[GraphEdit] Fix GraphNode's ports interactable through other GraphNodes

This commit is contained in:
Hendrik Brucker 2024-05-15 19:55:16 +02:00
parent ce00392fc3
commit 6a067a4a80
1 changed files with 12 additions and 0 deletions

View File

@ -898,6 +898,12 @@ bool GraphEdit::_filter_input(const Point2 &p_point) {
return true;
}
}
// This prevents interactions with a port hotzone that is behind another node.
Rect2 graph_node_rect = Rect2(graph_node->get_position(), graph_node->get_size() * zoom);
if (graph_node_rect.has_point(click_pos * zoom)) {
break;
}
}
return false;
@ -1027,6 +1033,12 @@ void GraphEdit::_top_connection_layer_input(const Ref<InputEvent> &p_ev) {
return;
}
}
// This prevents interactions with a port hotzone that is behind another node.
Rect2 graph_node_rect = Rect2(graph_node->get_position(), graph_node->get_size() * zoom);
if (graph_node_rect.has_point(click_pos * zoom)) {
break;
}
}
}