Version 3.0.5-stable
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CHANGELOG.md
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CHANGELOG.md
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@ -4,6 +4,22 @@ All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/).
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## [3.0.5] - 2016-07-08
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### Added
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- 'android_add_asset_dir('...') method to Android module gradle build config.
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### Fixed
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- Android exporter no longer writes unnecessary permissions to the exported APK.
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- Segfault when quitting the editor.
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- Debugger 'focus stealing' now works more reliably.
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- Subresources are now always saved when saving a scene.
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- WebAssembly: Supply proper CORS heards.
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- Mono: Annotated signal loading in exported projects.
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- Mono: Serveral fixes.
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## [3.0.4] - 2018-06-23
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### Added
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@ -3,5 +3,5 @@ name = "Godot Engine"
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major = 3
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minor = 0
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patch = 5
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status = "devel"
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status = "stable"
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module_config = ""
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