From 7d48dd7782f4c4eca511cb75d0149d6a7423bf1a Mon Sep 17 00:00:00 2001 From: Ninni Pipping Date: Wed, 22 Mar 2023 11:25:07 +0100 Subject: [PATCH] [3.x] Document lack of iOS support for WebM --- modules/webm/doc_classes/VideoStreamWebm.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/webm/doc_classes/VideoStreamWebm.xml b/modules/webm/doc_classes/VideoStreamWebm.xml index 45c9716d5c7..0de84cc358e 100644 --- a/modules/webm/doc_classes/VideoStreamWebm.xml +++ b/modules/webm/doc_classes/VideoStreamWebm.xml @@ -6,7 +6,7 @@ [VideoStream] resource handling the [url=https://www.webmproject.org/]WebM[/url] video format with [code].webm[/code] extension. Both the VP8 and VP9 codecs are supported. The VP8 and VP9 codecs are more efficient than [VideoStreamTheora], but they require more CPU resources to decode (especially VP9). Both the VP8 and VP9 codecs are decoded on the CPU. [b]Note:[/b] Alpha channel (also known as transparency) is not supported. The video will always appear to have a black background, even if it originally contains an alpha channel. - [b]Note:[/b] There are known bugs and performance issues with WebM video playback in Godot. If you run into problems, try using the Ogg Theora format instead: [VideoStreamTheora] + [b]Note:[/b] Not supported on iOS, or when compiled for RISC-V, and there are known bugs and performance issues with WebM video playback in Godot. If you run into problems, try using the Ogg Theora format instead: [VideoStreamTheora]