Diagnostics;
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using Microsoft.CodeAnalysis.Testing;
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@ -14,6 +15,8 @@ namespace Godot.SourceGenerators.Tests;
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public static class CSharpAnalyzerVerifier<TAnalyzer>
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where TAnalyzer : DiagnosticAnalyzer, new()
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{
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public const LanguageVersion LangVersion = LanguageVersion.CSharp11;
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public class Test : CSharpAnalyzerTest<TAnalyzer, XUnitVerifier>
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{
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public Test()
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@ -24,7 +27,7 @@ where TAnalyzer : DiagnosticAnalyzer, new()
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{
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Project project =
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solution.GetProject(projectId)!.AddMetadataReference(Constants.GodotSharpAssembly
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.CreateMetadataReference());
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.CreateMetadataReference()).WithParseOptions(new CSharpParseOptions(LangVersion));
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return project.Solution;
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});
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@ -15,6 +15,7 @@
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Workspaces" Version="4.8.0" />
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp.SourceGenerators.Testing.XUnit" Version="1.1.1" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.7.1" />
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<PackageReference Include="Microsoft.CodeAnalysis.Testing.Verifiers.XUnit" Version="1.1.1" />
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@ -10,6 +10,7 @@ public class MustBeVariantGD0301
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// This raises a GD0301 diagnostic error: object is not Variant (and Method<T> requires a variant generic type).
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Method<{|GD0301:object|}>();
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}
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public void MethodCallsOk()
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{
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// All these calls are valid because they are Variant types.
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@ -68,4 +69,585 @@ public class MustBeVariantGD0301
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public void Method<[MustBeVariant] T>()
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{
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}
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public void MustBeVariantClasses()
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{
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new ClassWithGenericVariant<bool>();
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new ClassWithGenericVariant<char>();
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new ClassWithGenericVariant<sbyte>();
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new ClassWithGenericVariant<byte>();
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new ClassWithGenericVariant<short>();
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new ClassWithGenericVariant<ushort>();
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new ClassWithGenericVariant<int>();
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new ClassWithGenericVariant<uint>();
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new ClassWithGenericVariant<long>();
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new ClassWithGenericVariant<ulong>();
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new ClassWithGenericVariant<float>();
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new ClassWithGenericVariant<double>();
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new ClassWithGenericVariant<string>();
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new ClassWithGenericVariant<Vector2>();
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new ClassWithGenericVariant<Vector2I>();
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new ClassWithGenericVariant<Rect2>();
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new ClassWithGenericVariant<Rect2I>();
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new ClassWithGenericVariant<Transform2D>();
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new ClassWithGenericVariant<Vector3>();
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new ClassWithGenericVariant<Vector3I>();
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new ClassWithGenericVariant<Vector4>();
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new ClassWithGenericVariant<Vector4I>();
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new ClassWithGenericVariant<Basis>();
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new ClassWithGenericVariant<Quaternion>();
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new ClassWithGenericVariant<Transform3D>();
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new ClassWithGenericVariant<Projection>();
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new ClassWithGenericVariant<Aabb>();
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new ClassWithGenericVariant<Color>();
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new ClassWithGenericVariant<Plane>();
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new ClassWithGenericVariant<Callable>();
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new ClassWithGenericVariant<Signal>();
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new ClassWithGenericVariant<GodotObject>();
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new ClassWithGenericVariant<StringName>();
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new ClassWithGenericVariant<NodePath>();
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new ClassWithGenericVariant<Rid>();
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new ClassWithGenericVariant<Dictionary>();
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new ClassWithGenericVariant<Array>();
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new ClassWithGenericVariant<byte[]>();
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new ClassWithGenericVariant<int[]>();
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new ClassWithGenericVariant<long[]>();
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new ClassWithGenericVariant<float[]>();
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new ClassWithGenericVariant<double[]>();
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new ClassWithGenericVariant<string[]>();
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||||
new ClassWithGenericVariant<Vector2[]>();
|
||||
new ClassWithGenericVariant<Vector3[]>();
|
||||
new ClassWithGenericVariant<Color[]>();
|
||||
new ClassWithGenericVariant<GodotObject[]>();
|
||||
new ClassWithGenericVariant<StringName[]>();
|
||||
new ClassWithGenericVariant<NodePath[]>();
|
||||
new ClassWithGenericVariant<Rid[]>();
|
||||
|
||||
// This class fails because generic type is not Variant-compatible.
