Ensure has_os_features is safely called as it can't be called from within the construct of RenderingServerDefault on which it relies

This commit is contained in:
Bastiaan Olij 2022-05-28 21:09:23 +10:00
parent 0810b0d471
commit 69b66ec425
5 changed files with 18 additions and 2 deletions

View File

@ -442,6 +442,10 @@ bool RasterizerStorageGLES3::free(RID p_rid) {
}
bool RasterizerStorageGLES3::has_os_feature(const String &p_feature) const {
if (!config) {
return false;
}
if (p_feature == "rgtc") {
return config->rgtc_supported;
}

View File

@ -592,6 +592,10 @@ void RendererStorageRD::update_dirty_resources() {
}
bool RendererStorageRD::has_os_feature(const String &p_feature) const {
if (!RD::get_singleton()) {
return false;
}
if (p_feature == "rgtc" && RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_BC5_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT)) {
return true;
}

View File

@ -313,7 +313,11 @@ RID RenderingServerDefault::get_test_cube() {
}
bool RenderingServerDefault::has_os_feature(const String &p_feature) const {
return RSG::storage->has_os_feature(p_feature);
if (RSG::storage) {
return RSG::storage->has_os_feature(p_feature);
} else {
return false;
}
}
void RenderingServerDefault::set_debug_generate_wireframes(bool p_generate) {
@ -384,6 +388,8 @@ void RenderingServerDefault::draw(bool p_swap_buffers, double frame_step) {
RenderingServerDefault::RenderingServerDefault(bool p_create_thread) :
command_queue(p_create_thread) {
RenderingServer::init();
create_thread = p_create_thread;
if (!p_create_thread) {

View File

@ -2821,7 +2821,9 @@ RenderingServer::RenderingServer() {
thread_pool = memnew(RendererThreadPool);
singleton = this;
}
void RenderingServer::init() {
GLOBAL_DEF_RST("rendering/textures/vram_compression/import_bptc", false);
GLOBAL_DEF_RST("rendering/textures/vram_compression/import_s3tc", true);
GLOBAL_DEF_RST("rendering/textures/vram_compression/import_etc", false);

View File

@ -1471,7 +1471,7 @@ public:
virtual void draw(bool p_swap_buffers = true, double frame_step = 0.0) = 0;
virtual void sync() = 0;
virtual bool has_changed() const = 0;
virtual void init() = 0;
virtual void init();
virtual void finish() = 0;
/* STATUS INFORMATION */