Decrease editor shadow maximum distance to match DirectionalLight3D default

This improves shadow texel density, leading to improved visual quality
(and higher performance in large scenes, as fewer objects will be
included in the shadow map).
This commit is contained in:
Hugo Locurcio 2022-08-18 21:58:55 +02:00
parent 9bb6cc591c
commit 693b933b7f
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GPG Key ID: 39E8F8BE30B0A49C
1 changed files with 1 additions and 1 deletions

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@ -7607,7 +7607,7 @@ void Node3DEditor::_load_default_preview_settings() {
environ_tonemap_button->set_pressed(true); environ_tonemap_button->set_pressed(true);
environ_ao_button->set_pressed(false); environ_ao_button->set_pressed(false);
environ_gi_button->set_pressed(false); environ_gi_button->set_pressed(false);
sun_max_distance->set_value(250); sun_max_distance->set_value(100);
sun_color->set_pick_color(Color(1, 1, 1)); sun_color->set_pick_color(Color(1, 1, 1));
sun_energy->set_value(1.0); sun_energy->set_value(1.0);