Use get_cursor_shape for identifying the cursor shape in CanvasItemEditor
get_cursor_shape() is used in cases where a Control displays different cursors in different areas. There is no need to set the default cursor shape on every mouse move event.
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@ -246,7 +246,7 @@ public:
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}
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};
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bool CanvasItemEditor::_is_node_locked(const Node *p_node) {
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bool CanvasItemEditor::_is_node_locked(const Node *p_node) const {
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return p_node->get_meta("_edit_lock_", false);
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}
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@ -770,7 +770,7 @@ bool CanvasItemEditor::_select_click_on_item(CanvasItem *item, Point2 p_click_po
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return still_selected;
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}
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List<CanvasItem *> CanvasItemEditor::_get_edited_canvas_items(bool retrieve_locked, bool remove_canvas_item_if_parent_in_selection) {
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List<CanvasItem *> CanvasItemEditor::_get_edited_canvas_items(bool retrieve_locked, bool remove_canvas_item_if_parent_in_selection) const {
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List<CanvasItem *> selection;
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for (const KeyValue<Node *, Object *> &E : editor_selection->get_selection()) {
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CanvasItem *ci = Object::cast_to<CanvasItem>(E.key);
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@ -1228,7 +1228,6 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo
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bool panner_active = panner->gui_input(p_event, warped_panning ? viewport->get_global_rect() : Rect2());
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if (panner->is_panning() != pan_pressed) {
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pan_pressed = panner->is_panning();
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_update_cursor();
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}
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if (panner_active) {
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@ -2584,8 +2583,10 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) {
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// Handles the mouse hovering
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_gui_input_hover(p_event);
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// Change the cursor
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if (mb.is_valid()) {
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// Update the default cursor.
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_update_cursor();
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}
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// Grab focus
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if (!viewport->has_focus() && (!get_viewport()->gui_get_focus_owner() || !get_viewport()->gui_get_focus_owner()->is_text_field())) {
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@ -2594,6 +2595,31 @@ void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) {
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}
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void CanvasItemEditor::_update_cursor() {
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// Choose the correct default cursor.
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CursorShape c = CURSOR_ARROW;
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switch (tool) {
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case TOOL_MOVE:
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c = CURSOR_MOVE;
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break;
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case TOOL_EDIT_PIVOT:
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c = CURSOR_CROSS;
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break;
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case TOOL_PAN:
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c = CURSOR_DRAG;
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break;
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case TOOL_RULER:
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c = CURSOR_CROSS;
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break;
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default:
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break;
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}
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if (pan_pressed) {
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c = CURSOR_DRAG;
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}
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set_default_cursor_shape(c);
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}
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Control::CursorShape CanvasItemEditor::get_cursor_shape(const Point2 &p_pos) const {
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// Compute an eventual rotation of the cursor
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const CursorShape rotation_array[4] = { CURSOR_HSIZE, CURSOR_BDIAGSIZE, CURSOR_VSIZE, CURSOR_FDIAGSIZE };
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int rotation_array_index = 0;
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@ -2615,26 +2641,8 @@ void CanvasItemEditor::_update_cursor() {
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}
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// Choose the correct cursor
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CursorShape c = CURSOR_ARROW;
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CursorShape c = get_default_cursor_shape();
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switch (drag_type) {
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case DRAG_NONE:
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switch (tool) {
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case TOOL_MOVE:
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c = CURSOR_MOVE;
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break;
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case TOOL_EDIT_PIVOT:
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c = CURSOR_CROSS;
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break;
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case TOOL_PAN:
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c = CURSOR_DRAG;
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break;
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case TOOL_RULER:
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c = CURSOR_CROSS;
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break;
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default:
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break;
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}
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break;
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case DRAG_LEFT:
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case DRAG_RIGHT:
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c = rotation_array[rotation_array_index];
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@ -2676,16 +2684,7 @@ void CanvasItemEditor::_update_cursor() {
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if (pan_pressed) {
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c = CURSOR_DRAG;
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}
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if (c != viewport->get_default_cursor_shape()) {
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viewport->set_default_cursor_shape(c);
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// Force refresh cursor if it's over the viewport.
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if (viewport->get_global_rect().has_point(get_global_mouse_position())) {
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DisplayServer::CursorShape ds_cursor_shape = (DisplayServer::CursorShape)viewport->get_default_cursor_shape();
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DisplayServer::get_singleton()->cursor_set_shape(ds_cursor_shape);
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}
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}
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return c;
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}
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void CanvasItemEditor::_draw_text_at_position(Point2 p_position, String p_string, Side p_side) {
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@ -366,7 +366,7 @@ private:
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void _pan_callback(Vector2 p_scroll_vec);
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void _zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin, bool p_alt);
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bool _is_node_locked(const Node *p_node);
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bool _is_node_locked(const Node *p_node) const;
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bool _is_node_movable(const Node *p_node, bool p_popup_warning = false);
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void _find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, Vector<_SelectResult> &r_items, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D());
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void _get_canvas_items_at_pos(const Point2 &p_pos, Vector<_SelectResult> &r_items, bool p_allow_locked = false);
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@ -400,7 +400,7 @@ private:
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void _prepare_grid_menu();
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void _on_grid_menu_id_pressed(int p_id);
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List<CanvasItem *> _get_edited_canvas_items(bool retrieve_locked = false, bool remove_canvas_item_if_parent_in_selection = true);
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List<CanvasItem *> _get_edited_canvas_items(bool retrieve_locked = false, bool remove_canvas_item_if_parent_in_selection = true) const;
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Rect2 _get_encompassing_rect_from_list(List<CanvasItem *> p_list);
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void _expand_encompassing_rect_using_children(Rect2 &r_rect, const Node *p_node, bool &r_first, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D(), bool include_locked_nodes = true);
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Rect2 _get_encompassing_rect(const Node *p_node);
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@ -549,6 +549,8 @@ public:
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void focus_selection();
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virtual CursorShape get_cursor_shape(const Point2 &p_pos) const override;
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EditorSelection *editor_selection = nullptr;
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CanvasItemEditor();
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