|
||||
new ClassWithGenericVariant<{|GD0301:object|}>();
|
||||
}
|
||||
}
|
||||
|
||||
public class ClassWithGenericVariant<[MustBeVariant] T>
|
||||
{
|
||||
}
|
||||
|
||||
public class MustBeVariantAnnotatedMethods
|
||||
{
|
||||
[GenericTypeAttribute<bool>()]
|
||||
public void MethodWithAttributeBool()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<char>()]
|
||||
public void MethodWithAttributeChar()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<sbyte>()]
|
||||
public void MethodWithAttributeSByte()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<byte>()]
|
||||
public void MethodWithAttributeByte()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<short>()]
|
||||
public void MethodWithAttributeInt16()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<ushort>()]
|
||||
public void MethodWithAttributeUInt16()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<int>()]
|
||||
public void MethodWithAttributeInt32()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<uint>()]
|
||||
public void MethodWithAttributeUInt32()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<long>()]
|
||||
public void MethodWithAttributeInt64()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<ulong>()]
|
||||
public void MethodWithAttributeUInt64()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<float>()]
|
||||
public void MethodWithAttributeSingle()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<double>()]
|
||||
public void MethodWithAttributeDouble()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<string>()]
|
||||
public void MethodWithAttributeString()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Vector2>()]
|
||||
public void MethodWithAttributeVector2()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Vector2I>()]
|
||||
public void MethodWithAttributeVector2I()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Rect2>()]
|
||||
public void MethodWithAttributeRect2()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Rect2I>()]
|
||||
public void MethodWithAttributeRect2I()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Transform2D>()]
|
||||
public void MethodWithAttributeTransform2D()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Vector3>()]
|
||||
public void MethodWithAttributeVector3()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Vector3I>()]
|
||||
public void MethodWithAttributeVector3I()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Vector4>()]
|
||||
public void MethodWithAttributeVector4()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Vector4I>()]
|
||||
public void MethodWithAttributeVector4I()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Basis>()]
|
||||
public void MethodWithAttributeBasis()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Quaternion>()]
|
||||
public void MethodWithAttributeQuaternion()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Transform3D>()]
|
||||
public void MethodWithAttributeTransform3D()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Projection>()]
|
||||
public void MethodWithAttributeProjection()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Aabb>()]
|
||||
public void MethodWithAttributeAabb()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Color>()]
|
||||
public void MethodWithAttributeColor()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Plane>()]
|
||||
public void MethodWithAttributePlane()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Callable>()]
|
||||
public void MethodWithAttributeCallable()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Signal>()]
|
||||
public void MethodWithAttributeSignal()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<GodotObject>()]
|
||||
public void MethodWithAttributeGodotObject()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<StringName>()]
|
||||
public void MethodWithAttributeStringName()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<NodePath>()]
|
||||
public void MethodWithAttributeNodePath()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Rid>()]
|
||||
public void MethodWithAttributeRid()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Dictionary>()]
|
||||
public void MethodWithAttributeDictionary()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Array>()]
|
||||
public void MethodWithAttributeArray()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<byte[]>()]
|
||||
public void MethodWithAttributeByteArray()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<int[]>()]
|
||||
public void MethodWithAttributeInt32Array()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<long[]>()]
|
||||
public void MethodWithAttributeInt64Array()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<float[]>()]
|
||||
public void MethodWithAttributeSingleArray()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<double[]>()]
|
||||
public void MethodWithAttributeDoubleArray()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<string[]>()]
|
||||
public void MethodWithAttributeStringArray()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Vector2[]>()]
|
||||
public void MethodWithAttributeVector2Array()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Vector3[]>()]
|
||||
public void MethodWithAttributeVector3Array()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Color[]>()]
|
||||
public void MethodWithAttributeColorArray()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<GodotObject[]>()]
|
||||
public void MethodWithAttributeGodotObjectArray()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<StringName[]>()]
|
||||
public void MethodWithAttributeStringNameArray()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<NodePath[]>()]
|
||||
public void MethodWithAttributeNodePathArray()
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Rid[]>()]
|
||||
public void MethodWithAttributeRidArray()
|
||||
{
|
||||
}
|
||||
|
||||
// This method definition fails because generic type is not Variant-compatible.
|
||||
[GenericTypeAttribute<{|GD0301:object|}>()]
|
||||
public void MethodWithWrongAttribute()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<bool>()]
|
||||
public class ClassVariantAnnotatedBool
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<char>()]
|
||||
public class ClassVariantAnnotatedChar
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<sbyte>()]
|
||||
public class ClassVariantAnnotatedSByte
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<byte>()]
|
||||
public class ClassVariantAnnotatedByte
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<short>()]
|
||||
public class ClassVariantAnnotatedInt16
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<ushort>()]
|
||||
public class ClassVariantAnnotatedUInt16
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<int>()]
|
||||
public class ClassVariantAnnotatedInt32
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<uint>()]
|
||||
public class ClassVariantAnnotatedUInt32
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<long>()]
|
||||
public class ClassVariantAnnotatedInt64
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<ulong>()]
|
||||
public class ClassVariantAnnotatedUInt64
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<float>()]
|
||||
public class ClassVariantAnnotatedSingle
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<double>()]
|
||||
public class ClassVariantAnnotatedDouble
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<string>()]
|
||||
public class ClassVariantAnnotatedString
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Vector2>()]
|
||||
public class ClassVariantAnnotatedVector2
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Vector2I>()]
|
||||
public class ClassVariantAnnotatedVector2I
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Rect2>()]
|
||||
public class ClassVariantAnnotatedRect2
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Rect2I>()]
|
||||
public class ClassVariantAnnotatedRect2I
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Transform2D>()]
|
||||
public class ClassVariantAnnotatedTransform2D
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Vector3>()]
|
||||
public class ClassVariantAnnotatedVector3
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Vector3I>()]
|
||||
public class ClassVariantAnnotatedVector3I
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Vector4>()]
|
||||
public class ClassVariantAnnotatedVector4
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Vector4I>()]
|
||||
public class ClassVariantAnnotatedVector4I
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Basis>()]
|
||||
public class ClassVariantAnnotatedBasis
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Quaternion>()]
|
||||
public class ClassVariantAnnotatedQuaternion
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Transform3D>()]
|
||||
public class ClassVariantAnnotatedTransform3D
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Projection>()]
|
||||
public class ClassVariantAnnotatedProjection
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Aabb>()]
|
||||
public class ClassVariantAnnotatedAabb
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Color>()]
|
||||
public class ClassVariantAnnotatedColor
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Plane>()]
|
||||
public class ClassVariantAnnotatedPlane
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Callable>()]
|
||||
public class ClassVariantAnnotatedCallable
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Signal>()]
|
||||
public class ClassVariantAnnotatedSignal
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<GodotObject>()]
|
||||
public class ClassVariantAnnotatedGodotObject
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<StringName>()]
|
||||
public class ClassVariantAnnotatedStringName
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<NodePath>()]
|
||||
public class ClassVariantAnnotatedNodePath
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Rid>()]
|
||||
public class ClassVariantAnnotatedRid
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Dictionary>()]
|
||||
public class ClassVariantAnnotatedDictionary
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Array>()]
|
||||
public class ClassVariantAnnotatedArray
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<byte[]>()]
|
||||
public class ClassVariantAnnotatedByteArray
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<int[]>()]
|
||||
public class ClassVariantAnnotatedInt32Array
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<long[]>()]
|
||||
public class ClassVariantAnnotatedInt64Array
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<float[]>()]
|
||||
public class ClassVariantAnnotatedSingleArray
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<double[]>()]
|
||||
public class ClassVariantAnnotatedDoubleArray
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<string[]>()]
|
||||
public class ClassVariantAnnotatedStringArray
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Vector2[]>()]
|
||||
public class ClassVariantAnnotatedVector2Array
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Vector3[]>()]
|
||||
public class ClassVariantAnnotatedVector3Array
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Color[]>()]
|
||||
public class ClassVariantAnnotatedColorArray
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<GodotObject[]>()]
|
||||
public class ClassVariantAnnotatedGodotObjectArray
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<StringName[]>()]
|
||||
public class ClassVariantAnnotatedStringNameArray
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<NodePath[]>()]
|
||||
public class ClassVariantAnnotatedNodePathArray
|
||||
{
|
||||
}
|
||||
|
||||
[GenericTypeAttribute<Rid[]>()]
|
||||
public class ClassVariantAnnotatedRidArray
|
||||
{
|
||||
}
|
||||
|
||||
// This class definition fails because generic type is not Variant-compatible.
|
||||
[GenericTypeAttribute<{|GD0301:object|}>()]
|
||||
public class ClassNonVariantAnnotated
|
||||
{
|
||||
}
|
||||
|
||||
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, AllowMultiple = true)]
|
||||
public class GenericTypeAttribute<[MustBeVariant] T> : Attribute
|
||||
{
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netstandard2.0</TargetFramework>
|
||||
<LangVersion>9.0</LangVersion>
|
||||
<LangVersion>10</LangVersion>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
|
|
|
@ -109,11 +109,19 @@ namespace Godot.SourceGenerators
|
|||
/// <returns><see langword="true"/> if the type must be variant and must be analyzed.</returns>
|
||||
private bool ShouldCheckTypeArgument(SyntaxNodeAnalysisContext context, SyntaxNode parentSyntax, ISymbol parentSymbol, TypeSyntax typeArgumentSyntax, ITypeSymbol typeArgumentSymbol, int typeArgumentIndex)
|
||||
{
|
||||
var typeParamSymbol = parentSymbol switch
|
||||
ITypeParameterSymbol? typeParamSymbol = parentSymbol switch
|
||||
{
|
||||
IMethodSymbol methodSymbol => methodSymbol.TypeParameters[typeArgumentIndex],
|
||||
INamedTypeSymbol typeSymbol => typeSymbol.TypeParameters[typeArgumentIndex],
|
||||
_ => null,
|
||||
IMethodSymbol methodSymbol when parentSyntax.Parent is AttributeSyntax &&
|
||||
methodSymbol.ContainingType.TypeParameters.Length > 0
|
||||
=> methodSymbol.ContainingType.TypeParameters[typeArgumentIndex],
|
||||
|
||||
IMethodSymbol { TypeParameters.Length: > 0 } methodSymbol
|
||||
=> methodSymbol.TypeParameters[typeArgumentIndex],
|
||||
|
||||
INamedTypeSymbol { TypeParameters.Length: > 0 } typeSymbol
|
||||
=> typeSymbol.TypeParameters[typeArgumentIndex],
|
||||
_
|
||||
=> null
|
||||
};
|
||||
|
||||
if (typeParamSymbol == null)
|
||||
|
|
Loading…
Reference in New Issue